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After the first game proved to be a worldwide success, EA developed this sequel exclusively for Sega's 16-bit console. The biggest change from FIFA International Soccer are obviously the dozens of club teams from England, France, Germany, Italy, The Netherlands, United States, Spain and Brazil, taking the team number tally to over 200. This also increased the number of competitions, with each country having it's own League, Tournament and Playoff. Also new, a battery backup allowed to save up to four competitions in the cartridge, replacing passwords. For those who want to settle things the fast way, a Penalty Shootout training mode was added.

While graphically the game only received minor changes to the isometric sprite engine, gameplay feature new moves such as volley kicks and more detailed headers (now more effective), as well as general controls being more responsive facilitating passing play, and goalkeepers now are smarter when chasing balls. Set pieces also received a new format, and instead of just kicking the ball the player can choose to play a predefined set piece.


FIFA Soccer 95 Genesis Adjusting strategy
FIFA Soccer 95 Genesis Cards shown
FIFA Soccer 95 Genesis A foul
FIFA Soccer 95 Genesis Main menu

Promo Images

FIFA Soccer 95 Magazine Advertisement
FIFA Soccer 95 Magazine Advertisement


Alternate Titles

  • "FIFA Soccer '95" -- Copyright title

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User Reviews

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Critic Reviews

GamePro (US) Jan, 1995 5 out of 5 100
GameFan Magazine Dec, 1994 98 out of 100 98
Game Players Jan, 1995 95 out of 100 95
Video Games & Computer Entertainment Jan, 1995 9 out of 10 90
Mega Fun Nov, 1994 88 out of 100 88
Play Time Nov, 1994 87 out of 100 87
GamesCollection Feb 16, 2008 8.5 out of 10 85
Video Games Nov, 1994 80 out of 100 80 Mar 27, 2008 8 out of 10 80
High Score Jan, 1995 3 out of 5 60


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The game is dedicated to the development director Joey Della-Savia (1960-1994). This homage appears after the credits soon.
Tibes80 (1567) added FIFA Soccer 95 (Genesis) on Jan 03, 2003
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