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DescriptionWhile at a festival with Princess Zelda, Link encounters a mysterious mage, called Vaati, who turns the princess to stone. Helpless to stop them, Link is asked by the king to meet with a race of tiny people known as the Minish, who may be able to help with their predicament. On his travels, Link teams up with a talking cap called Ezlo, who is able to shrink Link to the size of a Minish so that he can meet with them. With his newfound abilities, Link must save the kingdom from Vaati's menace.
The Legend of Zelda: The Minish Cap is a top-down action adventure game that tells the origins of the evil Vaati from Four Swords. Players take on the role of Link as they conquer various dungeons to retrieve essential tools to fight enemies and progress through various obstacles. Items such as the Mole Mitts allow Link to dig through dirt, while the Gust Jar can be used to suck in enemies, items, and propel Link. Link can also shrink down to the size of a Minish with the aid of Ezlo, the talking cap.
The Minish Cap uses the gameplay mechanic of shrinking to make familiar territory new and different. Puddles become huge rivers, baby chicks are huge monsters, and regular enemies become deadly bosses at Minish size. Link can also trade items called "Kinstones" with people in the game - when two pieces of the same Kinstone are joined together, new areas open up, treasure chests appear, and sometimes, even useful rewards are given to Link.
- "塞尔达传说：迷你帽" -- Chinese spelling (simplified)
- "ゼルダの伝説 ふしぎのぼうし" -- Japanese spelling
- "The Legend of Zelda: Fushigi no Boushi" -- Japanese title
Part of the Following Groups
|The Minish Cap: One of my favorite titles that still stands as a great game||Andrew Marion (5)|
|One of the Best Games for the GBA||3ND3R (10)|
|A small handheld, a small hero, a small gem!||Rensch (216)|
|GameSpy||Jan 10, 2005||100|
|Kombo.com||Nov 14, 2004||9.8 out of 10||98|
|Lawrence||Jan 14, 2005||95 out of 100||95|
|PAL Gaming Network (PALGN)||Jul 29, 2005||9 out of 10||90|
|RPG Kingdom||Mar 10, 2005||18 out of 20||90|
|Cubed3||Nov 17, 2004||9 out of 10||90|
|Diehard GameFan||Dec 15, 2004||8.3 out of 10||83|
|GamePro (US)||Jan 10, 2005||4 out of 5||80|
|Game Critics||Dec 29, 2004||7 out of 10||70|
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1001 Video GamesThe Game Boy Advance version of The Legend of Zelda: The Minish Cap appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Glitches in the PAL versionThe European and Australian versions of The Minish Cap are possibly the most buggy Zelda games to date due to two serious glitches. One of them is the missing bomb bag upgrade in Stockwell's shop. This upgrade cannot be purchased, because it does not appear on the shelf after purchasing the Boomerang. This leaves you unable to obtain 99 bombs, leaving you only with 50 (including both other upgrades). Workaround for this glitch does not exist.
Other serious glitch involves the beginning of Goron Sidequest. After visiting Castor Wilds for the first time, it's possible to perform a Kinstone Fusion with an NPC named Eenie on Eastern Hills. However, there is a glitch - if you try to perform a fusion, cancel it (e. g. because you don't have required Kinstone piece), leave the screen and come back, performing this fusion will be impossible. Unlike the bomb bag upgrade glitch, this one can be avoided.
The game also contain few more minor glitches, like missing tornado on Lon Lon Ranch or misleading Ice Wizzrobe figurine description. Unfortunately, all of these glitches are still present in the 3DS version, released for the members of the Ambassador Program.
Minish CapThe Minish Cap has a name, which is Ezlo.
- GamePro (Germany)
- February 2004 - Best Handheld Game in 2004 (Readers' Vote)
- 2005 – #9 Game of the Year
- 2005 – GBA Game of the Year
- 2005 – GBA Game of the Year (Readers' Vote)
- 2005 – GBA Adventure Game of the Year
Related Web Sites
- The Legend of Zelda: The Minish Cap (The official Nintendo website for the game.)
TReMMoR (256) added The Legend of Zelda: The Minish Cap (Game Boy Advance) on Dec 21, 2004
Credits (60 people)
54 developers, 6 thanks
Hidemaro Fujibayashi, Suchol Lee, Joko Kazuki, Mitsuki Tsukada, Minoru Nakai, Takashi Hamamura, Shigeki MorihiraProgramming:
Toshihiko Honda, Nobuhito Shimizu (as shimitan), Yoshiyuki Fujikawa, Nobuaki Minomiya (as N.Minomiya), Yohei Doi, Koji Yoshida (as K.Yoshida)Object Design:
Takenori Kimoto (as Kimokimo), Eri Nakamura (as Erichop), Kumiko Fujiwara, Keisuke Motozono ('Twiggy')Scroll Design: