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User Reviews

The "simple but addictive" formula is a good way to describe this very entertaining game. Rensch (216) 3.4 Stars3.4 Stars3.4 Stars3.4 Stars3.4 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 4.0
Graphics The visual quality of the game 3.5
Personal Slant A personal rating of the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.3
Overall User Score (19 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Für Dauermotivation sorgt ein 4-Spieler-Modus (ein Modul reicht für alle!) und für optische Abwechslung der Menüpunkt “Make Up“ - hier kannst du Form und Farbe deines Stabgefährts verändern. Verschiedene Stablängen sorgen anfangs für einen leichten Einstieg und später für große Herausforderungen. Ein höchst interessantes Spiel, aber leider viel zu kurz.
Le jeu est divisé en une trentaine de stages et quelques challenges à la difficulté tout de suite plus relevée. Sont disponibles deux modes Time Attack et un mode Story, bourré de dialogues pas vraiment utiles. C’est peu, mais le principe de jeu est si prenant que l’on y revient sans hésiter, que ce soit pour battre ses temps ou pour récupérer quelques menus objets à collectionner. Pour ne rien gâcher, les graphismes sont mignons et colorés, les sons enchanteurs et la maniabilité au poil. La nouvelle drogue dure des consoles portatives !
Insomnia (Jul 22, 2006)
The novelty of the concept and the sublime joy of the controls immediately grab you, but the effect wears out eventually. This has been wisely recognised, and so the adventure mode ends just before you begin getting tired of the whole thing. Short and sweet, that's what Kururin is. We could use a lot more games like that.
The in-game graphics are very bright and colourful, the game does not push the GBA to its limits nor look impressive in any way but it is amazingly addictive and you simply cannot put it down, nothing comes close to the feeling you get on completion of a level. The learning curve is very low and the levels are very varied in their design and the graphics for each of the worlds are very different so you will never come across the same level twice, which in some way is also a god send as you really could not deal with some of the levels twice once they are completed! Overall kurukuru kururin is a great game and I recommend it to anyone who has a Gameboy Advance.
Retro Spirit Games (Jun 05, 2013)
Overall, Kuru Kuru Kururin is bloody great fun. It is visually appealing – like watching a fireworks display at a carnival – and has a great sense of fun and madness in equal measures. It is also more addictive than crack, and will drive you just as crazy at times. You will be hooked from the offset, but be prepared for some tense times as youryour palms get sweaty and you try to resist the urge to blink in case you hit the sides. You will laugh, you will swear, but you will certainly be having lots of fun – and at the end of the day, isn't that why we waste the precious hours we have on this planet staring at these colourful lights on a small screen? (note – this is a hypothetical question. You do not have to answer).
NintendoWorldReport (Aug 08, 2001)
Yes, this review is about 5 months old. I was actually hoping to get my hands on an English version so I could understand all the different modes and everything else involved with the game. I still have absolutely no idea why Nintendo hasn’t released this game here in the US. It’s kind of like the Sin and Punishment syndrome…there’s no reason for this game not to be released here. If you are at all interested in this game, I implore you to seek out an English import. Europe and Australia have had this game for a while, so a little digging can get you a serious gem.
90 (UK) (Jul 07, 2001)
There isn't another puzzle game available on the GBA at the moment that can rival KuruKuru Kururin for its sheer addictiveness and fun-value. It's a fantastic example of quick fix gaming at its finest, and you'll undoubtably keep coming back to it as much as we do. As one of the distinguished launch titles for the GBA, it shouldn't be ignored by anyone and particularly not first time buyers. This is an essential purchase.
Planet GameCube (Aug 08, 2001)
Ever since Spaceworld 2000, I had looked forward to one game in particular for the Game Boy Advance. I had pre-ordered an import system the second pre-orders were available, and this game was actually first on my list before Mario Advance and F-Zero. Yes, Kuru Kuru Kururin was the game I couldn’t wait to get my hands on again. Sadly, you still need to import one of the best games to ever grace the GBA.
