Genre Perspective Pacing Gameplay |
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Description
Eco is an action strategy game of sorts, which sets the player in charge initially of a small single-celled organism and challenges the player to guide its evolution.The initial tasks are to roam around finding food and then find a potential mate. Depending on the organism's status, different predators will be after it - a radar is displayed to indicate where these are at any given time. Once this is done, the player is taken to a screen displaying the species' genes, and has the chance to modify one of them, thus resulting in evolution. Eventually the organism can evolve far enough to become plant, insect, fish, or even human.
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Promo Images
Part of the Following Groups
- Gameplay feature: Aging
- Gameplay feature: Having children
- Gameplay feature: Hunger / Thirst
- Gameplay feature: Permadeath / permanent death
- Genre: Wilderness Survival
User Reviews
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Critic Reviews
Commodore User | Amiga | May, 1988 | 8 out of 10 | 80 |
Computer and Video Games (CVG) | Atari ST | Mar, 1988 | 8 out of 10 | 80 |
The Games Machine (UK) | Atari ST | Feb, 1988 | 78 out of 100 | 78 |
ASM (Aktueller Software Markt) | Atari ST | Jan, 1988 | 9 out of 12 | 75 |
Your Amiga | Amiga | Jun, 1988 | 55 out of 100 | 55 |
ACE (Advanced Computer Entertainment) | Atari ST | Mar, 1988 | 511 out of 1000 | 51 |
Happy Computer | Atari ST | Feb, 1988 | 39 out of 100 | 39 |
Power Play | Atari ST | 1988 | 3.5 out of 10 | 35 |
Power Play | Amiga | May, 1988 | 3.5 out of 10 | 35 |
Australian Commodore and Amiga Review | Amiga | Aug, 1988 | Unscored | Unscored |
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Contributed to by Martin Smith (81067)
Atari ST Credits (5 people)
Game design:
Vector graphics:
All other graphics:
Music and sound effects:
Produced by:
Denton Designs Ltd.
Programming:Vector graphics:
All other graphics:
Music and sound effects:
Produced by: