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You have discovered evidence that a rogue group of police officers are involved in a stolen car racket. To stop them profiting from their dubious actions, you must get across America as quickly as possible. This is made a little easier by the fact that your turbocharged Ferrari F40 can go over 185 MPH.

There are many forks in the road, with arrows at the top of the screen indicating which route is quicker. Any high-speed contact causes the car to blow up, but you have an infinite supply of these, and the only real penalty is the lost time. There are lots of road blocks to swerve around. The police are after you - pay attention to the sirens and stay out of their way.


F40 Pursuit Simulator Commodore 64 Starting run 1, Kingman to Flagstaff
F40 Pursuit Simulator ZX Spectrum Taking a wild line
F40 Pursuit Simulator Amstrad CPC Some scenery (Plus/GX4000)
F40 Pursuit Simulator Amstrad CPC Peeling out.

Promo Images

F40 Pursuit Simulator Magazine Advertisement

Alternate Titles

  • "F40 Interceptor" -- Informal title
  • "Crazy Cars II" -- European title
  • "Crazy Cars 2" -- European Atari ST/Commodore 64/DOS in-game title

Part of the Following Groups

User Reviews

A major disappointment in the history of the series. DOS Trixter (9115)

Critic Reviews

ASM (Aktueller Software Markt) Atari ST Feb, 1989 10.2 out of 12 85
The Games Machine (UK) Atari ST Mar, 1989 82 out of 100 82
Your Amiga Amiga Sep, 1989 82 out of 100 82
Info Amiga Nov, 1989 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Crash! ZX Spectrum Jul, 1989 79 out of 100 79
The Games Machine (UK) Amiga Jun, 1989 77 out of 100 77
ASM (Aktueller Software Markt) Amstrad CPC May, 1989 8.6 out of 12 72
Play Time Amiga Oct, 1992 71 out of 100 71
Atarimagazin Atari ST 1989 4 out of 10 40
The One Atari ST Mar, 1989 33 out of 100 33


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Contributed to by Trixter (9115), Blod (86), Kabushi (257598) and Martin Smith (78737)
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