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Duke Nukem

aka: Duke Nukum, Metal Force
Moby ID: 559

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Critic Reviews add missing review

Average score: 45% (based on 1 ratings)

Player Reviews

Average score: 3.3 out of 5 (based on 61 ratings with 7 reviews)

Duke begins his reign of kicking ass...

The Good
By the present time, the "Duke Nukem" series is one of the biggest game franchises, even if we've been waiting forever for Duke 4. This is where it all began, and what an awesome beginning it is!... Even today, Duke Nukem is one of the best side-scrolling games in existence. You, as Duke Nukem, a kick-ass, one-liner spewing action hero, must stop the evil Doctor Proton from taking over the world. Blocked by hordes of his evil tech-bots, Duke is ready to "Save the world and still be in time to catch 'Oprah' " in his own special way...shooting everything IN his way! In this game, the shooting is important and fun, as Duke Nukem can shoot anything from soda cans to, obviously, your robot and mutant enemies. While Duke's famous attitude and one-liners are just starting out, and Duke doesn't have his cool "Terminator-esque" shades yet, Duke Nukem is still recognizably Duke Nukem, and his dialogue during the cut-scenes with Dr. Proton is suitably corny and hilarious!...

The Bad
Unfortunately, the original Duke Nukem game is just slightly repetitive, and the best episode of the three in the game is easily the first one, the shareware "Shrapnel City". While the game has for the most part aged well, there are a few parts that haven't, most notably the slightly irritating PC speaker sound effects.

The Bottom Line
The greatest game series ever gets off to an awesome start, and the original Duke Nukem is still VERY playable, even to this day!

DOS · by Mr. Me (28) · 2003

It's time to kick ass and chew bubble gum... where's my gum?

The Good
In 1991 it would seem like there would be an abundance of platformers. What Apogee did that was so special was that they took everything that was great about scrolling shooters and just packed it all into one game. The story isn't much to brag about. It's there but basically as an excuse to blow up a thousand Tech-Bots before you can kick Dr Proton's ass, again and again. This game is just pure fun. You can blow up a lot of the stuff on screen, including a massive dose of power-ups, and the levels aren't really that frustrating. I rarely got lost. Good graphics for the time as well. Despite being EGA, the graphics still look great today in my opinion. Everything looks like what it's supposed to be.

The Bad
The PC speaker sound effects can be a real pain after a while. Although I'm a fan of PC speaker effects, they are obviously a relic of the past when there wasn't anything more sophisticated available for IBM computers. I think most modern gamers will be put off by it. I think sound-wise, Duke Nukem would have been better on a Sega MegaDrive or a Commodore 64. The controls are a little annoying as the character moves in 8x8 blocks instead of pixel-wise like in most platformers.

The Bottom Line
A fun platformer with a lot of replay value. I highly recommend it.

DOS · by x0n1c64 (12) · 2008

If Arnie had a twin brother, it has to be Duke Nukem

The Good
Back in the early Nineties, a man named Todd Replogle programmed Monuments of Mars, a CGA game where your mission is to rescue stranded astronauts on the red planet while uncovering the mystery behind the monuments. His next major project was Duke Nukem, a platformer designed to compete with other platform games released for the Nintendo and Sega consoles at the time.

A well-respected scientist who calls himself Dr. Proton suffered a terrible radiation accident that altered his brain. In 1997, he defected to the underground to build an army of Techbots, advanced robots programmed to guard his secret hideout from intruders. After attempts to stop him ended in failure, the CIA sends their best man, Duke Nukem, to put an end to Proton’s plans to unleash the Techbots onto the world.

Each game begins with an exchange between Duke and Dr. Proton. (I imagine Jon St. John still reading Duke’s dialogue.) After this, you are dropped somewhere in the level and have to make your way to the exit while dealing with Techbots, Snake Techbots, Mechbots, choppers, and Rabbitoids, to name just a few. You start with eight health bars, and one is lost if Duke comes into contact with an enemy. He earns an extra bar if he collects soda cans or turkey legs. Most of the levels require you to unlock passages with certain keys and get items such as circuit boards, grappling hooks, robotic hand, and jump shoes.

These items are displayed in the status bar on the right, below the score and health bars. If Duke manages to reach the exit, he is transported to a small hallway where the game tells you what bonuses are earned. A note can be read telling you what lies ahead in the next level. The hallways are your only opportunity to save your game, and up to nine games can be stored.

