Evochron Mercenary is a sandbox space game. While there is a basic main mission set, it is relatively unimportant to the game: its goal is is to give the player full freedom. Possibilities include becoming a mercenary, miner or trader. One of those roles has to be selected before the game begins, but this only changes the starting location and initial ship. The latter is of course the most important tool and so the game offers various options to customize/upgrade it at special shipyards and optimize its abilities for the things to come.
The universe is populated with different clans and factions. Each of the player's actions influences the reputation (tracked overall and for each of the factions) which in turn determines the NPCs reactions.
For example, a friendly faction may support the player in battle. Other options are accepting missions, answering distress calls, hiring crew members of even constructing new space stations. The controls and physics are simulation oriented.
To those of you who helped beta test the game., And to the players... I appreciate your patience and understanding when it took so long for one person to create media and program this project. I truly hope that all of you enjoy playing Evochron Mercenary!