|
Published by Developed by Released Platform |
ESRB Rating Genre Perspective Pacing Gameplay Setting |
Description
In the future, Norrath has been struck by a major disaster, which has caused most of the world's prominent civilizations to crumble into anarchy. The world is now clearly polarized between Good and Evil, and the choice of alignment determines whether the player starts in benevolent Qeynos or seedy Freeport. The nature of the quests depends on the player's alignment and there is one special "betrayal quest" that actually allows the player to switch sides.
EverQuest II features an updated 3D engine compared to its
predecessor. The game introduces a new story line with over 130 hours of spoken dialogue by all non-player characters (NPCs). The player is now entitled to own real estate, ride horses, sail ships, and can now recover health faster in-between battles. The game no longer offers player vs. player (PvP) combat, even though the players can align themselves with the forces of evil if they so desire.
Players choose between several classic fantasy races, along with three original ones and four basic classes: fighter, scout, mage, or priest. Later on, they can acquire more specialized classes and sub-classes at important level thresholds. The game supports an advanced guild system, which allows guilds to compete with one another and compare their strengths via a team-level feature.
Screenshots
Promo Images
Alternate Titles
- "无尽的任务II" -- Simplified Chinese spelling
- "EQII" -- Official acronym
- "EQ2" -- Informal name
Part of the Following Groups
User Reviews
Critic Reviews
Gamers.at |
Feb 10, 2005 |
90 out of 100 |
90 |
1UP |
Aug 22, 2005 |
9 out of 10 |
90 |
Gameplay (Benelux) |
Dec 24, 2004 |
87 out of 100 |
87 |
RPGFan |
Apr 28, 2005 |
84 out of 100 |
84 |
Games TM |
Dec 30, 2004 |
8 out of 10 |
80 |
JeuxVideoPC.com |
Jan 03, 2005 |
15 out of 20 |
75 |
Game Revolution |
Nov 20, 2004 |
B |
75 |
Entertainmentopia |
Mar 03, 2005 |
B |
75 |
PC Gamer UK |
Jan, 2005 |
74 out of 100 |
74 |
GamingExcellence |
Feb 05, 2005 |
6.7 out of 10 |
67 |
Forums
There are currently no topics for this game.
Trivia
1001 Video Games
EverQuest II appears in the book
1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Pizza
The game introduced an in-game "/pizza" command that redirects to the Pizza Hut's online ordering section on pizzahut.com, to order right away without interrupting the game.
Voice acting
A 12 October 2004 press release revealed that EQ2 has over 130 hours (70,000 lines) of audio dialog for NPCs contributed by more than 1,700 voice actors.
Awards
- 4Players
- 2004 – Best Online Role-Playing Game of the Year
- 2004 – Best PC Voice-Acting of the Year
- Computer Gaming World
- March 2005 (Issue #249) – Best Tchotchke of the Year (for the sword)
- Computer Games Magazine
- March 2005 - #7 Game of the Year
- GameSpy
- 2006 – Most Improved Game of the Year (PC)
Information also contributed by
PCGamer77 and
SciereRelated Web Sites
Silverblade (1482) added
EverQuest II (Windows) on Nov 18, 2004