DescriptionAfter attempting to simulate orienteering with The Forest, Graham Relph takes things a step further by creating a game-world with no fewer than 4 billion locations.
These are drawn in considerable detail, and viewable from 2 different modes, as you fly (viewed from above) or walk (viewed panoramically). The task is to locate 9 objects, and you do this by flying close enough to one that a beacon is activated, to which will direct you to it. You must then find a patch of clean land to land on, and then get close by walking to it. Occasionally you will encounter robotic bugs to kill.
There are no promo images for this game
There are no reviews for this game.
|Commodore User||Commodore 64||Apr, 1987||3 out of 10||30|
|ASM (Aktueller Software Markt)||Amstrad CPC||Feb, 1987||1.4 out of 12||12|
There are currently no topics for this game.
- Commodore Format
- February 1991 (Issue 5) - listed in the A to Z of Classic Games article (Bad)
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.