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The object of the game is simple - gain control of the entire world by using your armies to crush your opponents. You'll start off with a city, which must then produce armies, that are used to conquer more cities. The array of unit types is limited to eight, including various ships, fighter planes, ground units and a submarine. This is more than made up for by the significantly different abilities each of the units possess, and the game will mostly likely appeal to the Chess and Risk player's of the world.


Empire: Wargame of the Century Atari ST Title screen
Empire: Wargame of the Century Amiga Produced a transport to bring armies across water. You can name your ships, I choose to call this one Moby Dick.
Empire: Wargame of the Century Commodore 64 An army was produced.
Empire: Wargame of the Century DOS Game Setup screen. Choose your opponents.

Promo Images

Empire: Wargame of the Century Magazine Advertisement

Part of the Following Groups

User Reviews

Empire was where it all began DOS Simon Haller (17)
Just playing the game teaches strategy, tactics & logistics. Atari ST Joseph Kirkpatrick (3)
A simple yet engaging turn-based strategy game DOS ex_navynuke! (48)

Critic Reviews

Computer Gaming World (CGW) Atari ST Nov, 1991 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Computer Gaming World (CGW) DOS Nov, 1991 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
ASM (Aktueller Software Markt) Atari ST Mar, 1988 8.2 out of 12 68
ACE (Advanced Computer Entertainment) Amiga Oct, 1988 618 out of 1000 62
ACE (Advanced Computer Entertainment) Atari ST Oct, 1988 606 out of 1000 61
Computer Gaming World (CGW) Amiga Jan, 1988 Unscored Unscored
Computer Gaming World (CGW) DOS Jan, 1988 Unscored Unscored
Computer Gaming World (CGW) Atari ST Jan, 1988 Unscored Unscored


Topic # Posts Last Post
Wrong grouping? 8 MZ per X (3020)
Nov 12, 2009



Many regard this turn-based militaristic strategy game the most influential strategy title ever released. The original was created in 1978 by Walter Bright and though he repeatedly tried to sell it to publishers, he didn't succeed until 1985, when Interstel accepted the game, and hired Mark Baldwin to create a graphical user interface (not a graphics artist at heart, Bright had been using various letters and ascii characters to represent units and cities)

Freeware release

Walter Bright has updated the game to work like a charm under Windows 95/98, and has released it as freeware - you can find the game and various information and historical facts at


  • Computer Gaming World
    • October 1988 (Issue #52) - Game of the Year
    • April 1989 (Issue #59) - Introduced into the Hall of Fame
    • November 1996 (15th anniversary issue) - #8 in the “150 Best Games of All Time” list
  • GameSpy
    • 2001 – #49 Top Game of All Time
Information also contributed by nullnullnull and PCGamer77

Related Web Sites

Contributed to by Trixter (9114), JRK (11163), NGC 5194 (17586) and Terok Nor (28924)