Description

Duke Nukem 3D: 20th Anniversary World Tour is a re-release of Duke Nukem 3D to commemorate the 20th anniversary of the game. Optionally the game can be played in 3D instead of 2.5D as with the original version of the game. There is also an ability to rewind the game progression instead of resorting to save and load routine. It has three episodes from the original game plus another one called Birth from the Plutonium Pak add-on. The additional expansion packs from the Megaton Edition are not included.

Entirely new content is a eight-level-long episode called Alien World Order that has maps designed by the original map-makers. Most of them are modeled in spirit of the capitals of the world which aliens decided to infest. There is a new weapon: the incinerator spits a flammable liquid. There is also a new enemy called Firefly. The new episode features a new soundtrack from the original series composer Lee Jackson, and a new voiced lines by the Duke's voice actor Jon St. John. Some levels feature in-game developer commentary.

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Promo Images

Duke Nukem 3D: 20th Anniversary World Tour Screenshot
Duke Nukem 3D: 20th Anniversary World Tour Screenshot
Duke Nukem 3D: 20th Anniversary World Tour Screenshot
Duke Nukem 3D: 20th Anniversary World Tour Screenshot

Trailer


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User Reviews

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Critic Reviews

TechRaptor Windows Oct 17, 2016 9.5 out of 10 95
Attack of the Fanboy Windows Oct 11, 2016 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Destructoid Windows Oct 11, 2016 8.5 out of 10 85
We Got This Covered Windows Oct 14, 2016 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Game Revolution Windows Oct 10, 2016 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Digitally Downloaded PlayStation 4 Oct 25, 2016 4 Stars4 Stars4 Stars4 Stars4 Stars 80
CGMagazine / Comics and Gaming Magazine Windows Oct 17, 2016 8 out of 10 80
GameSpew Windows Oct 22, 2016 70 out of 100 70
GameSpot Windows Oct 12, 2016 5 out of 10 50
CanardPC Windows Dec 15, 2016 5 out of 10 50

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Trivia

Sprite edits

In this edition of the game, the medkit sprites were edited so that instead of a red cross, they depict a red-and-white pill. This is likely because the rights to the red cross symbol are owned by the International Committee of the Red Cross (who have expressed concern that usage of the symbol in video games cheapens its special significance), and its usage in video games technically violates the Geneva Conventions.

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Contributed to by Virgil (8377) and Jouni Lahtinen (374)