Fans anspruchsvoller Geschicklichkeitsspiele kommen an Kurukuru Kururin einfach nicht vorbei - mit Sicherheit kein Meilenstein der Softwaregeschichte, aber immerhin ein sehr, sehr unterhaltsames und fesselndes Spiel für zwischendurch.
Un défi comme seuls les Japonais savent les concevoir. Attention à l'overdose, tant il est efficace...
Gaming Target (May 14, 2001)
This game is addicting while at the same time having an excellent ability to make you frustrated. The thing it lacks the most is diversity, though this can't really be held against it, as it's not claiming to be anything else then a 'simple' action/puzzle game. It's highly original and shines with simple yet brilliant design. Oh, and if you also have a friend with a GBA you will find that this game is quite a blast in multiplayer as well. Kuru Kuru Kururin comes highly recommended to all of you who want something simplistic, yet surprisingly fun, to spend your summer with.
80 (Jan 30, 2011)
Fazit: "Kuru Kuru Kururin" hat mich wirklich positiv überrascht und brachte einen frischen Wind in meine Spielsammlung. Leider ist es der einzige Teil der Reihe, der bei uns erschienen ist. Da der direkte Nachfolger "Kururin Paradise" um einiges besser ist, vergebe ich acht von zehn Punkten.
In short, Kuru Kuru Kururin is one of the best early games available for the Game Boy Advance and comes highly recommended.
Att spela Kuru Kuru Kururin är som att lägga vantarna på ett nytt Bust-A-Move i det avseendet att upplevelsen kan sammanfattas som enkel och beroendeframkallande i ordens allra mest positiva bemärkelser. Det är sannerligen inte många pusseltitlar som kommer upp i denna nivå, och spelet överträffas egentligen bara av odödliga Tetris.
Gamekult (Apr 09, 2001)
L'architecture extrêmement bien pensée des niveaux force le respect. L'ergonomie basique et la simplicité ô combien intelligente de Kuru Kuru Kururin vont à coup sûr captiver tous les joueurs friands de jeux dont la simplicité n'a d'égal que le plaisir de jeu procuré. Kuru Kuru Kururin fera partie des premiers jeux Game Boy Advance disponibles en France à la sortie de la console, et mérite largement une place prioritaire dans votre ludothèque GBA.
Power Unlimited (Jul, 2001)
Is KKK daarmee een echte topper op de GBA? Nee, slechts de sound is met veel leuke stemsamples echt beterd dan op de GBC. Grafisch kan het kleurige spel overtuigen, zonder echt spectaculair te worden. Dat is ook wel logisch, want een spel met een stokje en een weg behoeft weinig opsmuk. KKK is een lekker spel geworden met een lange houdbaarheid, niks meer niks minder.
GameSpot (Apr 23, 2001)
Kuru Kuru Kururin may technically fall into the same category as stinkers like Irritating Stick for the PlayStation, but the game works really well on Nintendo's new handheld, delivering a quick-moving puzzle game that is excellent at filling up small periods of free time with its short, level-based nature. As one of the few Japanese GBA games that hasn't yet been announced for US release as of this writing, Kuru Kuru Kururin makes a pretty good choice for players looking to import games they wouldn't otherwise see.
Edge (Apr 23, 2001)
The resulting rich blend will not be to everyone's taste, then, but those to whom it appeals will find that Kuru Kuru Kururin offers a distinctly engaging diversion from the likes of F-Zero and Castlevania.
70 (Jun 21, 2001)
S'il ne constitue pas réellement un incontournable de la GBA, Kuru Kuru Kururin offre une excellente alternative aux nombreux Tétris-like qui ne manqueront pas de sortir sur la console. Génial, novateur et hautement addictif, le soft bénéficie également d'un mode multijoueur qui compense un peu le fait que le jeu possède une fin.
Video Chums (Feb 12, 2016)
Kuru Kuru Kururin is a fun little Game Boy Advance title that I'm very happy to be able to finally play. Although it has its shortcomings, anyone looking for a cute and challenging game with an imaginative premise should definitely give it a try.