|Pointless & Time Consuming even for a Video Game||Emperor MAR (2615)|
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All Game Guide (1998)
Played on a four-by-four grid of 16 squares, each square hiding a randomly chosen sound and picture, HENRY is a matching game that is extremely limited in scope. There are 80 sounds and phrases in its memory banks, but the only way to win the game is to get the fourth match in a diagonal or horizontal line. A tournament mode (or other form of extended play) and a game in which the player with the most matches wins would help. The apples, footballs, and other objects are boring in design, but a number of whimsical sound effects, such as accented voices, a baby crying, and bells ringing, give the game a little personality. Although not mentioned anywhere on the package or in the manual, HENRY is strictly a children's game -- and not a very fun one at that.