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User Reviews

There are no reviews for the Game Boy Advance release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.3
Graphics The visual quality of the game 3.2
Personal Slant A personal rating of the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.0
Overall User Score (14 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Nintendojo (Aug 03, 2004)
While DKC2 for GBA doesn't quite meet it's SNES counterpart in terms of visuals and audio, at the end of the day it doesn't matter. Why? Because ten years on, DKC2 is still one of the most enjoyable and memorable gaming experiences you'll ever have, presenting pure platforming goodness from top to bottom, surpassing the original DKC (and pretty much every 2D platformer that has succeeded it) in almost every way imaginable. If you've got the original, you'll no doubt know what it's all about, and if you're new to DKC2, needless to say, it's a must-own. Bring on DKC3!
Bei der Umsetzung vom SNES wurde die Oberwelt optisch ein bisschen verändert, spielerisch blieb aber alles beim Alten. Gut so, denn DKC 2 ist und bleibt eines der besten Jump‘n‘Runs auf diesem Planeten und wischt in Sachen Technik, Spielbarkeit, Ideenvielfalt und Leveldesign mit einem Großteil der Hüpfspiel-Palette den Boden auf. Auf dem GBA-Screen wirkt die Grafik zwar nicht mehr ganz so umwerfend, wie noch anno ‘95 auf einem Fernsehbildschirm (worunter in erster Linie die Lichteffekte leiden), gehört System bezogen aber trotzdem zur Oberklasse. Neu sind eine Reihe von Minispielen für bis zu vier Spieler, die aber dann doch etwas flach sind.
Nintendo Spin (Sep 12, 2005)
So while I know that there are always plenty of GBA games being released and that most of them are new concepts, I still think that you should give this 10 year old port a try, especially if you haven't played the original. It's fun, fast, challenging and it offers lots of replayability as well as the possibility to play with a friend. Definitely worth the purchase as it will make a nice addition to your portable collection.
N-Zone (Jul 19, 2004)
Okay, die Grafik ist vielleicht nicht gerade die beste, aber das wird Jump&Run-Kenner und -Könner angesichts des Gameplays bestimmt wenig jucken. Wer bislang noch keine Bekanntschaft mit Familie Kong gemacht hat, sollte das unbedingt nachholen. Ich persönlich zocke das Spiel allerdings lieber alleine, da es einfach irgendwann nervt, wenn man einige Passagen ständig wiederholen muss, nur weil der Teamkollege mal wieder nicht aufgepasst hat.
85 (Jun 25, 2004)
Incroyable de voir comment un jeu qui a presque dix ans d'âge parvient à se hisser sur la plus haute marche des jeux de plates-formes actuels sur GBA. Quand on voit avec quelle maîtrise Rare est parvenu à imaginer un titre aussi inventif et fabuleux à jouer, on comprend mieux pourquoi DKC 2 s'avère toujours aussi efficace aujourd'hui. Avec la tonne de mini-jeux inédits rajoutés pour cet opus GBA, les néophytes comme les nostalgiques se doivent de foncer se procurer ce hit.
Despite the company’s acquisition by rival Microsoft, Nintendo still allowed Rare to handle the GBA conversion of its 16-bit classic Donkey Kong Country 2. As you might suspect, Rare seems to have managed this task with care and attention to detail, in a title that recalls the gaming magic that the developer made with Nintendo in the past.
NintendoWorldReport (Sep 14, 2004)
While DKC2 doesn't look or sound as good as the SNES version -- and let's face it, it'll always be compared to the original version -- it certainly comes close. The addition of multiple mini-games and more hidden secrets throughout the levels certainly makes up for it not being an exact port. Those who haven't seen the SNES game won't notice the difference, and again, those who have will get more playtime than they did with the SNES version, thanks to the new extras.
NintendoWorldReport (Dec 05, 2004)
Donkey Kong Country 2 on the GBA is an above-average port of an excellent game. Rare had to make sacrifices, but the classic gameplay is as addictive as ever. Owners of the original can probably pass on this port, but it is a must-have for anyone who missed out during the Super Nintendo's heyday.
