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Description

When a terraforming team on an unexplored planet sends some disturbing messages back to Earth and then stops responding altogether, a space-adventurer is sent to find out what happened.

The gameplay is a side-on 8-dimensionally scrolling action-adventure set on a planet. The player must find a way to the lower depths of the planet to rescue the terraforming team and defeat the evil Triax!

Screenshots

Exile Amiga Picking up a grenade
Exile Amiga Aha, a flask!
Exile Electron Only a standard Superior software loading screen for this version.
Exile Atari ST Opening a hatch

Promo Images

Exile Magazine Advertisement

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User Reviews

Probably the only true 'action-adventure' ever released (I'm not joking) Amiga Johnny "ThunderPeel2001" Walker (487)

Critic Reviews

Commodore Format Commodore 64 Jul, 1991 97 out of 100 97
Commodore Force Commodore 64 Jan, 1994 94 out of 100 94
Computer and Video Games (CVG) Amiga Sep, 1991 90 out of 100 90
Amiga Power Amiga May, 1991 89 out of 100 89
Amiga CD32 Gamer Amiga CD32 Aug, 1995 89 out of 100 89
Amiga Format Amiga CD32 Oct, 1995 88 out of 100 88
Power Play Amiga Jul, 1991 80 out of 100 80
Amiga Games Amiga CD32 Feb, 1996 76 out of 100 76
Datormagazin Commodore 64 Aug 29, 1991 73 out of 100 73
Amiga Format Amiga Jun, 1991 68 out of 100 68

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Trivia

1001 Video Games

Exile appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Version differences

Original BBC Micro version of the game was ported to Acorn Electron, C64, Amiga, Amiga CD32 and Atari ST, all offering the same epic world but with some alterations.
  • The Electron version saw Finn's space suit change colour to yellow instead of magenta and Triax is cyan rather than green while other graphical changes were down to Electron's less power hardware.
  • Commodore 64 version was ported by original creators but 16-bit version was ordered to be done by outside programmers. However all other improvements but the code itself were also made by original creators.
  • Amiga and Atari ST versions had graphics redone but improvements in this department had its own problems despite the superior technology and it was the reason why Amiga 500 version was just a straight port with enhanced visuals. The Atari ST version was faster than its Amiga counterpart.
  • Amiga 1200 version had a revamped look and extra areas. The CD32 edition was based on the Amiga 1200 version with the graphics 50% zoomed in to fit a console environment which threw up some scrolling problems.

Awards

  • Amiga Power
    • 1991 - Best Game
  • Commodore Force
    • December 1993 (Issue 13) – #58 “Readers' Top 100”
  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Arcade Adventure
  • Retro Gamer
    • September 2004 (Issue #8) – #78 Best Game Of All Time (Readers' Vote)

Related Web Sites

Contributed to by fwibbler (850), Johnny "ThunderPeel2001" Walker (487), Kabushi (257783) and Terok Nor (33092)
Atari Cyberweek