DescriptionRyan, a bartender from a dystopian future can't sleep peacefully for months. His nights are sequences of nightmares and strange dreams, days with frequent black-outs with strange visions, until one night a figure in monk attire appears to him, and tells him the story of the seven evil ones, uniting to destroy to Dreamweb, the only barrier between the world and darkness. The monk makes a proposition: Ryan becomes the "deliverer": the one who would keep the Dreamweb safe by killing those who try to destroy it.
Descending into paranoia and just wanting dreams to stop, Ryan accepts the mission, then wakes up in a puddle of cold sweat, next to his beloved girlfriend in her house, and late for work. Again.
DreamWeb is a top-down adventure game set in a gritty futuristic dystopian city. Each location takes only a small portion of the screen without panning (except an optional small zoom window in the corner that follows the cursor), with the player interacting with objects and people by simply clicking them. Ryan has a limited inventory space, and as a lot of objects can be picked up (many without any use), the player must rationalize what might be useful and what just serves as filler.
Dialogue is straightforward, with no options, but still required to advance in the game (to find new locations, for instance). In situations where many adventure games usually feature an indirect approach to solve a problem, Ryan often faces himself with situations where it's "killed or be killed", which result in deaths (sometimes of innocents). The game also contains a few scenes with graphically explicit sexual situations.
The original release of the game included Diary Of a (Mad?) Man, a 40-page diary telling the descent of Ryan into madness, or his destiny, written by Stephen Marley, providing a complete background to the events leading to the start of the game.
There are no promo images for this game
|Datormagazin||Amiga||Jul, 1995||5 out of 5||100|
|Adventure's Planet||DOS||Jan 18, 2012||85 out of 100||85|
|Amiga Joker||Amiga||Mar, 1994||83 out of 100||83|
|Score||DOS||Nov, 1994||82 out of 100||82|
|Amiga Joker||Amiga||Jul, 1995||80 out of 100||80|
|Play Time||Amiga||Dec, 1994||78 out of 100||78|
|Amiga Games||Amiga||Nov, 1994||76 out of 100||76|
|PC Games (Germany)||DOS||Oct, 1994||76 out of 100||76|
|MikroBitti||DOS||Dec, 1994||68 out of 100||68|
|ASM (Aktueller Software Markt)||DOS||Dec, 1994||7 out of 12||58|
|Topic||# Posts||Last Post|
|Release in the US||7||Edwin Drost (1719)
Jun 17, 2017
|Let's Play! Dreamweb||1||Silver Spook
Sep 14, 2015
|Freeware release||10||Daniel Saner (3237)
Mar 11, 2013
Censored versionIn some countries, a "censored" CD version was released. One of the slight changes made was the assassination of David Crane. In the floppy and uncensored CD versions of the game, he is naked and having sex with a woman. In the censored CD version, however, he is wearing shorts.
ControversyMake no mistake, this game is violent. It also became the focus of attention in '94 because it contained a single sex scene. It was banned for supposed 'sexualised violence' in Australia.
Freeware releaseOn October 21, 2012 the game was released as freeware. The floppy version and six different CD versions (UK, US, French, German, Italian, Spanish) are available for download on the ScummVM website.
ManualDreamweb came with a manual called Diary of a Mad? Man including a diary with the thoughts and rantings of Ryan, the character you play. The diary also plays an important role in completion of the game since there are vital hints in it.
- The second person you have to kill is called Sterling. Bruce Sterling is one of the most famous cyberpunk novel writers.
- The number of Louis' apartment is 42, taken from Douglas Adams' classic The Hitchhiker's Guide to the Galaxy.
- Eden's personal notepad is made by a company called "HAL", an obvious nod to Kubrick and Clarke's 2001: A Space Odyssey.
SoundtrackAn audio CD with the soundtrack was released in 95. It contains ten tracks, remixes, based on MODs, which were used in game.
- Computer Gaming World
- November 1996 (15th anniversary issue) –#12 Worst Back Story of All Time