DescriptionNBA Jam is a two-on-two basketball game You can play any NBA team, and you can play as players like Barkley, Starks, Pippen, and Grant. Each human player controls a single player, so choose your squad wisely to take team-mate skill into account. The game is action-oriented, and players can perform unrealistic slam-dunks. Full performance statistics are automatically recorded. The play clock and 3-point line apply, but other rules are largely overlooked.
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- "NBAジャム" -- Japanese spelling
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|Power Unlimited||May, 1994||9.5 out of 10||95|
|Video Games||Apr, 1994||84 out of 100||84|
|Play Time||Apr, 1994||82 out of 100||82|
|GamePro (US)||Mar, 1994||4 out of 5||80|
|Mega Fun||Apr, 1994||77 out of 100||77|
|Mean Machines||Apr, 1994||76 out of 100||76|
|Electronic Gaming Monthly (EGM)||Feb, 1994||27 out of 40||68|
|ASM (Aktueller Software Markt)||Apr, 1994||7 out of 12||58|
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1001 Video GamesNBA Jam appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
AthletesOne of the game's major features is the NBA license and the real athletes. The arcade version became such a hit that several NBA athletes requested to be included in the game. Some of those requests were fulfilled and special versions were sent to a few select arcade owners. One of those athletes was Michael Jordan who actually was featured in a pre-release version but taken out because he left the NBA. According to Mark Turmell, Shaquille O'Neal actually bought two arcade cabinets; one for his home and one for his hotel rooms when traveling.
Easter egg rumorAnother famous thing about the original arcade version is the big number of easter eggs, including hidden athletes and a free Battlezone variant (arcade owners really didn't like that one!). The promotional material of the game included photos of cheerleaders, portrayed by Playboy models. So everyone searched for the hidden codes to unlock their models in the game... Kerri Hoskins was even pestered with phone calls at home.
Sega Master System portA port of the game for the Sega Master System was developed, but never released.
SuccessAccording to the magazine Retro Gamer, the arcade version made over one billion dollar during its first year.
- Electronic Gaming Monthly
- February 1994 (Issue 55) - Game of the Month (SNES version)
- Vol. 3, Iss. 1 - Best SNES Action/Arcade Game of the Year 1994