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Atari 50

User Reviews

An extremely well-executed adventure for the Game Boy Advance. Ruben van der Leun (14) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.2
Gameplay How well the game mechanics work and the game plays. 3.2
Graphics The visual quality of the game 3.6
Personal Slant A personal rating of the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.7
Overall User Score (26 votes) 3.4

Critic Reviews

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However, bugs aside, it was an exciting and intriguing tale of both honorable and dishonorable knights, of love and laughter, and of tragedy befalling a noble family down through the ages. I highly recommend this game to any adventure gamer, as its charming and engrossing storyline and puzzles are worth the price not only of the game itself, but of the Game Boy Advance (and obligatory 300-watt lamp) as well. I do rate it a star despite its glitches, and I fervently hope that if and when I play a future Broken Sword GBA port, the only bugs I find are the ones crawling up my legs ...
Game Over Online (Jun 06, 2002)
Revolution has actually done a lot more than simply port the game. The visuals, although in concept are all faithful to the original, are in fact redrawn, repainted and reframed specially for the GBA. The result is wonderful and if you take a look at the Templar website, you'll see the difference between the coloring in the PC and GBA editions. The GBA scenes are more vibrant to cater to the dark nature of the device's screen. Again, Revolution's meticulous care shows through. Holistically speaking, this is what makes Templar such a great work of art on the GBA. Its patience, maturity and depth are some things that I rarely see, if at all, on this platform.
Consoles Plus (May, 2002)
Joli, amusant, captivant, vous auriez tort de passer à côté si le genre vous branche.
GamePro (US) (Mar 22, 2002)
Any PC-to-GBA port is going to be an ambitious project, but Revolution has done an amazing job. The beautiful backgrounds and fluid animation of the original are all spot-on. The standard mouse interface has been replaced with a cursor that points out everything onscreen that George can interact with. This system works perfectly on the GBA and makes the game far less frustrating than it could have been. The only disappointment is the music, which didn't survive the port too well. Still, Broken Sword's simple interface and engrossing story makes it a must for anyone who hasn't played the PC version. There should be more adventures like this one.
GamesAreFun.com (GAF) (Apr 27, 2003)
Play Broken Sword if you’ve never played a point-and-click graphical adventure before, it’s good to know the history of your hobby, and it might end up as something you really enjoy playing. Play Broken Sword if you played point-and-clicks “back in tha day,” I promise it’ll live up to the Space Quests and Sam ‘n’ Max’s of that era. However, please, don’t play it if you’re not willing to give a non-action/twitch game a chance, because you’ll be sorely disappointed; Broken Sword is the digital equivalent to a good crime novel. The open-minded, on the other hand, will be in for a treat, and if Revolution gets their way, two sequels will be not too far off.
Broken Sword has been given a superb translation to the GBA. Reworked controls and beautiful graphics are combined with classic adventure gaming to give the GBA a showpiece title.
GameZone (Mar 27, 2002)
There were few drawbacks to this game. It is enjoyable, superbly rendered and intriguing. This is a game that will have players engrossed for hours on end.
Wer sich gerne durch die Gegend klickt, dabei auf eine gute Grafik nicht verzichten und Rätsel lösen will. kann mit diesem ehemaligen PC-Bestseller nichts falsch machen.
neXGam (2002)
Wer Adventure Games wie Monkey Island, Discworld usw. mag, wird an der „Neuauflage“ von Broken Sword seine Freude haben. Immerhin handelt es sich hierbei wirklich um eines der besten Games des Genres. Wer noch nie ein Adventure gespielt hat sollte Broken Sword unbedingt antesten. Der Haken an dem Game: wenn mans einmal durch hat, gibts nichts mehr zu holen…
Eurogamer.net (UK) (May 05, 2002)
Broken Sword isn't without its flaws - the romance angle is pretty tacky and unconvincing, certain parts of the storyline seem to get glossed over, and the game comes to a rather abrupt (if explosive) end. There's also at least one point where you can get completely stuck by visiting locations in the wrong order, and given that there are a few places where you can get killed if you're careless, it does pay to save frequently and keep more than one copy of your progress in case you need to backtrack. Aside from these slight niggles though, Broken Sword is a gripping little adventure that should keep you busy for at least six to eight hours. Replay value is obviously fairly limited, and you can still pick up the original PC version of the game for under a fiver from Sold Out, but if you absolutely must have an adventure game on the go, this is the best there is at the moment.
