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BattleBots: Beyond the BattleBox is one of the deeper games available for the GBA. Between all of the pit options and general gameplay options, you'll spend more time setting up the action then you will actually slugging things out. Unfortunately, the pay-off isn't worth the investment. The gameplay simply isn't as tight as it should be. The care and time you take in building your bot is often wasted due to too many quirky design flaws. This had the potential to be a great game, but there are just too many problems. If you flip through all of your cable channels you're bound to see at least a few BattleBot knock-offs on the air, so it's pretty clear that the genre is growing in popularity. Let's hope that if a sequel or similar title gets released, it'll keep what worked in this game and build from there.
Most sequels tend to improve upon the original in some way, whether by featuring better graphics, more play modes, remixed audio, richer gameplay, or a combination of the four. Bug fixes and programming tweaks just come as part of the package. They're expected, but they're never thought of as defining features. Battlebots: Design & Destroy doesn't improve upon Battlebots: Beyond the BattleBox in any meaningful way, and it's disturbing that Majesco is trying to pass off this collection of bug fixes as a brand-new game.
Ideenloser Lizenzschrott der untersten Schublade, auf den man getrost verzichten kann. Gebt bloß kein Geld dafür aus!