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User Reviews

If you love Mega Man, you'll love this game! Blast Vortex (66) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.7
Gameplay How well the game mechanics work and the game plays. 4.3
Graphics The visual quality of the game 4.4
Personal Slant A personal rating of the game, regardless of other attributes 4.3
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.2
Overall User Score (18 votes) 4.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Defunct Games (Apr 14, 2004)
For some reason that I haven't been able to figure out yet, Sega and Treasure have given us an Astro Boy game far better than we deserve. If you need an action game that isn't a port or remake, this should be on the top of your list.
GameCola.net (Sep, 2004)
So... in case you haven't decided, I like this game. A lot. Buy it as soon as humanly possible.
Insert Credit (Mar 02, 2004)
Classic robot anime explodes onto your Gameboy Advance with Astroboy Tetsuwan Atom: Atom Heart no himitsu (Secret of the Atom Heart), an explosion you can hold in your hands! History's favorite little skin-tone robot can fire finger-lasers of doom at little cute robots bent on destruction -- he sure does look surprised to be so alive! Unravel a plot of anti-intrigue as you itch to blast, kick and punch through some levels that even see you flying! Play while listening to your favorite MD dance megamix, or chewing your favorite powerfully minty gum!
Astro Boy: Omega Factor is without a doubt a classic and deserves to be owned by every GBA owner. Some may point to the game's quite short length as a problem but in truth you're going to want to play through the game at least a couple of times and I'd sooner take a short game that keeps me playing, over a long game that's simply average. It is non-stop quality action from start to finish and the three nicely gauged difficulty levels mean gamers of all abilities will be able to fully enjoy the game. Whether you're an Astro Boy aficionado or just a fan of quality side-scrolling action games you simply have to play Astro Boy: Omega Factor. It's definitely an early contender for the GBA game of the year.
GameSpot (Aug 13, 2004)
Everyone, regardless of age, simply must own and play Astro Boy: Omega Factor--because it is one of the best action games on the Game Boy Advance. Sega has teamed up with Treasure, the same development house responsible for past cult hits such as Gunstar Heroes, Dynamite Headdy, and Ikaruga to create what is essentially a celebration not just of Astro Boy creator Osamu Tezuka's life's work, but also of everything that makes the side-scrolling action genre so timeless and great.
Putting up with the average graphics and better than average sound, you will have an extremely fun game on your hands. Astro Boy: Omega Factor is one of those rare games that actually might make you an Astro Boy fan. Of course, Astro Boy fans will like this game just as much, if not more than your average Joe will. Huge Tezuka Osamu fans will also notice some characters from his other works. Astro Boy: Omega Factor has all the markings of being the 'GBA Game of the Year.'? Don't miss this, I highly recommend it to anyone looking for a fun game to play.
GamersMark (Sep 30, 2004)
Astro Boy: Omega Factor might be one of the most 16-bit games on the GBA. What do I mean by that? Pop in any of Treasure’s Genesis classics, Gunstar Heroes for example and you’ll know you’ve played this type of game before.
Pixel-Heroes.de (Jul, 2005)
In der Gesamtheit ist "Astro Boy - Omega Factor" ein durchweg gelungenes Spiel, dass kein GBA-Besitzer missen sollte. Die drei Schwierigkeitsgrade sprechen sowohl AnfĂ€nger wie auch Profis an und die gespeicherten Highscores sorgen zusĂ€tzlich fĂŒr eine lange Motivation. Wegen der sich wiederholenden Levels gibt es von mir jedoch nur 9 Punkte. Echte Astro Boy-Fans addieren sich den fehlenden Punkt selbstverstĂ€ndlich imaginĂ€r hinzu.
Gaming Nexus (Apr 14, 2004)
Astro Boy exceeded my expectations in every possible sense; giving me optimism for the future. This is what Mega Man should be, an imaginative, engrossing, surprising adventure chock full of bosses and lots of secrets to uncover. If Sega is able to make the sequels bigger and better, we may have one great franchise on our hands. But until those days come, we should just be happy that we have one great game on our hands.
GameDaily (Dec 14, 2006)
Does your Game Boy SP need a 100,000 horsepower kick start? If so, Sega's Astro Boy: Omega Factor is just what the game doctor ordered to breathe life into your favorite portable flip-top. Featuring gorgeous graphics, amazing music, and a host of popular characters including the beloved Astro Boy himself, Omega Factor is an in-your-face side-scrolling beat-em-up that takes off like a Ferrari as soon as you turn it on! Use Astro Boy's numerous abilities to prevent war between people and robots by punching and blasting all who get in his path! The action is divided between foot and flying missions, and the game's difficulty curve allows anyone to jump right in and play. At the same time, the game provides a challenge to those who wish to see it to its satisfying conclusion. Both awesome as well as nostalgic, Astro Boy rockets to the very top of videogame masterpieces.
