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EverQuest is a fantasy-themed massively multiplayer online role-playing game.

The game's basic concept is reminiscent of earlier MUD (multi-user dungeon) games, replacing text-based gameplay with a graphical interface. In the beginning of the game, players create their avatars. Character races range from traditional elves to creatures unique to the game's world, such as the dragon-people Drakkin. Afterwards, the player assigns a class to the avatar, choosing between several categories which include various types of warriors, spellcasters, and clerics. It is also possible to customize the avatar's physical appearance.

The player then ventures into the medieval fantasy world of Norrath. The basic gameplay is similar to that of most other RPGs: the player character fights monsters, accumulating money and experience points, and completes quests given by non-player characters. Trading with other player characters occupies an important place in the game; characters' trading skills can also be improved.

Social interaction between players is often essential to build a balanced, efficient party of characters in order to tackle dungeons and bosses as a group. Players can interact with each other and discuss strategies, as well as join in-game player guilds. The game mainly focuses on cooperative gameplay; dueling is confined to restricted PvP (player-versus-player) areas.


EverQuest Windows In an ice cave
EverQuest Windows Fighting a Dragon with Magic
EverQuest Windows In the dungeon
EverQuest Windows The beast of fire

Promo Images

EverQuest Screenshot
EverQuest Screenshot
EverQuest Screenshot
EverQuest Screenshot

Alternate Titles

  • "無盡的任務" -- Traditional Chinese spelling
  • "无尽的任务" -- Simplified Chinese spelling
  • "EQ" -- Informal abbreviation
  • "エバークエスト" -- Japanese spelling
  • "에버퀘스트" -- Korean spelling (Hangul)

Part of the Following Groups

User Reviews

Reflections, 1999-2011 Windows Michael St. Augustine (6)
An oustanding gaming experience, but often criticized by those who don't understand the concept of "game balance". Windows Afterburner (496)
Pretty good, if you're an addictive personality. Windows Rick Jones (111)
An amazing "experience"..but only an ok "game" Windows Bastion (21)
A wonderful concept brought to life in a 3D world tainted by its juvenile inhabitants. Windows kbmb (435)
It's 2012 and I still haven't played another game as rich and compelling as this one Windows Chris Wright (105)
The End Of the Gaming Industry Windows Sean Johanson (16)
If you like to spend most of your time watching your character sit down, then this is the game for you Windows xTSx (15)
Welcome to the 'Real' World. (?) Windows Dragoon (107)

Critic Reviews

Game Over Online Windows Mar 25, 1999 94 out of 100 94
Computer Games Magazine Windows Nov 11, 1999 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Gamezilla Windows Sep 20, 1999 89 out of 100 89
PC Player (Germany) Windows Apr 07, 1999 84 out of 100 84
RealGamer (Benelux) Windows Jun, 2000 8.4 out of 10 84
Computer Gaming World (CGW) Windows Jul, 1999 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Gameplay (Benelux) Windows May 31, 2000 78 out of 100 78
Inside Mac Games (IMG) Macintosh Jul 25, 2003 7.75 out of 10 78
RPGFan Windows Sep 26, 2001 65 out of 100 65
Mac Addict Macintosh Mar, 2004 3 Stars3 Stars3 Stars3 Stars3 Stars 60


There are currently no topics for this game.


1001 Video Games

EverQuest appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.


Verant Interactive was in late 1999 and early 2000 under the suspicion of having based EverQuest on DikuMUD source code, which would be against the DikuMUD license since EverQuest is a commercial game.

This was a minor controversy, but ultimately led to Verant Interactive issuing a sworn statement to the Diku Group on March 17, 2000, that EverQuest was NOT based on any DikuMUD source code.

This statement can be read at:


In 2005, CDS published two novels set in the EverQuest world: The Ocean of Tears, by Stewart Wieck, and The Rogue's Hour, by Scott Ciencin.


Because of how addictive the game was to some people, players sometimes referred to the game, jokingly, as EverCrack or NeverRest.


  • Computer Gaming World
    • April 2001 (Issue #201) – Multiplayer Game of the Year
    • November 2002 (Issue #220) – Introduced into the Hall of Fame
  • GameSpy
    • 2001 – #15 Top Game of All Time
  • GameStar (Germany)
    • Issue 12/1999 - #65 in the "100 Most Important PC Games of the Nineties" ranking
  • Game Informer
    • August 2001 (Issue #100) - #33 in the "Top 100 Games of All Time" poll
  • PC Gamer
    • April 2000 - #28 in the "All-Time Top 50 Games Poll"
    • April 2005 - #24 in the "50 Best Games of All Time"
  • PC Player (Germany)
    • Issue 01/2000 - Best Online Game in 1999
Information also contributed by LepricahnsGold, Pseudo_Intellectual and xxxxxxxxxxx

Related Web Sites

  • EverQuest Corner (News and events relating to EQ.)
  • EverQuest EPK (Electronic press kit for the game released in 1998 before the games actual launch, featuring in-game footage. )
  • EverQuest Stratics (THE comprehensive source of statistics and advice for EverQuest. Also features news and message boards.)
  • EverQuest Universe (the official website)
  • EverQuest Vault (A glossy fan site specializing in the news, events and happenings of Everquest. Includes FAQs, advice and message boards.)
  • This World is Your Playground (An Apple Games article about the Mac version of EverQuest, commentary being provided by Director Richard Lawrence (March, 2003).)
Contributed to by Corn Popper (68963) and nullnullnull (1491)
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