Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Devilish Reviews (Game Gear)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.8
Personal Slant How much you personally like the game, regardless of other attributes 2.8
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
Overall User Score (5 votes) 2.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Insgesamt ist DEVILISH ein gelungenes Modul, welches in keiner Sammlung fehlen sollte (Hoffentlich gibt es auch bald eine Mega Drive-Version!).
Retro Game Reviews (Dec 15, 2015)
Devilish is a highly unique title and one that's perfectly suited to the handheld given its condensed stage lengths and pick-up-and-play nature. It does a great job of evolving the genre and the paddle formations, abundance of gameplay ideas and cool level design make for a really entertaining experience.
Raze (Oct, 1991)
Visually the game is very reminiscent of the PC Engine game Devil Crash, with tombstones and deformed corpses littering the backgrounds. Combined with the nine multi-directional scrolling play areas, this makes a very addictive and original Break-Out derivative.
Player One (Sep, 1992)
Alors, Devilish est-il un bon jeu ? Je répond sans hésiter oui, car l'animation et les graphismes sont géniaux ; et puis, traverser des niveaux d'aventure comme but de casse-briques est assez original. Mais, il y a un mais, le jeu est très facile.
Your objective is to bash as much of the scenery out of the way, while keeping your ball from running off the bottom of the screen using a bat, which, at the push of a button, changes shape. It sounds odd and it is, but at the same time it's quite good fun, and it makes a refreshing change from ordinary bat and ball games. One to try before you buy, but it's certainly one of the better GG titles so you should be impressed.
Defunct Games (Aug 11, 2007)
As for replay, well, this game's actually pretty fun. There are a few areas that could've been improved though: more game modes would've been neat. You know, like a two-player mode or maybe a mode that would've changed some of the game's mechanics (like limiting players to one paddle or making the game more like Breakout). But, you can't win them all. It's a good game nonetheless.
Portable Review (Jul 26, 2007)
As for replay, well, this game’s actually pretty fun. There are a few areas that could’ve been improved though: more game modes would’ve been neat. You know, like a two-player mode or maybe a mode that would’ve changed some of the game’s mechanics (like limiting players to one paddle or making the game more like Breakout). But, you can’t win them all. It’s a good game nonetheless. I haven’t played the DS remake, but I hope it’s as good as the original, though some other reviews I’ve read say otherwise.
Sega Force (Nov, 1992)
Den hyfsade poängen får nästan helt tillskrivas grafiken. Sammanfattningen är alltså att det handlar om ett lovvärt försök i genren, som man kan hoppas att någon utvecklar och raffinerar så att vi i framtiden kan få spela ett spel som håller allt det som Devilish lovar.
Power Play (Jul, 1991)
Hätte man Devilish nicht relativ schnell durchgespielt, wäre daraus ein waschechter Hit geworden. So bleibt es eine eindrucksvolle Demonstration der Grafik- und Soundfähigkeiten des Game Gears, die spielerisch auf Trab ist.
Video Games (Sep, 1992)
Bis heute waren die Game-Gear-Versionen meist eine Ecke schlechter als ihre Mega-Drive-Vorgänger. Devilish, eine nostalgisch angehauchte Breakout-Variante, setzt sich über diese Regel keck hinweg: Das Scrolling ist flüssig und auch die Ballbewegungen sind realistisch. Im Gegensatz zur 16-Bit-Variante kommt ein gutes Spielgefühl und der damit verbundene Spaß auf. Außerdem eignet sich das unkomplizierte Devilish ausgezeichnet für ein Handheld. Auch Grafik und Sound nutzen die “kleine“ Hardware solide aus. Da auf dem Game Gear ein Mangel an guten Kugelspielen besteht, solltet Ihr Euch Devilish einmal anschauen.
The Game Hoard (Mar 30, 2018)
It’s really strange to find a game where removing one part of the game could improve it greatly, but Devilish manages to have a flaw that obvious. Devilish sets up an adventure with the basic thrill of breaking blocks and nurturing a ball to keep it in play coupled well with interesting environments and living obstacles, but the timer ticking away at the top left of the screen makes it so you can’t enjoy it at your own pace. Surprisingly, the Time Trial mode is less of a time crunch, counting up instead for the sake of the record screen but at the same time not giving you the full game’s content so you can’t truly substitute it for the main game. What we’re left with is a game that could have been decent or even good if not for the developer forcing a style of play on the player by way of harsh limitation.