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King K. Rool has stolen Donkey Kong's banana stash, and Donkey Kong needs your help to get them back. In search of K. Rool, the Kremling horde impedes your progress. Kremlings, crocodile-like creatures, include Kritters (they succumb to a simple jump on the head), Krushas (they are virtually indestructible), and others. There are also other enemies that block your path, such as beavers, snakes, vultures. Leading them are dastardly bosses, including Very Gnawty, Necky, Queen B., and Dumb Drum, and they all bar the way with their own special blend of villainy.

Donkey Kong is joined by Diddy Kong: these two primates differ significantly. For example, Donkey Kong is generally stronger; he can destroy most enemies with a single jump and can lift barrels straight over his head to throw them farther. On the other hand, Diddy is faster and not as strong as Donkey; he can run really fast and do cartwheels. Diddy carries barrels in front of him, creating a shield against frontal attacks.

The game is split into different worlds, which are split into different levels. Each level contains bonus areas, where one can collect bananas, medallions, and lives. At the end of each world is a boss, which is usually a larger version of a minor enemy.

The original Super Nintendo game was later released for Nintendo's handheld systems. The Game Boy Color version has an exclusive level (Necky Nutmare) and additional bonus games, Funky's Fishing and five Crosshair Cranky minigames. There was also the addition of collectible DK sticker packs scattered throughout the levels. These sticker packs could be printed out using the Game Boy Printer. The game also has two more difficulty options that become available after beating the game.Beating the game once lets the player turn off DK barrels and beating the game a second time will let the player turn off checkpoint barrels.

The Game Boy Advance version also had additional bonus games. It to has a version of Funky's Fishing but instead of the crosshair themed games, there is now Candy's Dance Studio, which hosts six dance games. There is also the additions of a time attack mode called DK Attack, a harder difficulty mode called Hero Mode (can only play as Diddy Kong and the game no longer offers Donkey Kong barrels and checkpoints throughout the levels), and the sticker book idea from the Gameboy Color version was replaced with collecting scrapbook pictures instead.


Donkey Kong Country Game Boy Advance Oh no! We lost the platform because the fuel is empty
Donkey Kong Country Game Boy Advance Use the elevating platforms carefully. A false move and you lose 1 life!
Donkey Kong Country Game Boy Advance With the help of Enguarde in water levels, the adventure betters more!
Donkey Kong Country Game Boy Advance Use the tire to reach high places. It is very helpful to find some items and bonus stages!

Promo Images

Donkey Kong Country Screenshot
Donkey Kong Country Screenshot
Donkey Kong Country Magazine Advertisement
Donkey Kong Country Screenshot


Alternate Titles

  • "超级大金刚" -- Chinese spelling (simplified)
  • "Super Donkey Kong" -- Japanese title
  • "Donkey Kong Country 1" -- Informal title
  • "Donkey Kong 2001" -- Japanese GBC title
  • "DKC" -- Common abbreviation
  • "Chaoji Dajingang" -- Chinese title
  • "ドンキーコング2001" -- Japanese GBC spelling
  • "スーパードンキーコング" -- Japanese spelling

Part of the Following Groups

User Reviews

Though DKC is still a great game this port doesn't offer enough new things to make it a good buy if you played the original SNES classic. Rensch (216) 4 Stars4 Stars4 Stars4 Stars4 Stars
Decent port of the SNES classic anss (9) 4.6 Stars4.6 Stars4.6 Stars4.6 Stars4.6 Stars

Critic Reviews

Deeko 2003 9 out of 10 90
GameZone Jun 11, 2003 8.8 out of 10 88
N-Zone Jul 09, 2003 87 out of 100 87
Jeuxvideo.com Jun 10, 2003 17 out of 20 85
Thunderbolt Games Jul 21, 2003 8 out of 10 80
IGN Jun 06, 2003 8 out of 10 80
Eurogamer.net (UK) Jun 03, 2003 8 out of 10 80
GameSpot Jun 11, 2003 7.9 out of 10 79
GameSpy Jun 08, 2003 65 out of 100 65
Super Play (Sweden) Jul, 2003 6 out of 10 60


Topic # Posts Last Post
for donkey kong 1 mits tsimpoukelis
Jun 01, 2020
Game Problems with Game Boy Color version 1 Jeff Robinson (68)
Jul 04, 2008


Animated series

An animated TV series was based on the characters and world of the Donkey Kong Country game. Running from 1997-2000, the series featured all of the cast from the game plus additional new characters. The series was animated with CGI (mostly with SoftImage for those who care), and was not very successful commercially in North America.

Board game

In 1995, Milton Bradley combined two of the great youth trends of the '90s and brought together the world of Donkey Kong Country and a POG-slamming game.

Cranky Kong

Cranky Kong is actually the "original" Donkey Kong from the early 80s and will drone on and on about how games don't need 16-bits and etc.

Donkey Kong Junior

Donkey Kong's sidekick for Donkey Kong Country was originally going to be an updated version of Donkey Kong Junior from the 1980s arcade game. Nintendo, however, objected, and told Rare to either keep Junior's original design, or create a completely new character. This resulted in the introduction of Diddy Kong, who has since replaced Junior in all later Donkey Kong games. Following this, DK Junior's appearances have been reduced to that of an unlockable/trophy in sports-based Mario spin-offs.

Game Boy Advance Version

The Game Boy Advance version has the contrast cranked up to make the game easier to see on the darker LCD screen.


The music that Cranky Kong plays on the Victrola during the intro is a rendition of the actual Donkey Kong music from the original 8-bit Nintendo game.

Super Power review

The game got a full 100 % in the Swedish magazine Super Power. The game was rated in the one day they got to borrow the early cassette. The reviewer today claims that he committed a breach of duty, and was completely astounded by the graphics so he couldn't make a proper review of the game.


Donkey Kong Country was the first game to feature the new ACM graphics technique. ACM was a new graphics technique which allowed rendering of sprites, which made the graphics for the 16 bit games that used it (the DKC games, Killer Instinct and more) extremely detailed. When it first was presented most people took it as a game for what was at the time called Project Reality (i.e. Nintendo 64). People were really shocked when it turned out to be a game for the SNES.


  • Electronic Gaming Monthly
    • November 1994 (Issue 64) - Game of the Month
  • FLUX Magazine
    • Issue #4 - #17 in the "Top 100 Video Games of All-Time" list
  • GameFan
    • 1994 (Vol.3, Iss. 1) - Best SNES Action/Platform Game of the Year 1994
    • 1994 (Vol.3, Iss. 1) - Best SNES Special Effects
  • VideoGames
    • March 1995 - Game of the Year 1994
    • March 1995 - Best SNES Game in1994
    • March 1995 - Best Action Game in 1994
    • March 1995 - Best Graphics in 1994
    • March 1995 - Best Gameplay in 1994

Information also contributed by Alexander Michel, Andreas Vilén, Big John WV, Pseudo_Intellectual, So Hai, WildKard and Zovni

Related Web Sites

  • DKC GBA Website (Official site for the GBA version of Donkey Kong Country)
  • OC ReMix Game Profile (Fan remixes of music from Donkey Kong Country, including the album "Kong in Concert".)
Kartanym (12705) added Donkey Kong Country (Game Boy Advance) on Jun 10, 2003
Other platforms contributed by Michael Cassidy (21109), Kam1Kaz3NL77 (476095), Kartanym (12705), gamewarrior (5040) and Syed GJ (1578)
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