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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.0
Overall User Score (6 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Video Games (Aug, 1999)
Negativ sind folgende Punkte aufgefallen; harmlos - aber doch ärgerlich - die Tatsache, daß es keinen Rückspiegel gibt, mit nur sechs Strecken gehört Buggy Heat zudem nicht zu den umfangreichsten Racern. Tja, und bei der Steuerung wird‘s wohl zwei Parteien geben: die einen, die partout nicht damit zurechtkommen, die anderen, die das anfangs auch meinen und plötzlich den Dreh raus haben. So gesehen bleibt ein hochwertiges Game, das man unbedingt mal auf einer VGA-Box gesehen haben sollte ;-)
Mega Fun (Nov, 1999)
Buggy Heat macht Laune. Tolle Grafik, gute Spielbarkeit und ein schnörkelloses Arcade-Gameplay. Und genau hier liegt das Problem. Auf die Dauer hat man alles gesehen und gefahren. Neun Wagen und sechs Strecken sind einfach zu wenig, um auf lange Sicht zu fesseln. So bleibt Sega Rally für Off-Road-Fans noch immer die erste Wahl. Da kann selbst der gute Zweispieler-Mode nichts ändern.
Shin Force (Sep 18, 1999)
Get this game if you must have every racer or you really enjoy off-road racing. The control is a little loose, but the graphics are sweet. TNN Hardcore Heat could have been excellent with even more tweaking...
neXGam (1999)
Durchaus (noch) empfehlenswerter Funracer für zwischendurch...
Video Games (Oct, 1999)
(PAL version)
Ja gut, das sieht ja alles ganz nett aus. Die Grafik geht vollkommen in Ordnung und nervt weder mit Pop Ups oder Slowdowns. Auch das Streckendesign konnte mich, vor allem wegen den wechselnden Bedingungen für einige Zeit fesseln. Nur mit der Steuerung, die ja als realistisch durchgehen kann (sorry, ich weiss es nicht - wahrscheinlich bin ich der einzige Mensch auf der Welt, der noch nie in einem Buggy gefahren ist) bin ich absolut nicht zufrieden. Ein wenig mehr Kontrolle wäre schon wünschenswert gewesen. Besonders aufgefallen ist mir bei Buggy Heat die geniale Fahrerperspektive - selten zuvor fühlte ich mich so ins Fahrgeschehen miteinbezogen, Das Rumble-Feature kommt auch ganz o.k., wobei es aber bei weitem nicht die Qualität eines Tokyo Highway Challenge erreicht.
Gamezilla (Oct 11, 1999)
At the end of the day, I would rather sacrifice good graphics and cool vehicles for some good, solid gameplay. This game really does a great job of reminding me how important control is to a racing game. Unfortunately, it reminds me in a negative way. I will say that I did get pretty good trying to compensate for the controls but it never should have come to that. There are worse games out there but if you choose to buy this game, don't blame me when you are swearing at your TV.
Desde luego, Buggy Heat no se puede comparar con los grandes títulos de velocidad de los que ya dispone Dreamcast, pero puede resultar bastante divertido y además es, junto a Sonic Adventure, el único juego que de momento dispone de funciones Online, para que puedas comparar a través de Internet tus mejores tiempos con gente de todas partes del mundo.
IGN (Sep 08, 1999)
It seems that I've had nothing but praise for the whole game, doesn't it? Well, not quite. The word "almost" comes to mind regarding TNN. I've had praise for almost every aspect of the game, and the game is almost worthy of your hard-earned cash on 9/9/99. It's when we come to the issue of the driving model, though, that TNN falls apart. Certain aspects of the driving model just feel completely wrong. I've played through the game in its worst form over and over again in order to determine the nature of the problem, and have come up with the silly phrase "spin mode" in order to describe it.
Gaming Age (Sep 20, 1999)
While real off-road buggy racing may not be for everyone, I believe that Hardcore Heat is a solid title for those looking for just that. Gamers expecting an arcade style racing experience may be a bit frustrated with the need to learn how these buggies handle, so I would suggest a rental.
The Video Game Critic (Apr 11, 2006)
Hardcore Heat's racing action is entertaining enough, but since you're mainly off-road, it's hard to build up a head of steam, and you can expect a lot of spinning wheels in the mud. The uneven controls tend to give you either "too much" or "too little", especially in the split-screen mode. An unbalanced vehicle selection screen offers everything from dune buggies to powerful pick-ups, with the trucks holding a huge advantage. Hardcore Heat's races are ideal in length, with a handy track indicator that makes it easy to gauge your opponent's positions. There are certainly better racers on the Dreamcast, but off-road fans shouldn't be disappointed with this one.
Spel för Alla (Jan, 2000)
Buggy Heat är kul, men utvecklarna tycks ha haft bråttom att få ut spelet på marknaden och därför tummat lite på kvaliteten.
IMPLANTgames (Nov 17, 2010)
Overall, TNN Motorsports Hardcore Heat is an average game. The broken controls take some getting used to, but the graphics and music are serviceable. The developers also incorporated a neat A.I. training feature that I have yet to see duplicated. Despite this, TNN Motorsports Hardcore Heat rarely rises above mediocrity. There are much better off roaders on the Sega Dreamcast.
GameSpot (Sep 13, 1999)
You can sum up TNN Motorsports HardCore Heat with one simple phrase: Wait for Sega Rally 2. HH may be the first on the block, but it can be completed within one rental period, and it doesn't have the replay value to warrant more than a three-day rental.
Planet Dreamcast (Sep 16, 1999)
TNN Motorsports: Hardcore Heat does a pretty good job in capturing the feel of off-road racing, but the controls and physics ultimately take a lot of enjoyment out of the game. I'm not sure if Hardcore Heat is supposed to be a simulation or an arcade racer, but either way it just doesn't work. There's not enough depth to satisfy most simulation junkies and there's not enough interesting features to make the game appeal to your average gamer. To top it all off, there just isn't much game here and you'll see and do everything in the game with just a couple of hours of play. Hardcore Heat is not a terrible game by any means; it's just a very mediocre one and probably not worth your time.
Fan of The Nashville Network’s racing programs or not, TNN Motorsports Hardcore Heat is not a title you’re going to want to add to your collection. Sure it looks great, but it plays worse than every other offering in this genre available for the Dreamcast. Given that the system’s selection of racing titles is now so varied, there’s absolutely no reason to pony up the cash for this shoddy title. Had TNN lent a bit more of its trademark presentation and style to the product and ASC’s QA team fine-tuned the gameplay to a more manageable level, TNN Motorsports Hardcore Heat might have lived up to its gritty, grimy and good old-fashioned off-road potential.
40 (Nov 19, 1999)
La concurrence est pas bien exceptionnelle, mais a le mérite d'être assez coriace. Malheureusement, les collisions avec ces adversaires sont foirées, c'est pas du tout réaliste là encore. C'est gênant au point de ne pas donner envie de jouer au championnat, mais plutôt de s'essayer au "time trial", ou au mode deux joueurs, piètre lui aussi. En fait, mieux vaut ranger Buggy Heats dans sa boîte et ne plus en parler, ce jeu ne mérite pas de figurer dans votre Gdrom-thèque, sans auncun regret... Vive Sega Rally 2 !
Player One (Dec, 1999)
Ajoutez à cela une multitude de petits bugs d'animation, et vous obtenez le plus mauvais jeu de la ludothèque de la Dreamcast.