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User Reviews

There are no reviews for the Game Gear release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.5
Graphics The visual quality of the game 3.4
Personal Slant A personal rating of the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations, special editions and non-story DLC items. 3.0
Overall User Score (13 votes) 3.3


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Power Unlimited (Oct, 1993)
Pac-Man, een van de eerste populaire arcadespellen, is volgens velen nog steeds een fantastisch spel. Nu en dan verschijnt het spel dan ook nog steeds opnieuw. En iedere keer blijft het weer even speelbaar als vroeger.
83
Sega Does (Jan 30, 2019)
Pac-Man is an eternally great game, and the Game Gear port is better than the funky NES or Game Boy versions… but it’s not a system seller. And hey, maybe it was never intended to be. With little available information about the Game Gear port on the Internet, I might be digging too deep into a conspiracy theory of my own making. I just find its late January release date fascinating. Pac-Man was the 12th release on the Game Gear (in Japan, anyway), and the first title on the system with potential mass-market appeal. Sega must have hoped a solid Pac-Man port would make their handheld more enticing to a wide variety of demographics. Given the Game Gear’s limited reach in Japan (the system only sold 1.6 million units in four years on the market), I doubt it made much of an impact.
60
Joystick (French) (Apr, 1991)
Doté d'un scrolling vertical, permettant d'avoir une meilleure vision de l'aire de jeu et de plus gros sprites à l'écran, celui de la Gamegear n'étant pas bien large (même si elle est la plus grande des consoles portables) est tout de même d'un intérêt assez limité, sa durée de vie restant assez courte, le jeu étant trop répétitif pour vraiment être intéressant.
34
Play Time (Jul, 1992)
Grafik und Labyrinthanordnung wurden 1 :1 vom Orginal übernommen, was zwar nett klingt, aber doch eher bescheiden aussieht. Die Steuerung ist stark gewöhnungsbedürftig, da Richtungsänderungen schon vor der eigentlichen Aktion angegeben werden müßen. Dies kann leider dazu führen, daß im Lauf einer Verfolgungsjagd, in Bereichen mit mehreren Abzweigungen, leicht mal die falsche angesteuert wird, was sich dann mit einem lauten Mampf bemerkbar macht.