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FarmVille is a farm simulation game. Players take control of a novice farmer who enters the game with nothing but a small plot of land and a paltry amount of money. The gameplay consists primarily of plowing land and planting various types of seeds. Each batch of seeds costs money, but your farmer profits when he harvests (and presumably sells) the resulting crops. Furthermore, each crop requires a specific amount of time -- ranging from two hours to four days -- in order for it to grow into a usable (and therefore sellable) resource. If your fully grown crops are not tended to, they will eventually wither, completely eliminating their monetary value.

Seeds are purchased from a farmer's market, which also offers trees, animals, buildings, decorations, vehicles, and farm expansions and modifications. Larger items, such as barns and tractors, cost significantly more money than more ordinary types of goods.

Plowing, seeding, and harvesting also yield experience points, which will advance your farmer to higher levels as they continue to accumulate. As the levels advance, the players will unlock new skills and new items to buy from the farmer's market, each of which earn the player even more experience points. Aside from experience points are "mastery points", which are awarded from each successful harvest. These points are unique to their own crop, and accumulating enough of them will dub you a "master" of the crop in question.

If players are dedicated enough, they can expand their farms into a miniature village, complete with houses, shops, schoolhouses, post offices, etc. Most of these buildings are not actually usable, but serve strictly as scenery for your farm/village. However, their lofty prices earn players a large amount of experience points.

Apart from farming crops, money can also be acquired from trees and animals. Fruit can be harvested from the trees for a small sum, and the animals provide valuable resources like milk, eggs, or wool. Unlike crops, trees and animals do not wither or die, but they each only yield a considerably small amount of money and no experience points.

Players are encouraged to interact with fellow farmers by becoming neighbors with them. Doing so will allow neighbors to visit other neighbors' farms and provide extra assistance by fertilizing one another's crops and feeding each other's chickens.


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Alternate Titles

  • "FV" -- Official abbreviation

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Critic Reviews

Bright Hub Browser May 15, 2010 5 Stars5 Stars5 Stars5 Stars5 Stars 100
GameZebo Browser Jun 23, 2010 5 Stars5 Stars5 Stars5 Stars5 Stars 100 Browser Mar 01, 2010 92 out of 100 92
MMOhut Browser 2010 4 Stars4 Stars4 Stars4 Stars4 Stars 80
App Spy iPhone Jun 24, 2010 4 out of 5 80
AppSafari iPhone Jun 23, 2010 4 out of 5 80
Slide to Play iPhone Jun 24, 2010 3 out of 4 75
GamePro (US) iPhone Jun 25, 2010 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
148apps iPhone Jun 29, 2010 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Common Sense Media Browser 2009 3 Stars3 Stars3 Stars3 Stars3 Stars 60


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Beta status

FarmVille was originally released on Facebook on 19th June 2009, but it lasted until 23rd March 2011, when the English Countryside went live, that the game lost its beta label.
Contributed to by Sciere (771975) and Echidna Boy (586)
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