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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
WindowsGirl Gamers UK (Mar 25, 2010)
Fortix is a joy to play through. Each level is relatively short, thanks to the time limit, so the chance to just pick it up and knock out a couple of levels is there. Playing the levels is quite frantic, especially when the time starts running out and the temptation to take risks appears. The game also has a nice addictive feeling to it, with the temptation for just one more try. My only fault with the game is the length. It does not take long to work through the 22 levels on offer. Even though there are four difficulty levels to conquer, and the temptation to try and better your score lengthens the game, I would really like to see some more levels released, just to add some more variety.
PSPPSP Minis (Oct 06, 2009)
Overall, there’s no doubt that Fortix is a challenging game which will take many hours of practice to master, making it superb value for money. You really feel that your brain is constantly working and strategising. Although there are only 12 levels, I guarantee you won’t be finishing this anytime soon, even on Easy.The only slight niggle is that the monsters and power-ups are so tiny that they sometimes get lost in the pale background, but that’s a minor quibble. For the most part, this is another Minis triumph for a fledgling studio. Let’s hope the rest of the world gets to enjoy it soon.
60 (UK) (Oct 07, 2009)
It's a clever twist on an old standard but the cannons prove to be an irritation rather than a true challenge - their fast, ruthless volleys reducing too much of the game to a painstaking crawl, claiming a few pixels of space at a time as you inch towards a vital catapult. Fun, then, but in need of balancing.
WindowsBrash Games (Nov 30, 2010)
Retro gamers will probably be justified in their inevitable disparagement of this almost-remake, and fully fledged gamers will quite understandably go unchallenged in their derogation of the easy and repetitive gameplay that’s lacking in replayability, and I accept these points – in fact, I stress them; but I also maintain there is a certain charm to Fortis that raises it slightly above the level of equivalent flash-based remakes which might well give reason to pay the lowly price of £2.39. However, aside from purchasing this for my hypothetical iPhone (for cheaper than the PC version – $0.99), as a PC gamer Fortis offers very little that I couldn’t find in any of the hundreds of flash game websites out there, and is certainly dwarfed by the rest of my PC collection.
PSPTheSixthAxis (Oct 22, 2009)
I really wanted to like Fortix – I’m a big fan of the Qix inspired gameplay, for sure, but Nemesys have struggled with keeping the mechanics in this PSP minis title to the bare minimum required. Essentially an RPG-lite version of the classic template, your quest is to cover the targets by tracing out square shapes left by trails from your character, supposedly a knight. Connect up a square (made from other previously constructed lines or the edges of the map) and that area becomes yours, destroying anything within in. Fortix complicates this by introducing lots of cannons and dragons, both of which prove to be a hindrance rather than a clever way of building the difficulty curve. The graphics are basic, the load times are too long and the game needs a fair amount of balancing – an update could make it much better