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In the future, Norrath has been struck by a major disaster, which has caused most of the world's prominent civilizations to crumble into anarchy. The world is now clearly polarized between Good and Evil, and the choice of alignment determines whether the player starts in benevolent Qeynos or seedy Freeport. The nature of the quests depends on the player's alignment and there is one special "betrayal quest" that actually allows the player to switch sides.

EverQuest II features an updated 3D engine compared to its predecessor. The game introduces a new story line with over 130 hours of spoken dialogue by all non-player characters (NPCs). The player is now entitled to own real estate, ride horses, sail ships, and can now recover health faster in-between battles. The game no longer offers player vs. player (PvP) combat, even though the players can align themselves with the forces of evil if they so desire.

Players choose between several classic fantasy races, along with three original ones and four basic classes: fighter, scout, mage, or priest. Later on, they can acquire more specialized classes and sub-classes at important level thresholds. The game supports an advanced guild system, which allows guilds to compete with one another and compare their strengths via a team-level feature.


EverQuest II Windows Setting some traps.
EverQuest II Windows Fighting a Forgotten Guardian.
EverQuest II Windows My empty room, with only a reminder of my past life in EQ1 ( the picture of Plane of Air, on the wall).
EverQuest II Windows Comrades on a Wolf form

Promo Images

EverQuest II Render
EverQuest II Magazine Advertisement
EverQuest II Render
EverQuest II Screenshot

Alternate Titles

  • "无尽的任务II" -- Simplified Chinese spelling
  • "EQII" -- Official acronym
  • "EQ2" -- Informal name

Part of the Following Groups

User Reviews

disappointing D Michael (232) 2 Stars2 Stars2 Stars2 Stars2 Stars
An excellent addition to MMORPG choice on the market. Marina Shoykhet (4) 4.29 Stars4.29 Stars4.29 Stars4.29 Stars4.29 Stars

Critic Reviews Feb 10, 2005 90 out of 100 90
1UP Aug 22, 2005 9 out of 10 90
Gameplay (Benelux) Dec 24, 2004 87 out of 100 87
RPGFan Apr 28, 2005 84 out of 100 84
Games TM Dec 30, 2004 8 out of 10 80 Jan 03, 2005 15 out of 20 75
Game Revolution Nov 20, 2004 B 75
Entertainmentopia Mar 03, 2005 B 75
PC Gamer UK Jan, 2005 74 out of 100 74
GamingExcellence Feb 05, 2005 6.7 out of 10 67


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1001 Video Games

EverQuest II appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.


The game introduced an in-game "/pizza" command that redirects to the Pizza Hut's online ordering section on, to order right away without interrupting the game.

Voice acting

A 12 October 2004 press release revealed that EQ2 has over 130 hours (70,000 lines) of audio dialog for NPCs contributed by more than 1,700 voice actors.


  • 4Players
    • 2004 – Best Online Role-Playing Game of the Year
    • 2004 – Best PC Voice-Acting of the Year
  • Computer Gaming World
    • March 2005 (Issue #249) – Best Tchotchke of the Year (for the sword)
  • Computer Games Magazine
    • March 2005 - #7 Game of the Year
  • GameSpy
    • 2006 – Most Improved Game of the Year (PC)
Information also contributed by PCGamer77 and Sciere

Related Web Sites

Silverblade (1482) added EverQuest II (Windows) on Nov 18, 2004
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