NintendoWorldReport (Sep 19, 2004)
Although I was completely unfamiliar with the series before researching and playing Omega Factor, I appreciate the franchise now after playing Hitmaker’s treasure. Astro Boy: Omega Factor is an intelligent game brewed from years of experience. It caught my interest the moment I started playing and maintains its stranglehold as I write this review. That is saying a lot for a licensed game.
Cubed3 (Apr 06, 2005)
Treasure really has hit the jackpot with this little gem. Astro Boy successfully melds shooting, platforming and a little bit of arcade action together in one tasty little package. At only ÂŁ19.99 this should be very hard to pass up...
Amazingly, this is a far better game than the home console versions. It's simplicity makes it accessible to anyone, the storyline can be followed by even non-fans of the show, and sheer amount of carnage keeps things fun up until the final battle. You have to be disappointed when you realize you basically have to play through the entire game twice (more in actuality) to see it to the end, but you would probably play it multiple times anyway.
GamePro (US) (Aug 16, 2004)
Just as Godzilla is the personification of natures brutal retribution on mankind for harnessing the destructive powers of the atom, Astro Boy personifies one man?s hope that mankind can overcome its inherent destructive traits through understanding and compassion.
GameSpy (Aug 20, 2004)
One of the greatest gaming disappointments of this decade is the dearth of original action titles on the Game Boy Advance. The GBA is a very capable little piece of kit, but its action library is largely composed of ho-hum ports and rehashes from older systems. Where's the creativity? Where's the excitement? It's a shameful state of affairs. But once in a long while, the sea of portable mediocrity parts, and from the muck emerges a pearl like Ninja Five-O that reminds us why we liked these 2D games so much in the first place. Get your wallet ready, friend, because the stingy clamshell we call the GBA SP has finally yielded another pearl. This one's called Astro Boy: Omega Factor, and it's a beauty.
Zumindest steht das Spiel hier in den Regalen, denn große Erfolgsaussichten, in vielen Handhelds zu landen, dĂŒrfte es nicht haben. Das ist verdammt schade, denn im Gegensatz zur PS2-Version kesselt die GBA-Version regelrecht. Keine entenlahmen Dialoge, sondern flotte, technisch sehr feine Action, die da ĂŒber den Schirm brettert. Mit einer Unzahl von Waffen und Schmackes fetzt der Astroboy seine Feinde vom GBA. Einer der besten mobilen Actiontitel ĂŒberhaupt. Knall, Peng!
games xtreme (Mar 23, 2005)
Overall I would recommend Astro Boy : Omega Factor to anyone partial to the side scrolling blaster genre and to anyone who enjoys a good pick-up-and-play blast in general, the game looks good, has amusing and interesting plot and comes packed with all the smooth weaponry you would expect of the creators of games like Gunstar Heroes ie fun to use, different and well executed weaponry, definitely a game to check out if you have the GBA.
IGN (Aug 16, 2004)
Though Astro Boy may be an unknown entity to gamers in the US, what's not a mystery is the game design created for the character, at least for the Game Boy Advance. It's easy to see the old-school gaming influence in Astro Boy: Omega Factor, as it's been created by a team that's been around since the days of Contra and Castlevania. Japanese development studio Treasure has taken what it has learned in the past couple of decades creating NES, Super NES, and Genesis games and applying it into a Game Boy Advance game that, even with its old-school inspired gameplay mechanics, feels entirely fresh and new. It's a wonderful, challenging throwback on the handheld that shouldn't be missed...even with that cutsey, grinning mug on the box cover.
4Players.de (Mar 28, 2005)
Wenn ihr Actiongames mögt, ist eure Aufgabe klar: Geht sofort raus, besucht den GBA-HĂ€ndler eures Vertrauens und kauft euch Astro Boy: Omega Factor! Treasure hat mal wieder ein kleines Action-Meisterwerk abgeliefert; in einer QualitĂ€t, die man auf Nintendos Kleinstem wahrlich selten zu sehen bekommt. Was hier an 2D-Grafikfeuerwerk abgefackelt wird, bekommen andere Entwickler nicht mal auf »großen« Konsolen hin; Astro Boy weckt Erinnerungen an Mega Drive-Kleinode wie Thunderforce 4, Rocket Knight Adventures oder Gunstar Heroes – wobei Letzteres ja ebenfalls von Treasure war. Okay, gelegentliche Slow-Downs dĂ€mpfen die Technikbegeisterung ein wenig, aber weder sind sie wirklich störend noch dauerhaft – nur an Stellen, an denen der Bildschirm vor Gegnern platzt, wird es etwas langsamer, und das auch nur kurz. Die Story ist unterhaltsam und abwechslungsreich, das Figurendesign schön verschroben, die Steuerung flugs gelernt und die PrĂ€sentation perfekt.
