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User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Amstrad CPC Awaiting 5 votes...
Apple II 5 3.8
Atari 8-bit 7 3.0
Atari ST 5 3.5
Commodore 64 7 3.3
Game Boy Awaiting 5 votes...
Game Gear Awaiting 5 votes...
MSX Awaiting 5 votes...
NES 5 3.1
PC-88 Awaiting 5 votes...
PC-98 Awaiting 5 votes...
PC Booter 12 3.3
Thomson TO Awaiting 5 votes...
ZX Spectrum Awaiting 5 votes...
Combined User Score 41 3.3


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
Commodore 64Info (Sep, 1984)
"Wild Bill" Stealey and Microprose software have created a captivating game experience: flying a fighter bomber. Not as finicky and crash prone as some flight programs centered around taking off and landing, this plane is considered returned to base if you just come close. The real action and pleasure of this game is combat flying, bombing, and dog fighting. You will fill in with imagination what the landscape lacks in detail because the heads up display is state of the art, the Cockpit is detailed, and the action is convincing. (four skill levels).
90
Atari STST Format (Sep, 1993)
A worthy successor to F-19, this flight sim features simplified controls making it a dream to play. There are six different theatres of war for you to explore - including the obligatory Middle East scenarios. Tons of on-screen action means it's not as techie - or off-putting - as some other more serious flight sims. [Budget re-release]
87
NESN-Force (Aug, 1992)
With the straight-forward gameplay, clean, clear graphics, excellent sampled speech and varying difficulty levels this is a quite superb game.
85
NESPower Unlimited (Nov, 1993)
F-15 Strike Eagle is een klein mirakeltje. Het is ongelofelijk hoe men zo'n goede flight sim in zo'n rottig klein NES-spelletje heeft kunnen proppen. Het is spannend, uitdagend en er is genoeg variatie. De soms onduidelijke graphics zijn het enige nadeel.
84
ZX SpectrumCrash! (Jul, 1987)
Polished programming makes this conversion from Atari a must for flight-simulation addicts.
83
F-15 Strike Eagle ist beileibe keine moralische Schonkost, aber technisch fast perfekte Action-Kost, die ihren Hitstern redlich verdient hat.
83
PC BooterTilt (Dec, 1986)
Malgré la présence d'un viseur au milieu du cockpit, la destruction de vos cibles n'est pas chose facile.
83
Game BoyNintendo Magazine System UK (Jan, 1993)
Remarkably, a Game Boy flight sim which works. Although dull to look at, there's more than enough depth in F-15 to keep most people happy.
82
With solid 3D graphics and a glowingly beautiful title screen, ST Strike Eagle easily outshines its 8-bit counterparts and arguably wins the ST combat simulation crown - for the time being, at any rate.
81
Game BoyPlay Time (Jun, 1993)
F-15 Strike Eagle ist eine durchaus gelungene Umsetzung des Kassenschlagers. Für alle Luftakrobaten ist diese Spiel deshalb ein ganz heißer Tip!
80
Commodore 64Your Commodore (May, 1985)
F-15 Strike Eagle is a very well documented strategy flight simulator and should keep you entertained for many hours.
80
Commodore 64Commodore User (Mar, 1985)
There is enough complexity and depth to satisfy developing, would-be fighter pilots.
78
Commodore 64Commodore Force (Apr, 1993)
Its such a pity that tape boxes aren't that big, 'cos Kixx haven't been able to fit the keyboard overlay that was with the original pack in the cassette box. [...] If you don't make an overlay, you're going to have to have a photographic memory - like me - to remember all the different combinations for the controls.
75
Game BoyASM (Aktueller Software Markt) (Jul, 1993)
Die Kombination von Nintendos Keksdose und der F-15 ist weitestgehend gut gelungen, auch wenn bei der Konvertierung eher ein Action-Spiel als eine Flugsimulation entstanden ist. Jedoch könnte die Vielfalt der Missionen größer sein.
