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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.3
Gameplay How well the game mechanics work and the game plays. 3.7
Graphics The visual quality of the game 3.2
Personal Slant A personal rating of the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.6
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.4
Overall User Score (9 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
NGC Magazine (Nov, 2002)
Ballistic: Ecks vs Sever is great in single-player mode, but the excellent multiplayer also returns. The maps are intricate and there are several play styles, including Deathmatch and Bomb Kit to get your teeth into. Top stuff.
Gaming Target (Oct 22, 2002)
Finally, your weapon selection in Ballistic is quite satisfactory. You start most missions with your knife and pistol, and have a wide range of additional firepower to augment your killing abilities. These additional pieces range from the crucial sniper rifle, to automatic weapons, and the always-welcome room-clearing grenades.
Game Chronicles (Dec 09, 2002)
This game is a definite must if you already have a core group of GBA-linkable friends. Even if you are resigned to play this game alone, you won’t be disappointed. There is plenty of action and violence that you expect from you standard FPS game.
Dank funktionierender Headshots und Scharfschützengewehr macht die Schleicherei sogar richtig Spaß. Leider kann deine Figur nicht rennen, du bist gezwungen zu gehen. Grafisch ist Ecks vs. Sever 2: Ballistic durchwachsen. Einerseits sehen die Waffenmodelle grandios aus, auf der anderen Seite präsentieren sich die Gegnermodelle grausig. Antiquiert ist auch das Passwortspeichersystem. Eine modulinterne Speicherung sollte heute zum Standard gehören.
Techniquement, le jeu est globalement fluide et assez joli (pour de la 3D sur GBA). On pourrait juste pinailler sur la jouabilité : elle n'est pas aussi intuitive et pratique que celle de Duke (déplacements plus lents, pas de sauts, visée souvent impossible), mais elle correspond bien mieux à l'esprit réaliste de l'action. Enfin, la cerise sur le gâteau, c'est la possibilité de suivre l'une des deux aventures en coopératif, ou de s'exploser mutuellement en deathmatch. Le top !
Jeuxvideo.com (Dec 24, 2002)
Une fois encore nos deux héros sont l'occasion de découvrir un excellent FPS sur GBA. La réalisation remarquable de ce Ecks Vs Sever 2 mais surtout son gameplay solide en font un titre tout indiqué pour les amateurs du genre sur la petite portable Nintendo.
PGNx Media (Nov 12, 2002)
With a nice array of weapons, fairly lengthy campaigns, cheats hidden throughout the level, and not to mention a multiplayer mode, there's plenty to keep shooter fans busy. This is a fine example of what the GBA is capable of and what can be achieved at the hands of sound developers. GBA owners looking for a good game should pick this up, GBA owners who happen to enjoy FPS games slightly will love this game that much more and gamers who enjoy FPS games religiously will need to have this in their library. Despite its shortcomings, this will keep you busy for quite a while.
Game Over Online (Nov 01, 2002)
Ultimately, Ballistic is a solid game. Its improvements can be summed up into two halves. The first half is polish. They polished a lot of the things that made the original Ecks vs. Sever great. The second half consists of genuine additions to the game, like the brighter colors and the new sound effects.
Games TM (Dec, 2002)
To be honest, it' difficult to imagine where the handheld FPS genre can go from here - Ecks Vs Sever: Ballistic obviously squeezes a lot out of the GBA and it's hard to see any future title significantly bettering this in terms of graphics or gameplay. As good as it is though, the sad truth is that it's still one of the best examples of the genre ill-suited to the handheld format.
GamePro (US) (Oct 09, 2002)
It's often difficult to discern targets and various items amidst the background, and enemies blur into giant pixels when approached up close. No matter how many different weapons, rooms, or enemies are in store, they are all rendered ineffective if you can't see them especially in a shooting game where reflexes are key. Easy-to-learn controls and an adequate soundtrack can't make up for the graphical shortcomings. This shooter misses the fun target.

Atari 50