Fortress (Game Boy Advance)

Fortress Game Boy Advance Title screen


ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
Not an American user?


Fortress is a Tetris-variant puzzle game. As in that classic game, geometric pieces fall from the top of the screen and must be arranged in lines. Only instead of eliminating lines, the objective this time is to add them to the screen. The game starts with a timer (that counts a moment where neither player attack) and a castle gate falling between two flags (the opponent's flags can be seen to the left of the screen). Once placed, the remaining pieces are used to build a castle around it, as every 2x3 grid of pieces transforms into its walls. A grid of 8x3 pieces transforms into a wizard's tower that can summon a creature to attack the enemy castle.

Certain special blocks add features to the building: a cannon block places a shooting cannon that starts to attack automatically the opponent's fortress. A block with a window adds one to the building. Repairing peons come out of it to help fix the damage to the castle's walls. A block with a bomb adds a cannon that fires a peon towards the opponent's castle (an aiming reticule is shown over the enemy castle to help choose the right spot). Building walls around these special blocks prevent their destruction from the enemy attack. A monster appears randomly at the bottom of the screen to attack both players.

The player's goal at each level is to reach a number of score points before the opponent. The pieces can be maneuvered with the digital pad, and pressing UP on it makes them fall fast downwards. They can be rotated clockwise and anti-clockwise with the A and B buttons, respectively. Holding the R trigger allows the player to move the screen with the digital pad (for a full view of battle scene). When pressed, the L trigger destroys the top 3 rows of your castle and decreases the score.

The game has three game modes: tournament, battle and blitz. They vary in the amount of seconds on the timer and the goal score. There are four themes: pre-historic, medieval, pirate and space.


Fortress Game Boy Advance Pirate random monster
Fortress Game Boy Advance Title screen
Fortress Game Boy Advance Pirate level loading screen
Fortress Game Boy Advance Medieval level loading screen

Promo Images

There are no promo images for this game

Part of the Following Group

User Reviews

There are no reviews for this game.

Critic Reviews

Gamezilla Sep 12, 2001 91 out of 100 91
Game Vortex 2001 9 out of 10 90
Consoles Plus Jan, 2002 85 out of 100 85
64 Power / big.N / N Games Nov, 2001 74 out of 100 74
GameZone Aug 28, 2001 7 out of 10 70
Game Informer Magazine Nov, 2001 6.5 out of 10 65
AceGamez 2001 6 out of 10 60
IGN Aug 20, 2001 6 out of 10 60
Gaming Age Oct 31, 2001 C 50
NintendoWorldReport Oct 07, 2001 3 out of 10 30


There are currently no topics for this game.


There is no trivia on file for this game.

Macs Black (80151) added Fortress (Game Boy Advance) on May 18, 2007