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User Reviews

There are no reviews for the Dreamcast release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.6
Story / Presentation The main creative ideas in the game and how well they're executed 3.7
Overall User Score (34 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Video Games (Apr, 2000)
Nach Jahren der Entbehrung mit frustrierenden, verpixelten Texturen auf der PlayStation ist es eine wahre Wonne, Darling Lara endlich auf einem System zu sehen, das ihre Talente mit entsprechender Technik unterstützt. Mit dem hier gebotenen Lightsourcing und dem höheren Polygon-Aufmarsch macht die nervenaufreibende Jagd durch 44 Level voller Fallen und Monster gleich noch viel mehr Spaß. Tomb Raider 4 auf Dreamcast hätte allerdings unserer Meinung nach noch besser werden können: Dichte Nebeleffekte in geschlossenen Räumen haben außerhalb des N64 rein gar nichts verloren – trotzdem kann selbst dann manchmal das Wegclippen einer weit entfernten Wand nicht verhindern werden. Wozu besitzt denn das DC ein dickes Texture RAM, das sogar der PS2 überlegen ist? Aber auch minimal ruckelnde Render-FMVs (erstmals ohne Balken) können den Spaß am Erkunden in Ägypten nicht stoppen.
Mega Fun (May, 2000)
Es ist wirklich sehr zuvorkommend von Eidos, dass sie den Dreamcast mit vielen PC-Umsetzungen versorgen. Auch Tomb Raider IV: The Last Revelation sorgt dafür, dass der DC eine immer interessantere Konsole wird. Sollten eingefleischte Sega-Fans noch keinen Teil auf der PlayStation gespielt haben, können diese jetzt mit dem vierten Teil auf DC bedenkenlos zugreifen. Allerdings muss man den Entwicklern ankreiden, dass sie vielleicht etwas zu wenig auf eine konstante Framerate geachtet haben, denn besonders in großen Räumen geht diese ein bisschen in die Knie. Auch wo viele Nebel- und Dunst-Effekte zum Einsatz kommen. könnte TRW eigentlich flüssiger laufen.
Power Unlimited (Aug, 2000)
Deel IV ziet er in ieder geval goed uit op de Dreamcast. Dreamcast bezitters die nog op zoek zijn naar een uitdagende en lang speelbaar action-adventure, vallen zich met Miss Croft geen buil.
NowGamer (Mar 25, 2000)
At the end of the day, do you want us to be brutally honest? Well, okay. Despite looking absolutely spanking gorgeous, running smoother than a greased Linford Christie and having more levels than the world’s biggest multistorey car park, Last Revelation is NOT the best Tomb Raider ever. Gasp. Didn’t think we were going to say that, did you? No matter what is done to the game, nothing will EVER surpass the excellence of Ms Croft’s very first adventure and that’s a fact, Jack. Still, you can’t actually play it on the Dreamcast so that sort of knocks that one on the head. Saying that though, Last Revelation does come an incredibly close second in the title race for ‘Best Tomb Raider Game’. Virtually all the problems we’ve ever had with Tomb Raider have been ironed out over the years, making the Dreamcast version practically a musthave purchase for both fans of the genre and first-time players alike.
55 (Mar 28, 2000)
Tomb Raider 4 sur Dreamcast souffre d’une jouabilité encore moins bonne que sur les autres supports, avec une technique inférieure au PC et pas révolutionnaire en regard de la PSX – bref la première appartition Dreamcastienne de l’héroïne est plutôt manquée.
GameSpot (Mar 24, 2000)
While Tomb Raider: The Last Revelation is an acceptable game based on its own merits and set against its own legacy, it is for all intents and purposes indistinguishable from the games that came before it. It reeks of a ready-to-go game engine and a level designer going through the motions, while someone else comes up with a new move for Lara. Teetering on the brink, Eidos' premier franchise is one step away from being bludgeoned into complacency. As it stands, Tomb Raider: The Last Revelation reeks of a heartless cash-in and the game, for lack of a better term, simply has no soul.
In the end, there's definitely not enough 'revelation' to be had, graphically or gameplay- wise. While fans of Lara's earlier adventures will be able to over- look these shortcomings to partake in all the joys of running, jumping, crawling and shooting, you can't help feeling that this is merely a 'rinse and repeat' for Eidos and Core. What would we do? Opt to rent. TR is worth a look— but look twice before you make an investment.
Planet Dreamcast (Mar 28, 2000)
Tomb Raider: The Last Revelation represents a continuing effort by Eidos to confuse the hell out of me. Are they committed to producing quality Dreamcast titles like Soul Reaver and Sword of the Berserk? Or are they content to directly port 32-bit Playstation games to the Dreamcast with little or no improvements, like Fighting Force 2 and Tomb Raider? Either way, The Last Revelation is a lesson in mediocrity.
Gaming Age (Apr 25, 2000)
Chances are you have heard about and played the Tomb Raider series before. It all comes down to one of three things: if you enjoyed Tomb Raider before, you'll like this; if you didn't like Tomb Raider before, you're definitely not going to enjoy this latest incarnation. If you have never tried out Tomb Raider before, however, this is a good version of the game to take Lara around for a spin.
IGN (Mar 24, 2000)
I'll close with this: There are so many better places you could be putting your money that I cannot stress enough that this game simply is not worth your time. Even if you liked the rest of the series, I am here to tell you that there is a better life out there -- just look at Eidos' own efforts like Soul Reaver and SotB. Unless you actively try to avoid this sort of rubbish, it will continue to plague our industry, and I for one have had enough. Go out and buy it if you've got some odd obsession with making Eidos rich via your frustration, but if you want to have fun, go pick up a real game like Kain, MDK2 or Rayman 2. This is just painful.
The Video Game Critic (Apr 15, 2010)
You'll experience some tense moments during your adventure, but Last Revelation is rarely fun. I enjoyed the jeep driving sequences, but only because I was able to run people over. Does that make me a sociopath? You can save your progress at any time, but there are no checkpoints, and it's easy to forget to save. Rest assured you'll remember the instant after an untimely impalement (as if there was another kind). Last Revelation contains one huge glitch that proves to be the nail in the coffin. In the Valley of Kings level, if you don't take the jeep with you to a certain location, you become hopelessly stuck. Clearly Eidos was just going through the motions with Last Revelation, so it's no surprise that Tomb Raider's popularity went into free-fall mode after this.