GameSpot (Dec 07, 2004)
Donkey Kong Country 2 is a diverse platform game with excellent graphics and sound and an impressive list of bonus features. The game's most defining feature, though, is its sharp degree of difficulty, which may prove frustrating for some younger or less dedicated players. But if you don't mind an honest-to-goodness challenge, you'll want to pick this one up.
FOK!games (Jul 22, 2004)
Als je na het spelen van DKC2 op de GBA terug kijkt, dan krijg je een beetje een dubbel gevoel. Aan de ene kant behoort het tot de beste 2D platformgames aller tijden met onzettend veel variatie in de levels en ontzettend veel bonus levels en geheimen. Aan de andere kant is het natuurlijk de zoveelste remake van een SNES klassieker... Iedereen die het origineel op de SNES nog niet gespeeld heeft, en platformers leuk vindt om te spelen MOET deze game eens gaan proberen, je zal meteen verliefd worden op de gameplay en de levels. Heb je het origineel al gespeeld dan moet je jezelf even afvragen of het wel de moeite waard is. Ik persoonlijk vond het erg leuk om alle levels weer eens te spelen, maar je zit met een enorm déjà vu gevoel. Overigens wil ik wél dat Nintendo deel 3 ook nog uitbrengt op de GBA, want nu moet ik de serie toch weer compleet hebben.
GameSpy (Nov 16, 2004)
Even without all the extra trimmings, this is one of the finest SNES ports available for the GBA, well-worth owning if you are a fan of classic platform gaming.
IGN (Nov 15, 2004)
The Nintendo portable market continues to be a comfortable outlet for classic NES and Super NES game designs, and that's really not going to change any time soon. The Donkey Kong Country series is better known for its graphics than its gameplay, but even still the game's level designs offer up more than the "routine." Even a decade after its original release, the sequel offers up good, solid fun on the Game Boy Advance.
G4 TV: X-Play (Jan 04, 2005)
Donkey Kong Country 2 is a solid platformer that will elicit nostalgia in some and déjà vu in others. If you haven't had any exposure to the Donkey Kong Country series, this is a fine place to start. The GBA may be the last popular destination for 2D platformers both new and old, so enjoy it while it lasts.
80 (Jan 12, 2005)
If you have not played DKC2 on SNES, then GBA owners owe it to themselves to pick up a copy of this game. The platform experience is wonderfully balanced and the game's pace is spot on. The bonus games and DK Koins will keep perfectionists busy for quite some time while amateurs will appreciate the not-so-hard but not terribly easy difficulty level. But due to the screen limitations of the GBA SP, the graphics are not as clear as they once were. But instead of offering a straight port, Rare further displays an extra surge of effort by adding new multiplayer mini games. The DKC series displays some of the best gaming that the platform genre has to offer, and this GBA remake has been ported well. It'll be interesting to note what's in store for DKC3.
70 (UK) (Jun 24, 2004)
So then. Slightly more things to do, some new background visuals on the world map, and, for no apparent reason, rerecorded music that doesn't sound quite as catchy as it did before, on top of a remake of a platform game that had some good ideas but ultimately didn't take the genre anywhere new and probably signalled the last days of Donkey Kong's reign over the hyperbole of 16-bit games journalists. Not a bad package, really, just not a great one. It's never going to trouble the likes of Super Mario World or Yoshi's Island in the sheer artistry and quality of gameplay stakes, at least not in this reviewer's book, and it's not worth buying if you still have a copy of the SNES version kicking about, but for anybody who still gets excited about 2D platformers, this is a very solid and entertaining example.
Playing DKC 2 is the equivalent of going to a restaurant and only ordering the appetizer. Sure, it's something to eat but you're missing out on the filet Minot by chewing on cheese-covered tacos. In other words, it's a good game for younger kids who would rather have a hot dog than the Chicken Kiev.