Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

User Reviews

Beautiful graphics, very addictive Kurtis Davis (4) 3.83 Stars3.83 Stars3.83 Stars3.83 Stars3.83 Stars
The 6th gen is in Devin Walters (3) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.7
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
3.5
Overall User Score (13 votes) 3.8


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
89
Shin Force (Jul 02, 1999)
The graphics are excellent and smooth as silk, but some daylight driving would have been cool. The control is highly playable, but I wish it was a bit tighter. Definitely a cool twist on the racing genre and a must have for racing fans...
89
Gaming Target (Jun 22, 2000)
This is a fantastic racer, there is plenty to do despite the fact there is only 2 tracks. The game is extremely fun, and anyone who loves racers will love this game, if not, then TXR probably isn't for you.
80
Video Games (Jul, 1999)
Alles in allem ist Shutokou Battle ein netter Arcade-Racer, der versucht, mit einem simplen Quest-Modus auch die Mechaniker unter den Rennspielern ans Lenkrad bzw. Joypad zu locken. Bei der Wertungskonferenz schwankten wir noch stark zwischen zweier und einem dreier Daumen, entschieden uns aber wegen der insgesamt doch recht guten Spielbarkeit und der ansprechenden Grafik für eine (sehr) knappe Zwei. Reinschauen lohnt sich allemal.
80
Planet Dreamcast (Oct 04, 1999)
Tokyo Xtreme Racer is a great looking and playing racing game. It has lots of cars to earn and tweak but the fact that there's only one track, in spite of being very large and highly detailed, may deter some people. In the end, if you're looking for a solid driving game to tide you over until Sega Rally 2 and want to show off your fancy new system to friends, this is the one.
80
IMPLANTgames (Oct 04, 2009)
Overall, Tokyo Xtreme Racer is a great game. The game’s sense of speed is excellent, and the game play is exciting. The music still holds up well, and cars like the Mazda RX-7, Toyota Supra, and Acura NSX will never get old. This title doesn’t blow me away like it used to, but it’s still great fun. Recommended.
77
Power Unlimited (Mar, 2000)
Op zich een zeer vermakelijke racegame maar voor mijn gevoel ietwat aan de korte kant. Jammer, want als THC wat uitgebreider zou zijn, was het echt een topper geweest.
76
Gamezilla (Sep 23, 1999)
While Tokyo Xtreme Racer is a very innovative title, it will not appeal to everyone. I can only think that if they had worked on the game for another three months or so, added in different tracks or cities and a betting system, and fixed the slowdown, this game would have been top notch. As it sits now, it is a pretty fun game that will give you a few hours of enjoyment before you tire of it. Not a bad first effort, but it should have been better.
75
Defunct Games (Jun 25, 2006)
Known in Japan as Shutokou Battle, the game features somewhat dated graphics, but don't let that fool you; this little vehicle packs a lot of punch. If you're looking for another fun racing game for the Dreamcast then look no further than Tokyo Street Racing. Just don't go in expecting too much out of this one.
74
Shin Force (Oct 31, 1999)
Metropolis is still aways off, and to be honest, the Test Drive series has never really impressed me much. So if you want a fun City racer, this is your only hope... for a while.
70
Det som är till spelets fördel är körkänslan som med vissa bilar kan vara otroligt skön och förmedla en bra fartkänsla. Tyvärr infinner sig inte den känslan lika ofta som man hade hoppats.
65
Jeuxvideo.com (Nov 10, 1999)
THC est beau, rapide et fluide, mais souffre d'une jouabilité médiocre, d'une monotonie incroyable et de défauts de comportement des véhicules (bug des phares également). En plus, un seul circuit (le périph' de Tokyo), c'est vraiment nul. Grosse déception, donc... Rabattez-vous sur Sega Rally 2, même si c'est un style différent.
64
Video Games (Sep, 1999)
(PAL version)
Hmmm - naja - o.k. War‘s das? Anfangs war ich ja noch recht motiviert, mit Hight-Speed durch die wunderschöne nächtliche Großstadtkulisse zu kurven - vor allem, da das Fahrverhalten mit Vibration Pak Unterstützung sehr gut gelungen ist. Sobald ich die Möglichkeit habe, irgendwas, sei es nun eine Party, ein Auto oder sonst was, aufzurüsten, packt mich ein unbändiger Rüstungswahn: Ich muß der Beste sein. Durch die mangelnde Abwechslung im Streckendesign wird‘s mir dann aber doch zu schnell langweilig.
60
En su favor hay que decir que los juegos de luces de las farolas que pueblan las calles, y las de los faros de los coches son de lo mejor que hemos visto en mucho tiempo.
60
Spel för Alla (Dec, 1999)
Tokyo Highway Challenge utnyttjar knappast Dreamcastens grafikmöjligheter optimalt. Inte desto mindre är det här spelet otroligt kul. Känslan av att kryssa omkring genom natten på Tokyo Highway, i jakt på tufft motstånd, är svårslagbar. Dessutom skapas snabbt tvånstankar om att skaffa en ny bil eller köpa reservdelar som du bara måste ha – "bara ett race till så kan jag köpa de där grymma däcken". Så håller det på och innan du vet ordet av har du skaffat dig en riktig värstingbil (och spenderat åtskilliga timmar vid TV-spelet).
56
GameSpot (Sep 07, 1999)
TXR's physics are unrealistic even by arcade racing-game standards. If you hit a divider head-on at 90 miles an hour, you bounce back a few feet like a large unbreakable box that always lands right side up, and you start back up with no discernable damage to the car. Sliding up against a wall will cough your speed back a bit and knock you towards the center again, but more like a plastic toy car than a real vehicle. Besides its arcade-style features, TXR provides a racing-sim aspect by letting you fiddle with your car's stats to change its performance, but there's far too little there to appeal to simulation aficionados, causing the game to fail on both sides. Fans of arcade-style racing games are advised to hold off for Ubi Soft's Speed Devils and Sega's own Sega Rally 2. This is not a must-have Dreamcast launch game.
50
The Video Game Critic (May 19, 2007)
It's nothing spectacular, but this good-looking racer has amassed a cult following over the years. In the early days of 3D racing games, most titles tried to offer a lot of environments and features at the expense of a smooth ride (Need for Speed comes to mind). But this game takes a simple concept and runs with it for all it's worth.
50
The Next Level (Nov 04, 1999)
Sega is without a doubt going to provide many anticipated racing games in the near future. If you have been to an arcade in the last ten years, you know that this is Sega's specialty. If you are just dying to have a racing game for the Dreamcast now, I believe you currently have a handful of racers to choose from. Tokyo Xtreme Racing should represent your pinky finger, for that is the one you could live without and still be able to use a controller.
47
Mega Fun (Oct, 1999)
Crave Entertainments Lizenzeinkauf des japanischen Dreamcast-Spieleherstellers Genki war wohl nicht der große Wurf. Das Gameplay beschränkt sich darauf, mit seinem eingekauften Sportwagen über die Straßen der japanischen Metropole zu heizen und sogenannte Rivalen zu moppen, bis diese dann in einem fahrerischen Wettstreit gegen euch antreten.