User Reviews

Kill everything that moves? Works for me Amiga Katakis | カタキス (39652)

Our Users Say

Platform Votes Score
Amiga Awaiting 5 votes...
Amstrad CPC Awaiting 5 votes...
Atari ST Awaiting 5 votes...
Commodore 64 5 2.8
ZX Spectrum 9 3.8
Combined User Score 14 3.5


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
ZX SpectrumYour Sinclair (Aug, 1987)
The other great attraction is the graphics. Programmer Rafaelle Cecco was the brains behind Mikro-Gen's Equinox, but this time he's gone one better with huge sprites, sparkling colour and minimal attribute problems. The animation of the central sprite is nothing short of amazing - it walks with a real soldier's trudging step. We've seen three versions of Exolon in the office and each one has contained something new. I loved the original but the YS Seal refused to let me review it. Then a clever bit of code gave 128K owners extra sound for the title screen and effects. The final addition has been a mini-game between levels, which tests your reactions for an even bigger bonus. At last Exolon is ready. How do I sum it up? Three words say it all. Exolon - extreme excellence!
90
ZX SpectrumCrash! (Aug, 1987)
It’s always nice to relax with a good shoot-’em-up, and Exolon is an excellently-presented game of this type. The graphics are highly-detailed and colourful, and the movement is very smooth. Though it’s very simple, it can keep you amused for hours — each screen presents the player with a host of new problems. Instantly playable and highly addictive, Exolon makes an excellent buy for shoot-’em-up fans.
90
ZX SpectrumComputer and Video Games (CVG) (Aug, 1987)
The plot outline is fairly simple but the game itself is very addictive to play. The graphics are excellent.
90
Atari STAtari ST User (Dec, 1988)
A great blast for arcade fans who enjoy treking from screen to screen taking and overcoming all the micro can throw at them. Superb graphics and music, and an instantly playable game that becomes very addictive. There are four levels of 25 screens, but I haven't even reached the end of the first! Recommended.
87
Commodore 64ASM (Aktueller Software Markt) (Sep, 1987)
Oh Mann, wenn das kein echter Smash-Hit ist! Von was die Rede ist? Natürlich vom neuesten Software-Hammer von HEWSON. EXOLON nennt sich das Werk des anscheinend hochbegabten Programmierers Rafaele Cecco, dem man wirklich nur ein großes Lob machen kann: You‘re great!
83
ZX SpectrumASM (Aktueller Software Markt) (Sep, 1987)
So, das sollte für‘s erste genügen. Erwähnt werden muß noch der Sound, der wirklich allererste Sahne ist. Sogar die Spectrum-Version konnte soundmäßig überzeugen, wird doch den glücklichen Besitzern eines Spectrum 128 K eine ganze Menge von dem geboten, was der Soundchip leisten kann (Beide Soundversionen sind übrigens in der 48 K-Version enthalten!). Also Leute, schnappt Euch Euren besten Joystick, und auf geht‘s!
80
Commodore 64Commodore Format (Feb, 1994)
In its own, this game is almost impossible. With an infinite lives cheat, this is modified to almost impossibly difficult. Buy, but beware (it's difficult, you see).
80
Commodore 64Pixel-Heroes.de (Aug, 2004)
"Exolon" ist ein wirklich solides Spiel, das jede Menge Spaß bereitet und allen, die eine richtige Herausforderung suchen, zu empfehlen ist. Der hohe Schwierigkeitsgrad ist ausnahmsweise aufgrund der überzeugenden und nie unfairen Spielbarkeit eher motivierend als frustrierend. Dies kann man leider nur von den wenigsten, immer sehr schweren Hewson-Titeln behaupten.
72
Atari STThe Games Machine (UK) (Dec, 1988)
Progress is hard to achieve. The first level is near impossible at times and, while this does present a challenge, it ultimately results in frustration. Exolon can only be recommended for expert shoot-'em-up players.
66
Atari STThe One (Oct, 1988)
In fact, Exolon can prove annoyingly addictive: each successive go sees slightly more progress and there is a constant urge to "just get past that last screen". There are one or two drawbacks, however, in that the game is quite large, and there's no level entry option; each game begins from scratch and repeatedly playing through the early screens could soon prove tiresome.
64
Commodore 64Happy Computer (1986)
Exolon ist ein Spiel, das schon nach 15, 20 Minuten langweilig werden kann. Dafür kramt man es nach einer Weile aber immer wieder gerne hervor. Als Billigspiel wäre es mit Sicherheit ein Renner, aber für 30, 40 Mark kann man bessere Action-Spiele bekommen. Schaut Euch Exolon aber trotzdem mal an, denn es spielt sich wirklich nicht übel.
39
Atari STPower Play (Oct, 1988)
Grafik und Sound sind mittelprächtig. Die Umsetzung ist mit Stellen, an denen man nur mit Glück kein Leben verliert, reich gesegnet. Exolon spielt sich sehr zäh und kann wohl keinen ST-Besitzer lange Zeit am Joystick fesseln.