75
Commodore 64Commodore Format (Jul, 1991)
The graphics aren't outstanding - a fairly crude but swift 3D display is all you get - but the plane handles beautifully. Try it and fly it.
74
NESVideo Games (Apr, 1992)
Einfach darauflosfliegen und alles abknallen, was sich am Himmel oder am Boden tummelt, heißt die Devise. Die Minimalsimulation macht aber, dank der zahlreichen Missionen, einen Riesenspaß. Statt extradicke Handbücher zu wälzen, setzt man sich ans Joypad und fliegt eine aufregende Runde.
74
NESJoypad (Jan, 1993)
La manoeuvre était osée de vouloir mettre F-15 Strike Eagle sur la Nintento. Le résultat prouve néanmoins que c'était possible. Même si les consoles n'atteignent pas encore le top dans ce niveau, et laissent les micros véritables maîtres du terrain, le jeu est agréable On ne touche pas les sphères du génial et du délirant. loin de là. Tout en reconnaissant les mérites de jeu, je confesse qu'il ne m‘a pas enthousiasmé.
72
Commodore 64Zzap! (Oct, 1985)
The overall outlook for F15 as a flight simulator is a bit weak as no landing or take off practice is involved and we would have thought these to be pretty fundamental for a flight sim. With the different missions and all that air-to-air combat F15 Strike Eagle seems capable of holding some interest, but that interest will probably soon pall.
71
Game BoyMega Fun (Sep, 1993)
Anfangs war ich von F-15 Strike Eagle nicht gerade begeistert, zumal die einzelnen Missionen nicht gerade abwechslungsreich und innovativ sind. Doch nach geraumer Spielzeit konnte das Spiel trotzdem gefallen, da es auf dem Game Boy bekanntermaßen herzlich wenig Flugsimulationen gibt [...], und F-15 Strike Eagle auf alle Fälle das bessere ist. Leider ist die Grafik ziemlich mager ausgefallen, so daß man einige Probleme beim Spielen kriegen kann, da vor allem die Bodenziele zu klein geraten sind. Dazu kommt noch, daß das Scrolling sehr schnell abläuft und somit der Spielablauf ziemlich unübersichtlich wird. Doch trotzdem ist das Spiel insgesamt gut spielbar und für Flusi-Fans nur zu empfehlen. Alle anderen können aber auch mal einen Blick riskieren.
70
Four levels of difficulty are available to the player, enabling more flying autonomy and weapon control. However, when given total control the player has to awkwardly stop the action and switch to a cumbersome menu to select different missiles or countermeasures before going back to the action. This negative aside, the simulation of air-to-air combat is excellent, and the challenge just fair enough to justify the learning curve. A two-player mode rounds out the experience, either taking turns or offering a very nifty simultaneous mode where the first player flies and the second player controls weapon functions, mirroring reality.
64
Atari STST Action (Jul, 1988)
As expected, Microprose have written an informative manual to accompany this simulation. The scrolling is somewhat jerky and the jet's roll-rate is sluggish (roughly 60 degrees per second). Nevertheless, considering the age of F15 Strike Eagle, it is a tribute to Microprose that it is still considered by many to be the best jet aircraft simulation.
60
ZX SpectrumYour Sinclair (Aug, 1987)
Technically accurate but otherwise disappointing aerial simulation – possibly just too ambitious for the dear old Spectrum.
60
NESConsoles Plus (Apr, 1992)
Comme premier simulateur de vol sur NES, on pouvait tomber plus mal.
60
NESGamePro (US) (Jan, 1992)
F-15 Strike Eagle is basic video jet combat fare that offers quality flight time for any NES jet jockey. Let your fingers do the flyin'!
50
Atari 8-bitThe Video Game Critic (Jan 25, 2008)
The game has remarkable depth and is far more satisfying than most games of its kind. The manual contains a series of diagrams illustrating how your plane will react to the laws of physics. There are seven challenging missions to choose from, and a score is displayed after each game. The cockpit view was impressive in its time, but now its wire-frame terrain and triangular planes look pretty rough. The ultra low frame-rate doesn't help matters, resulting in choppy animation and less-than-crisp controls. It may not be the prize it once was, but for gamers with some patience and imagination, F-15 Strike Eagle still has the "right stuff".
