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DescriptionThis early motorcycle racing game uses an enhanced version of the 3D Deathchase game engine. This time the view is from behind your bike, so this is visible on screen. The road itself moves sideways, a detail which is part of fairly advanced 3D routines for the time. Contact with the 39 computer bikes will cause your bike to slow, and probably cost you several places. 11 circuits are featured, including favourites such as Spa, Donington and Misano. Races can be set for up to five laps, and times are recorded for comparisons.
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Part of the Following Group
|Pretty good for its day, but not the Spectrum's best bike game||Martin Smith (81122)|
|Popular Computing Weekly||Aug 02, 1984||100|
|Crash!||Aug, 1984||91 out of 100||91|
|Sinclair User||Oct, 1984||8 out of 10||80|
|Computer and Video Games (CVG)||Sep, 1984||31 out of 40||78|
|ASM (Aktueller Software Markt)||Sep, 1986||7.25 out of 10||72|
|Your Spectrum||Nov, 1984||10 out of 15||67|
|Computer and Video Games (CVG)||Jun, 1989||51 out of 100||51|
|Computer Gamer||Jun, 1989||10 out of 20||50|
|MicroHobby||Dec 04, 1984||Unscored||Unscored|
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- ACE (Advanced Computer Entertainment)
- February 1991 (issue #41) - Included in the list Greatest Games of all Time, section Racing Games (editorial staff choice)
Martin Smith (81122) added Full Throttle (ZX Spectrum) on Sep 03, 2004
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