I like the level of exploration this game has to offer. In fact, exploring each level thoroughly is encouraged, given that you can earn bonus points for doing so. They are achieved by killing all the enemies in a level; destroying all the security cameras; collecting the letters DUKE (in that order); grabbing merchandise such as joysticks, footballs, and disks; and shooting all bricks with the word ACME on them.

Spectacular backdrops are seen throughout the game, and these include the decaying ruins of Los Angeles, the moon, an underground subway, shuttle bay, lunar cities, and several others. Most of them are unique to each episode, and more than one backdrop can be seen in a certain level. I like how you can see your own reflection in the water, and how Duke explodes in confetti when he loses all eight health bars before being taken back to the last hallway he left.

What's unique about Duke Nukem is that you can do stuff that other platform games won't let you do. For example, shoot a turkey leg and an extra one will suddenly appear alongside it, giving you two health units instead of one. If you feel that you have enough health by the time you see a soda can before you, shoot the can and then collect it as it makes its way up the screen for a nice amount of points. The variety of moves that Duke can perform is quite impressive. Not only can he somersault, he can also grab onto platforms using his grappling hook and hoist himself up onto the other side. I have never seen a platform game before this one that allows you to do this.

The game starts off easy, but gets difficult later. I found that if you just keep running left or right without thinking twice, you will probably regret it. Some platforms are wide apart, and the only way you can make it to the other is to time your jump probably. Also, in much later levels, about ten Techbots masquerading as one can be on the same platform. I even remember twenty Rabbitoids being dropped down onto a platform, but bumping into them is fun – they do a little dance before going up in smoke.

Duke Nukem was available in EGA only. There is no background music during the game, and sound effects are only through the PC Speaker. Although people think this is crap today, they must remember that VGA cards or Sound Blasters were not commonplace at the time the game was released. As a reviewer, I don't even care what the game looks and sounds like. When it comes to retro, it is the gameplay that matters. I understand that small companies had trouble obtaining new hardware and software as it is made available, and Apogee was one of them.

The Bad
Can’t think of anything.

The Bottom Line
I consider Duke Nukem to be one of the best games Apogee has done, but it is nothing compared to its sequel, which features better graphics and sound, as well as more elements added to the gameplay. What I like about this game is the way you can manipulate what you see on screen and use a variety of gizmos to get through the level. Die-hard platform fans should definitely play this game. Two thumbs up, way up!

DOS · by Katakis | ă‚«ă‚żă‚­ă‚ą (43091) · 2022

Fun platform shooter; the best of Apogee's EGA games

The Good
Duke Nukem is mindless fun. Levels aren't so difficult that I became frustrated. Lots of little touches and generous bonus items are everywhere. It's cheesy and goofy, but I liked it. The other Apogee with better graphics didn't live up to this standard.

The Bad
The gameplay is too scripted. Everything is in exactly the same place each time you play. Animation is choppy.

The Bottom Line
Of the brief era from 1991 through 1994, when PC game developers were racing to show that they couldn't be outdone by NES games from six years earlier, Duke Nukem is a high point.

DOS · by James Hague (10) · 2000

A great game indeed.

The Good
I don't understand how anyone would give this game a 1.8 score... but then what do I know.

This game rocks! Duke Nukem is simply the most hillarious charcater in any game to date. The dialogues are so stupid (purposefully) I simply roll on the floor laughing... the game itself is truly great: minimalistic yet effective controls, decent graphics, great gameplay and plenty of action - what more can anyone ask? This game rules!

The Bad
Sound effects are on the annoying side.

The Bottom Line
A truly classic game you shouldn't miss. I like it, why shouldn't you?!

DOS · by Tomer Gabel (4538) · 1999

One of my favorite platformers.

The Good
The cool items like the shoes and the grappling hook. There were a good variety of monsters and point items.

The Bad
It would have been cool if he had a variety of weapons.

The Bottom Line
Just like any other platformer except better. You have to destroy all the bad guys and find your way through huge mazes of levels.

DOS · by Attila (553) · 2001

A great game with a few flaws.

The Good
Great gameplay, lots of action, and unforgettable humor.

A classic, fun side-scroller/shooter with th old apogee style fun!

Rampaging through deadly robots, mines, & underground worlds you are guaranteed to have the time of your life!!

The Bad
Poor graphics. I don't like the fact that this game spawned terribly violent sequels from a man shooting side-scroller to Quake-style action games.

The Bottom Line
A great game worth buying even if it cost you $100!

DOS · by Jim Fun (207) · 2001

Contributors to this Entry

Critic reviews added by Riemann80.