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Inter-Dimensional Espionage. Inter-Dimensional... because you can "warp" into the body of a living thing in this or any other dimension. Espionage... because there are good guys and bad. And you're a good one... with years under your belt and a multitude of successful missions behind your dark glasses. The payoff? You get a vacation, and the ultimate vacation in this business is to become a goldfish.

Yes, a goldfish. Hey, it's cushy. You swim a little, eat a little, live in a castle. (So what if it's plastic.) Just as you were getting into vacation mode (umbrella drink and all), the tide turns. The most dangerous group of inter-dimensional anarchists surface - the Seven Deadly Fins. This septic septet will stop at nothing to destroy all forms of life as we know it. And wouldn't you know it, you are drafted to stop them!


Fish Atari ST I discovered a gargoyle
Fish Atari ST Title screen
Fish DOS Managed to enter my tiny fishbowl castle (EGA)
Fish Atari ST Castle (high resolution)

Promo Images

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Alternate Titles

  • "Fish!: One Nibble and You're Hooked." -- UK tag-lined title
  • "Fish: An Extraordinary Tale in Illustrated Interactive Fiction" -- Tag-lined title
  • "Fish!" -- UK title

Part of the Following Group

User Reviews

There are no reviews for this game.

Critic Reviews

Crash! ZX Spectrum Apr, 1989 93 out of 100 93
ACE (Advanced Computer Entertainment) Amiga Jan, 1989 93 out of 100 93
ACE (Advanced Computer Entertainment) DOS Jan, 1989 92.5 out of 100 92
Computer and Video Games (CVG) Amiga Oct, 1988 9 out of 10 90
Amiga User International Amiga Jan, 1989 9 out of 10 90
Your Sinclair ZX Spectrum May, 1989 90 out of 100 90
Power Play Atari ST Oct, 1988 83 out of 100 83
New Computer Express Atari ST Dec, 1988 4 Stars4 Stars4 Stars4 Stars4 Stars 80
The One Atari ST Dec, 1988 80 out of 100 80
Power Play Commodore 64 Mar, 1989 80 out of 100 80


Topic # Posts Last Post
DOS version the real thing? 13 vileyn0id_8088 (21185)
Feb 04, 2014



Fish! didn't sell particularly well - not exactly due to the game's quality, but because of management troubles at Telecomsoft at that time (and it's label Rainbird on which Magnetic Scrolls published their games). Those troubles finally led to a sale of the publisher to Microprose UK. But during those final Telecomsoft months, no proper distribution was done according to Anita Sinclair, especially badly affecting Fish!, and Magnetic Scrolls suffered some losses as a result.


All Magnetic Scrolls games (pre-Wonderland) are actually made up of a 68K CPU emulator and 68k data file.

Their first game, The Pawn, was written for a Sinclair QL. Rather than re-write the game, they just wrote an interpreter (much like Infocoms famous Z-Machine) for each architecture (C64, Amiga, PC, Sinclair, etc).


  • Computer and Video Games
    • Issue 06/1989 - Winner Golden Joystick Award 1989 for Best 16-Bit Adventure Game (reader's vote)
  • Power Play
    • Issue 01/1989 - Best Text Adventure in 1988

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