SegaFan.com (Jan 08, 2004)
DifĂ­cilmente habrĂ­a podido tener la creaciĂłn de Tezuka mejor estreno en los videojuegos, este Astro Boy para Game Boy Advance ha resultado ser todo un acierto: jugable, entretenido, con muchos extras... una joya en definitiva, si se hubieran pulido (aĂșn) mĂĄs ciertos aspectos tĂ©cnicos y sonoros estarĂ­amos sin discusiĂłn ante el mejor juego de su gĂ©nero en la portĂĄtil. Pese a estos matices, es un cartucho altamente recomendable.
Planet Gameboy.de (Mar 06, 2005)
Astro Boy ist ein packendes 2D Abenteuer und negiert alle Unkenrufe, dass der GBA am Ende sei. Wenn noch solche Spiele raus kommen, dann kann man die Next Generation getrost in der Ecke versauern lassen und weiterhin auf den alten Schirm schauen. Schöne Grafik, eine geniale Storyline und packendes Gameplay warten darauf, entdeckt zu werden! Kaufen, auch wenn man kein Animefan ist.
IC-Games (Mar 28, 2005)
As the Nintendo DS takes centre stage it’s warming to see developers still putting out decent titles for the Gameboy Advance. Astro Boy: The Omega Factor may feature a pretty short single player mode but with the addictive ability to replay any of the 30+ stages to finally complete the Omega Factor it’s still a game you’ll keep returning to. And when you finally complete the game in its entirety, you still have the ability to better your score in each of the unlocked levels.
For those of you who hold fond memories of the NES era, put this at the top of your "must buy" list. Created through a partnership between Sega’s Hitmaker studio and Treasure, the company behind the cult classic GameCube shooter Ikaruga, Astro Boy demonstrates once again just how compelling classic 2D gameplay can be when it’s done right.
GameZone (Aug 24, 2004)
Quirky, over-the-top, and very Japanese-y, Astro Boy: Omega Factor comes from the publisher of Sonic the Hedgehog and Nights into Dreams and the developer of Ikaruga and Wario World. It's credits like those that sparked my interest in Astro Boy. I've never seen the show and after playing the game I am certain I don't want to. However, it does deserve a few pats on the back, because without the show's inspiration we wouldn't have this unusual, unorthodox, uninhibited game.
1UP (Aug 14, 2004)
I may not be that familiar with the works of Osamu Tezuka, nor have I ever actually sat through an episode of the Astro Boy series, but I am a fan of Treasure games. And that should perhaps speak volumes about my fondness for this title: you don't need to be familiar with the source material whatsoever to enjoy it. With Omega Factor, Treasure has crafted what is perhaps one of the finest 2D sidescrollers in years.
Jeuxpo.com (2005)
Astro Boy Omega Factor est incontestablement une excellente surprise. Le studio Treasure nous livre une production vraiment équilibrée, qui devrait sans problÚme satisfaire les fans possesseurs de Game Boy Advance. Pas de doutes, la 2D n'a pas dit son dernier mot.
Cocktail irrésistible entre le savoir-faire de Treasure et l'imaginaire attendrissant de Tezuka. La nostalgie est à l'honneur, le plaisir aussi.
NGC Magazine (Mar, 2005)
So ultimately, this is huge fun and a real test for your fingers and reflexes. Granted, it will only really appeal to a few with the patience and iron-will to unravel its hidden charms - but in our opinion, it deserves to be played. A minor classic, of sorts then.
SEGA-Portal.de (Sep 20, 2009)
Astro Boy: Omega Factor verbindet auf vorbildliche Weise ein altmodisches, aber spaßiges Spielprinzip mit einer tollen Technik und modernen ErzĂ€hlweise. Die liebevolle und unterhaltsame Story kann mindestens genauso gut fesseln wie das fulminante und kurzweilige Gameplay. Die Suche nach den NPCÂŽs lĂ€sst einen auch nicht ruhen, bis man wirklich alle gefunden hat und das beste Ende gesehen hat. Die Entwickler von Treasure haben wirklich alles aus der GBA Hardware herausgeholt, was möglich war, und ein technisch wie auch spielerisch vollends ĂŒberzeugendes Gesamtpaket entwickelt. Kein GBA Besitzer sollte sich diese Perle entgehen lassen.
