Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Faladia PC-98 Cute Kinpukurin logo :)


Published by
Developed by
Not an American user?


Faladia is the last in the row of Kinpukurin's experimental RPGs. As in their other games, the story is very sparse: a certain kingdom has enjoyed an age of peace and prosperity, but when the gods turned away from the people, it was invaded by enemies. A group of survivors has escaped into a cave, and it is from there that the nameless hero of the game begins his adventure.

Similarly to Kinpukurin's earlier RPG Free Will, Faladia combines elements of Japanese RPG (top-down navigation, random turn-based battles with simple mechanics, etc.) with a more "Western" approach to RPG design. The gameplay is focused on exploration rather than on linear advancement with scripted story events. Instead of the usual Japanese practice of assigning a few story-related party members, Faladia allows to recruit most of the NPCs the player encounters in towns (up to 9 active characters). The player can also choose one of the four ways of interaction with every NPC: neutral, "loving", haggling, and aggressive. Aggressive behavior invariably leads to fight; it is therefore possible to attack every NPC in the game (though in most cases it results in the death of the underpowered hero).


Faladia PC-98 Starting location
Faladia PC-98 The four ways of interaction
Faladia PC-98 Title screen
Faladia PC-98 You are not welcome in this town...

Promo Images

There are no promo images for this game

User Reviews

There are no reviews for this game.

Critic Reviews

There are no critic reviews for this game.


There are currently no topics for this game.


There is no trivia on file for this game.

Unicorn Lynx (181564) added Faladia (PC-98) on Aug 06, 2010