DescriptionFast Food is similar to Pac-Man or Boulder Dash, but not quite. The objective is to collect all fast food on the screen: that means, food that is moving fast. While doing so, you will have to avoid the monsters, otherwise you'll get killed. There are 30 levels, increasing in difficulty from very easy to extremely difficult.
- "Fast Food!" -- In-game title
Part of the Following Groups
|One of my all-time favourites!||DOS||Qlberts (60)|
|Amstrad Action||Amstrad CPC||Apr, 1989||77 out of 100||77|
|Crash!||ZX Spectrum||Apr, 1989||68 out of 100||68|
|ASM (Aktueller Software Markt)||Commodore 64||Mar, 1990||3.4 out of 12||28|
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Amstrad CPC versionThe original Amstrad CPC version of the game was in a basic playable form in just three days, even with only two people working on it. Like all of their Spectrum conversions, this one was largely coded on the Amstrad, and copied across using a custom-written interface/software combination called SPLINK.
Easter versionAt Easter, the magazines ST Action and Amiga Action released an easter version of Fast Food. It had fewer levels and replaced the food by easter eggs.
MotherThis is the only Dizzy game in which we get to see Dizzy's mother. In the other games, she isn't even mentioned, but she is seen in one of this game's cinematics.
Information also contributed by Martin Smith