GamerDad (Apr 18, 2005)
Graphics in Omega Factor are big, bright, and colorful and there is no shortage of objects and action on screen. Sometimes the game makes enemies bigger by reusing smaller sprites, which results in blocky characters, but this also kind of adds to the old school charm. The only problem is the game slows down considerably at points. Music and sound are quirky and catchy and fit the theme well. Play control is flawless and pulling off all of Astro's moves becomes second nature shortly after the game's tutorial. Astro Boy is a little on the short side, but it was designed that way so you can replay stages to get a higher score. If you're a fan of Astro Boy or any classic 2-D sidescroller, you won't want to miss this game.
Ah Astro Boy ! Astro « le petit robot » comme on dit chez nous... Difficile de ne pas sentir une bouffée de nostalgie pour les plus vieux d'entre nous qui ont découvert, bien avant la nouvelle série, il y a bientÎt 20 ans ce Pinocchio tout en métal. AprÚs un jeu sur PS2 plus que moyen, voici une nouvelle adaptation vidéoludique de l'univers d'Osamu Tezuka et qui est, cette fois-ci, réussie !
videogamer.com (Mar 31, 2005)
In no way is this GBA version of Astro Boy on the same level of atrocities as the PS2 hack-job - it's a solid and fun game that is easy to enjoy and with enough Treasure characteristics to please the hardened shooter fan, along with anyone else who happens to pick it up. Recommended.
allaboutgames.co.uk (Mar 10, 2005)
A fun classic-style beat 'em up and side-scrolling shooter, divided into small enough sections that you can have quick plays when you have a small amount of free time, but also with a good plotline to tie it all together so that you don't feel like you're just playing a collection of small levels.
Netjak (Aug 23, 2004)
I'm going to come right and confess that I really don't know too much about Astro Boy, who is the protagonist of this game. I know he's one of the oldest and most popular anime characters in Japan, but aside from the fact that he was supposed to be a little boy and went around in shorts and no shirt, I really didn't have the foggiest notion of what the kid did.
Yahoo! Games (Aug 16, 2004)
Long before Akira or even Speed Racer stormed onto the anime scene, there was Astro Boy. And although it's taken the cultural icon half a century to head stateside, 2004 looks like a banner year for the little red-booted robot. Not only is the 52 year-old character being revived in a new cartoon series, he's also headlining two video games as well. Omega Factor proves that like its namesake, great things can come in small, but powerful packages.
Jeuxvideo.com (Mar 08, 2005)
Sega évite l'écueil commis avec la version PS2 et nous sert un épisode d'Astro sur GBA de grande qualité. Bien qu'un peu court niveau durée de vie, le titre procure un réel plaisir de jeu et ravira aussi bien les plus jeunes qui découvrent l'univers d'Astro via la nouvelle série animée que les nostalgiques. Ces derniers apprécieront le gameplay "old school" de ce titre et son respect de l'univers de Tezuka.
Retro Gamer (Jul 20, 2006)
(...) there's the fact that Astro Boy is quite a tough title (like many of Treasure's games) and you'll need real skill and a fair amount of luck to get through some of the more frustrating levels. If you're after an insanely tough challenge, look no further.
Joypad (Feb, 2004)
Bref, une réussite sur presque tous les plans, Seule petite ombre au tableau : la difficulté. Les vieux de la vieille ne trouveront un challenge à leur hauteur qu'en mode « difficile ».
Games TM (Oct 07, 2004)
While there may be instances where the lack of a vertically scrolling screen can unfairly get you killed, the quality of the game's other elements is ample compensation for this annoyance. Requiring two playthroughs to get the final ending and with 40 characters from Osamu Tezuka's iconic anime franchise to hunt down, there's plenty of game here to warrant a trip to your local importer.
Gamestyle (2005)
Overall, Astro Boy has its fair share of good and bad points. The laziness of the enemies, repetitive combat and ridiculous slowdown are all against it; but the clever storytelling, great boss fights, high-quality presentation and rock-hard challenge ensure this is a step above a lazy, licensed game. If you're looking for a challenging beat 'em up to tide you over for a while, then give Astro Boy a look. It's no Viewtiful Joe by any stretch of the imagination, but it's well worth a go.

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