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Published by Developed by Released Platforms |
Genre Perspective Art Gameplay |
Description
Fatal Fury: Wild Ambition re-tells the story of Terry and Andy Bogard's fight to avenge their father's death at the hands of Geese Howard with the use of a fully polygonal engine. The game is a 3D one-on-one fighting game that uses the standard Fatal Fury control scheme under a brand new 3D arena. Choose from a selection of classic Fatal Fury characters that includes 2 all-new characters, plus 2 secret guest stars.
Game modes include arcade, vs, and story mode, which adds pre-rendered CGI cutscenes between certain fights.
Screenshots
Promo Images
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Alternate Titles
- "餓狼伝説 WILD AMBITION" -- Japanese spelling
- "Garō Densetsu: Wild Ambition" -- Japanese title
Part of the Following Group
User Reviews
There are no reviews for this game.
Critic Reviews
Video Games |
PlayStation |
Aug, 1998 |
3 out of 4 |
75 |
neXGam |
PlayStation |
2002 |
7.3 out of 10 |
73 |
Freak |
PlayStation |
Mar, 2000 |
70 out of 100 |
70 |
GameSpot |
PlayStation |
Jun 28, 1999 |
6.1 out of 10 |
61 |
PSX Extreme |
PlayStation |
Jan 10, 2000 |
5.2 out of 10 |
52 |
IGN |
PlayStation |
Jan 03, 2000 |
4 out of 10 |
40 |
All Game Guide |
PlayStation |
1999 |
     |
40 |
Daily Radar |
PlayStation |
1999 |
    |
25 |
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Trivia
Hyper Neo Geo
Fatal Fury: Wild Ambition is one of the few games released for the Hyper Neo Geo 64, SNK's experimental and doomed 3D board that never had a home conversion. Ironically the PSOne's 32-bit hardware proved more capable in adapting the 64-bit system for a home conversion.
Mr. Karate
The game has a secret boss at the end: Mr. Karate. Now, you're probably thinking that it's Takuma Sakazaki, from the
Art Of Fighting series. Well, you're wrong! Mr. Karate in this version is actually an older Ryo Sakazaki.
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