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Everest: The Ultimate Strategy Game

aka: National Geographic Everest
Moby ID: 22497

Description

In the quest to pit man against nature, one ominous fixture has remained the scale by which to measure mankind's mettle, Mount Everest. It takes the unquestioned cooperation of a highly skilled team as much as it does the individual determination of each member to mount a successful climb. With harsh, unpredictable weather, and unforgivable jagged slopes, Mount Everest can easily make anyone a part of history; the difficult lies in surviving to recount the journey to the top.

Successfully scale the Seven Summits of the world while earning grants from National Geographic to fund future expeditions. Begin by assembling a balanced team. Although experienced climbers pursue their passion for the thrill, they still need to support themselves. All climbers charge for their services, and the more skilled a climber, the more expensive they will be. Through successful climbs, even the most unskilled climbers can be trained, so taking the most expensive isn't always the wisest choice. Second, buy supplies. Make sure to take only what's needed to survive - just because your team can carry it, doesn't mean the weight won't take its toll on the way to the summit. Take care when selecting specialized supplies. Each has a specific use. Next start the trek to the top. Carefully select which obstacles to tackle based on your team's strengths, and although you're trying to set a record, don't go too fast or risk injury and altitude sickness. A safe climb is preferred far above a fast climb. When against a particularly difficult obstacle, don't be afraid to use some rope. Move the most skilled climber to the top of the obstacle and select 'Rope' from the on-screen menu. Then select the obstacle to secure the rope to. This will make the climb much easier for less skilled climbers. Camps are a quick and cheap way to replenish the stamina of your exhausted climbers. Climbing while exhausted is both slow and dangerous.

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Credits (Windows version)

56 People (41 developers, 15 thanks) · View all

Lead Programmer
Additional Programming
Engine Programming
Additional Engine and Tools Programming
Art Director
Modeling and Animation
Environmental Art
Level Art
Additional Art
Lead Designer
Sound Design
Music
Production/Biz Dev Master
Tried to Keep Us All Sane
Special Thanks
  • All of our wives
  • girlfriends
  • loved ones
  • and close family
General Manager
Senior Vice President
Vice President of Studios
Vice President of Marketing
Vice President of Creative Services
Vice President of Sales
Senior Counsel
[ full credits ]

Reviews

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Average score: 48% (based on 1 ratings)

Players

Average score: 2.3 out of 5 (based on 2 ratings with 0 reviews)

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Discussion

Subject By Date
Any good? xroox (3895) Feb 29, 2008

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Identifiers +

  • MobyGames ID: 22497
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Contributors to this Entry

Game added by Mary Ann Kato.

Additional contributors: tarmo888.

Game added May 28, 2006. Last modified August 9, 2023.