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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.6
Graphics The quality of the art, or the quality/speed of the drawing routines 4.6
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.4
Story / Presentation The main creative ideas in the game and how well they're executed
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Overall User Score (5 votes) 4.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Aug 04, 2007)
I like my shooters like my women: Fast, vertical, and Japanese. I don't know what that means, but Triggerheart Exelica is definitely my type. On the surface, this looks like any other 2D shooter as you unleash torrents of missiles to sweep the screen of tanks and airships. Controlling a flying anime chick, you soar over sparsely detailed landscapes that you'll forget about as soon as you turn off the game. Still, the visuals have that smooth, arcade quality Dreamcast games are known for, and the soft, purple-tinged color schemes are easy on the eyes.
Bordersdown (Oct 16, 2008)
Given the additional story mode, slightly tougher arrange mode and even some tunes that go well with the action, this is a decent package and one of the more essential shooters, but if the Dreamcast prices make you baulk, the XBLA version is superb value, with the added bonus of online scoreboards and graphics spruced up for the HD. Either way, smashing a path through an armada with a giant captured spaceship is an experience that everyone should try. Big grins and satisfaction guaranteed.
80 (Oct 30, 2010)
Malgré quelques petits défauts, Triggerheart Exelica reste indispensable pour les fans de shoot'em up arcade. Même les débutants pourront se plaire grâce aux paramètres de difficulté ajustables.
Defunct Games (Mar 17, 2007)
So that’s the second to last Dreamcast game. It’s short, ugly, and might make your ears bleed. Yet somehow it’s highly enjoyable. The grappling system and puzzle game play isn’t going to turn the shooter market on its head simply because it’s not surrounded by an amazing game. It’s expensive ($59.90 is a lot for an arcade port), as all late market Dreamcast games are, but if you can get past that, I think you’d be making a good choice picking this one up. One game left; don’t take the grey 'Dream' machine off life support just yet.
56 (Feb 25, 2007)
Los cinco niveles de Triggerheart Exelica se hacen muy, muy cortos, aunque seguro que los aficionados a los matamarcianos encontrarán suficiente incentivo en mejorar sus puntuaciones o en campar a sus anchas en Arrange para estirar el juego, para el grueso de los usuarios no supondrá un aliciente lo suficientemente apetecible como para no abandonarlo una vez finalizado, ya que además no permite jugar a dobles. Aunque siendo realistas, parece evidente que pedir a estas alturas ingente contenido extra, con el coste que podría suponer, a una conversión realizada para Dreamcast es exigir demasiado.