Pocket Gamer UK (Oct 21, 2005)
In Broken Sword the key message is one of reflection, which by definition means it won't be for everyone. But solving the many riddles and puzzles is not only intensely gratifying; it also gradually unveils one of the most gripping narratives in video games. A tale, some would argue, that effortlessly outclasses Dan Brown's similarly themed and tricksy novel.
If you haven't caught it before then this is a version that won't disappoint you, with the transference to the GBA a truly classic title is being opened up to an entirely new demographic - and how could anyone not be happy with that?
Gamer 2.0 (Jul 11, 2004)
None of the issues are really major enough to hold back the game and Broken Sword is one of the few games that manages to successfully center itself entirely around its story. As a game that successfully focuses on an interesting world, it is fully worth playing if you like those that set up a plot and slowly reveal themselves over the course of time. There really isn't anything like Broken Sword on the GBA, and it is certainly a quality game. If you are a fan of adventure games or want something a little different for your GBA, then Broken Sword: The Shadow of the Templars is definitely a great game to look into.
GameNOW (May, 2002)
Unfortunately, the game has more text than your average novella, and most of its puzzles can be solved by simply talking to enough people. Still, if you're looking for a unique portable gaming experience with a decidedly adult sense of humor, Broken Sword is the game for you.
Un portage réussi pour un titre renouant avec la tradition, grâce à un scénario travaillé et des enquêtes difficiles.
IGN (Apr 09, 2002)
Broken Sword may not be your game. It's there for those who love a good story and some attractive surroundings. It's not difficult or particularly challenging, but it will absolutely hook you. The only thing compelling you to continue the game is your own desire to know what is going on and how the story will end. There's some nice humor thrown in and the dialogue is surprisingly fresh at times. However, if you are more into action games, platformers, or standard RPGs, this may not be for you. This game is about as old-school PC as you can get, which I found refreshing. Who knows, you may too.
Level 7 (Aug 28, 2002)
Trots att ett "peka-och-klicka"-äventyr inte väntades passa särskilt bra på GBA har Bam! Entertainment lyckats rejält och det finns inte mycket att klaga på. Faktum är dock att det passar bättre på pc, så om du redan har spelet finns ingen anledning till köp. Synd bara att det slarvats en del vid programmeringen, så att man i värsta fall får börja om. Jag rekommenderar att du använder alla tre sparfiler effektivt för att eliminera den risken. Broken Sword: The Shadows of the Templars är dock ett riktigt underhållande äventyrsspel som definitivt rekommenderas.
GameSpot (Mar 28, 2002)
Gamers who like their games action-oriented may find Broken Sword to be too slow, but patient folks who like a good story that continually unravels will be delighted by this game. While the genre may be all but dead and gone and the game close to seven years old, it is an amazing sight to see, as well as a rewarding experience for those who will take to time to delve deep into the mystery contained within.
Jeuxvideo.com (Apr 02, 2002)
Les Chevaliers de Baphomet sur Gameboy Advance ouvre la porte au style de jeu d'aventure sur console portable. Il procurera de nombreuses heures de bonheur à ceux qui n'ont jamais joué à la version PC ou PSX. Les autres pourront se replonger avec nostalgie dans l'aventure, mais seront un peu déçus par l'absence d'innovations par rapport à la version originale sortie il y a quelques années.
Game Critics (Nov, 2002)
However, the sheer amount of text, coupled with the lack of real action for much of the game is sure to turn off the vast majority of gamers. Broken Sword is a throwback game, a title that harkens back to another era of gaming history. While the time of the point and click adventure may have passed, there’s no denying that this game is a fine trip down memory lane for those of us who are old enough to remember when Myst was all the rage.
NintendoWorldReport (Jul 07, 2002)
In the end, Broken Sword: Shadow of the Templars is an interesting adventure that has a more intellectual style and sense of humor than other games of its kind. There’s nothing spectacular about it, but it’s a solid game that has made the transition to GBA as well as can be expected.

Atari Fossil