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atari breakout

Forgotten Worlds Screenshots

User Screenshots

Amiga version

Loading screen.
Let's go.
Blasting action.

Amstrad CPC version

Title screen.
Co-op play.
Big sprites.

Arcade version

Title Screen.
Let's go and blast the aliens.
Wrong direction.
A bit hectic.
A pillar of junk.
Enter the shop.
Destroy the robot.
In a cavern.
Lot's of machinery.
End of level boss.
You tell them.
Next Level.
Another Shop.
Flying above water.
Watch out for that monster.
The Shop.

Atari ST version

Title screen
Cut scene
Stating a new game
One enemy less
Game over
A two player game
A shop
Inside the shop

Commodore 64 version

Title screen
Dodge that missile!
There are different loading screens for every level
Small fast ships are attacking
Sometimes shops appear where you can buy new weapons
Giant worms attack from bellow

DOS version

The Main Menu (the PC version was made two years later than the others)
Beginning Singleplayer
Some lizard-like jetpack enemies
Three robots to play with
Wheels'n... trumpets?
And the multiplayer game
Dr. Strangelove, anyone?
A boss that just ate both the players :)

Genesis version

Title Screen
Flying around shooting things
Visiting the store can allow you to buy useful items
Shooting those pipes is dangerous
Game Over

SEGA Master System version

Hunt down enemy
3 way blaster
Heat seekers
Fly into tunnels
Dodge the pipes
First level boss
The second level boss
Dodge his lasers
Game over

TurboGrafx CD version

Title screen
Selecting your Arnold :)
Hasta la vista, baby!
Starting location
What a mess!
Visiting a shop
Shooting at pipes
Almost got crushed!
Level boss. Looks cool, doesn't he?
Short cut scene between levels
Over the sea...
Those cannons shoot at me...
Nearly swimming...
Those monsters can bite you and drag you down
Game Over...
Bought a different gun
Turning and shooting at wheels

ZX Spectrum version

This screen displays as the game loads. A countdown timer gives an indication of progress and remaining load time
This screen is displayed once the game has loaded. Its accompanied by spacey like music, all techno drums and high pitched wobbly sounds.
The game can be played in 2-player mode. This is a single player game start and the scores for the missing 2nd player are still displayed
The first wave of enemies are mini space ships
Then come the not-so-little green en. Sometimes things that have been shot leave blue tokens behind that can be collected
The green men will aim up & down as well as straight ahead
After green men with guns there comes green men with bigger guns
The red guys at the bottom are hard to kill because they're hard to see
For no apparent reason the way ahead is blocked by an odd array of symbols. These cannot be picked up and must be blasted
Once past the symbols and some more green men, the shop appears by rising up from the ground
The player has 30 seconds to buy something. This is a different gun
Now I shoot blue things ahead and red things at 45 degree angles. New bad guys ahead
Further on the player enters a cavern with gun emplacements
Luckily the player can shoot up at the overhead guns ...
... and of course the player can shoot down as well