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Description
A fighting game to end all fighting games. A sequel to Soul Blade, Soul Calibur takes place in a time inspired by a mixture of 16th-century ancient China and oriental medieval fantasies and legends.All characters have weapons and distinct fighting styles with over 100 individual moves per character. In addition to high, mid, and low attacks, characters can hold/throw, block, and perform special attacks -- one or more of which is deemed "un-blockable" and must be avoided by ducking, jumping, or rotating around your attacker.
In addition to several locales in which to fight and alternate models/costumes per character, the Dreamcast conversion of Soul Calibur contains many additional features over the arcade coin-op, including hidden characters and locales, a campaign mode, and tournament mode. There is also a "museum" where you can view character profiles and view motion-captured martial arts demonstrations.
Screenshots
Promo Images
Alternate Titles
- "灵魂能力" -- Chinese spelling (simplified)
- "ソウルキャリバー" -- Japanese spelling
Part of the Following Groups
- Console Generation Exclusives: Dreamcast
- Console Generation Exclusives: Xbox 360
- Launch title: Dreamcast (North America)
- Soul Blade / Edge / Calibur series
User Reviews
Critic Reviews
Meristation | Oct 25, 1999 | 10 out of 10 | 100 |
The Video Game Critic | Jan 18, 2006 | A | 100 |
Revista Oficial Dreamcast | Jan, 2000 | 10 out of 10 | 100 |
Game Vortex | 2000 | 100 out of 100 | 100 |
Dreamcast. Das offizielle Magazin | Nov, 1999 | ![]() ![]() ![]() ![]() ![]() |
100 |
Video Games | Sep, 1999 | 4 out of 4 | 100 |
Power Unlimited | Feb, 2000 | 9.9 out of 10 | 99 |
neXGam | Dec 27, 2009 | 9.6 out of 10 | 96 |
RetroGame Man | Sep 16, 2016 | 9 out of 10 | 90 |
WomenGamers.com | Sep 20, 1999 | 8.5 out of 10 | 85 |
Forums
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Trivia
Reception
The Dreamcast version of the game was the 2nd game in history to be given a 40/40 score by the respected game magazine Famitsu.Version differences
In the Korean version of the game, Mitsurugi was replaced by a Caucasian swordsman named Arthur, because the image of the samurai is not very popular with Koreans.Awards
- EGM
- February 2006 (Issue #200) - #22 in the "Greatest Games of Their Time" list
- Game Informer
- August 2001 (Issue #100) - #74 in the "Top 100 Games of All Time" poll
- GameSpy
- 1999 – Console Game of the Year
- Retro Gamer
- September 2004 (Issue #8) – #75 Best Game Of All Time (Readers' Vote)
Related Web Sites
- X360A achievement guide (X360A's achievement guide for Soul Calibur.)
Trixter (9115) added SoulCalibur (Dreamcast) on May 22, 2001
Other platforms contributed by Spenot (8670), Sciere (779121), Kabushi (257593) and The cranky hermit (2947)
Credits (12 people)
8 developers, 4 thanks
Published by:
Assistant Producer:
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Manual Development:
Manual Design:
Namco Hometek Inc.
Designed and Developed by:Namco Ltd.
Producer:Assistant Producer:
Localization Coordinator:
Director of Marketing:
Assistant Product Manager:
Manual Development:
Manual Design:
Price Design Team
Special Thanks: