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Army Men: Operation Green Game Boy Advance Title screen

MISSING COVER

Everyone
ESRB Rating
Genre
Perspective
Visual
Gameplay

User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 2.6
Graphics The visual quality of the game 3.2
Personal Slant A personal rating of the game, regardless of other attributes 2.3
Sound / Music The quality of the sound effects and/or music composition 3.2
Overall User Score (6 votes) 2.8


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
75
Jeuxvideo.com (May 28, 2002)
Le nouveau Army Men sur Gameboy Advance est une véritable réussite qui saura combler tous les amateurs de jeu d’action-tactique. Sa réalisation impeccable et le fun qu’il procure dès la première partie lui valent une place bien méritée dans votre logithèque.
70
GameZone (Dec 29, 2001)
Although this game may be somewhat too challenging it is fun and would make a good addition to your army game collection.
66
Gaming Target (May 13, 2002)
With large levels and a lot of action, you’d think the save system would be the painless task of pressing start and selecting to save your progress. That’s not the setup at all. Operation Green uses a password system instead, causing a great deal of frustration when you’re in the middle of a battle and unable to complete the level. Also, being unable to find a pen and paper causes a problem as well as Game Boy Advance sports itself as a portable. Making matters worse, the game saves with numerous passwords for each level, causing players to start again with the same number of lives as they completed a level with. Doing this causes hardship when you finish a stage and are down to one life. Now you’ll begin the next with a single health meter and can’t restart in full again. This is just another gripe coming from this password system, which could have been avoided with a simple battery save method.
62
IGN (Mar 11, 2002)
Army Men games have a bad rep on other systems, but they turn out pretty okay on the Game Boy system. This Game Boy Advance game is relatively fun, but some levels drag on way too long...with others that are a snap to complete. Not to mention that 15 missions designed in Army Men: Operation Green aren't enough to make the game last longer than a couple days of play. It's a better than average action game, though, with some good gameplay ideas in place. It just needs some missions with better designs.
60
Controlling your hero feels sluggish and precise aiming with your machine-guns is impossible. The action's pretty slow moving but at least there's a lot happening on screen to keep you busy. It's just a shame boredom sets in a bit too soon.
40
NGC Magazine (Mar, 2002)
There's been new weaponry added, including vehicles, which adds something, but the much-vaunted AI improvement that 3DO were promising is barely noticeable beyond a couple of CPU-controlled soldiers appearing to take partial cover behind some twigs when start to open fire. So, on the whole, not worth bothering about. Even if it happened to be free.


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