47
Game BoyPower Play (Dec, 1992)
Ballerfreunde werden, dank fixer Grafik, fetziger Musik und Paßwörtern noch Spaß dran haben, der Simulationsexperte wendet sich erschrocken ab.
40
Apple IIComputer Gaming World (CGW) (Jun, 1991)
The first "classic" fighter simulation, this product was a classic in its time. However, it is extremely dated in today's market.
40
Commodore 64Computer Gaming World (CGW) (Jun, 1991)
The first "classic" fighter simulation, this product was a classic in its time. However, it is extremely dated in today's market.
40
Atari 8-bitComputer Gaming World (CGW) (Jun, 1991)
The first "classic" fighter simulation, this product was a classic in its time. However, it is extremely dated in today's market.
40
PC BooterComputer Gaming World (CGW) (Jun, 1991)
The first "classic" fighter simulation, this product was a classic in its time. However, it is extremely dated in today's market.
40
Game BoyTotal! (Germany) (May, 1993)
Grafisch ist wenig los. Die Erde, eine dunkle Fläche, kippt je nach Bedarf nach links oder rechts. Am Horizont tummeln sich die Gegner, die kaum besser sind. Sound? Auch kein Meisterwerk: Die Mucke ist ein Abklatsch typischen Top-Gun-Sounds. Also regelt die Lautstärke lieber runter, zudem bleiben Euch so die mäßige Effekte erspart. Wer unbedingt MiG-Jagd gehen will, kann sich das Modul ansehen. Ansonsten: Geld sparen!
39
Atari STThe Games Machine (UK) (Mar, 1988)
It's still the same, rather basic, air combat game of three years ago. The omission of terrain features, leaving just the plain horizon, is a major mistake considering what the ST can do. Much more was expected of the ST version than this, and to be frank, F-15 Strike Eagle has not been worth the wait.
36
NESPlay Time (Jun, 1992)
Das Ganze gipfelt schließlich in der Befreiung Kuwaits 1991. Sehr geschmackvoll! Noch weniger geschmackvoll ist grafische Gestaltung ausgefallen. Das Scrolling ist unsauber, die Sprites flackern und die Hintergrundgrafik hält sich ebenfalls in Grenzen. Das alles ist man ja vom NES gewohnt, von Microprose jedoch nicht. Untypisch ist auch die unglaublich zähe und zugleich eintönige Steuerung, denn es muß lediglich auf die Taste „B“ (Missile) gehämmert werden, um alle Gegner aus dem Weg zu räumen. Schade!
35
This game is simply too ambitious for the 8-Bit Nintendo.
25
NESQuesticle.net (Dec, 2011)
Yes, F-15 Strike Eagle is technically a “better” game than its companion, F-117A Stealth Fighter, but I still can’t recommend it. It’s ugly, it’s over way too fast, and the missions contain the same monotonous objectives. Go eat a big sandwich, F-15 Strike Eagle. You’re in timeout.
 
Atari 8-bitComputer Gaming World (CGW) (Dec, 1984)
The only problem with the game is an omission in the documentation. The manual says you have to return to the base after completing a mission to rearm, refuel, and repair your aircraft. This means landing at your base. No where in the documentation does it tell you how to land. After several tries, and several crashes, I found that you have to approach the base at below 1000 ft and you are automatically landed. (...) Overall, F-15 is an excellent simulation. If you liked Mig Alley Ace, you will love F-15 !
 
Commodore 64Computer Gaming World (CGW) (Dec, 1984)
The only problem with the game is an omission in the documentation. The manual says you have to return to the base after completing a mission to rearm, refuel, and repair your aircraft. This means landing at your base. No where in the documentation does it tell you how to land. After several tries, and several crashes, I found that you have to approach the base at below 1000 ft and you are automatically landed. (...) Overall, F-15 is an excellent simulation. If you liked Mig Alley Ace, you will love F-15 !