|The Minish Cap: One of my favorite titles that still stands as a great game||Andrew Marion (5)|
|One of the Best Games for the GBA||3ND3R (10)|
|A small handheld, a small hero, a small gem!||Rensch (216)|
Our Users Say
|Gameplay||How well the game mechanics work and the game plays.||4.2|
|Graphics||The visual quality of the game||4.3|
|Personal Slant||A personal rating of the game, regardless of other attributes||4.0|
|Sound / Music||The quality of the sound effects and/or music composition||4.1|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||3.9|
|Overall User Score (55 votes)||4.0|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
UGO (UnderGroundOnline) (2005)
The Legend of Zelda: The Minish Cap is a great start for a new gaming year. Fans of adventure games, Legend of Zelda games, or fun games period may want to check this title out. For a game about shrinking, it grows on you quickly.
Modojo (Jan 31, 2005)
Minish Cap isn't reinventing the wheel, but its world/puzzle design has remained as sharp and imaginative as ever.
1UP (Jan 07, 2005)
Even as the DS and PSP muscle their way into the handheld arena, Minish Cap satisfyingly proves that the GBA is still perfectly capable of delivering a AAA title more entertaining than anything its more powerful peers have yet delivered. The arrival of N64- and PS2-level portable hardware means that the last bastion of classic 2D gameplay will gradually be making the transition to 3D, which will be the cause of tremendous angst for many. But if sprite-based portable games really are on their way out, you couldn't ask for a finer last stand than Minish Cap.
Snackbar-Games.com (Jan 17, 2005)
I love the 2D Zelda formula, so maybe I'm a bit biased towards this game, but I just couldn't stop playing. I don't see a lot of replay value in the near future, but the completionists in the audience might, and I do tend to pick my old Zelda games up at a later date to brush up on them. If you are a Zelda nut, you probably already have this game. If you aren't, be warned that it's a little easy and a little short, but there's a great game in here. If you want a nice adventure game that will totally suck you in, pick this up.
NintendoWorldReport (Jan 17, 2005)
As usual, the handheld Zelda titles continue their amalgamation of most of the ideas and concepts from the previous games in the Zelda series. And once again, that amalgamation results in a title that is more than the sum of its inspirations. I hope the developers at Flagship are proud of their work, for Minish Cap is truly a treasure.
Gaming Age (Mar 02, 2005)
The Minish Cap is simply a joy to play. There are so many secrets packed into the normal adventure to begin with and when the Kinstone Pieces are fused there?s even more exploring to do. The dungeons are all unique and refreshing without being overly difficult. The game has a major focus on storytelling this time around, with a huge bump in the number of NPC (non-playable characters) to speak with. This game definitely has everything it takes to be a triple ?A? game. The Minish Cap is definitely candidate for best portable game of 2005. Don?t pass this one up.
Yahoo! Games (Jan 11, 2005)
Amazingly, Minish Cap blends the best of old-school Zelda with the best of the newer releases. The perspective is decidedly Zelda 3: A Link to the Past -- that is to say, top-down, but showing plenty of depth to your view. However, much of the presentation alludes to Wind Waker and Ocarina of Time. The characters resemble the "Celda" model from Link's GameCube adventure, while much of the music and NPCs return from his N64 exploits. As a whole, the graphics and sound are of the highest quality, and are especially sharp on the DS. The Legend of Zelda: The Minish Cap is arguably the best GBA game ever released. It's addictive, ingenious, and makes no mistakes. Link's struggle to save Zelda hasn't lost its appeal, and the addition of his wise-cracking hat Ezlo adds some much-needed comic relief. This is 2005's first must-buy handheld game, and won't be resigning its top spot any time soon.
G4 TV: X-Play (Apr 10, 2006)
Graphically, this is without a doubt the best production on the Game Boy Advance. Adopting the then-controversial style of The Wind Waker, every part of The Minish Cap is loaded with charming detail, especially in the tiny Minish realms hidden throughout Hyrule. The music is also well above the Game Boy Advance average, in both composition and sound quality. While some scoff at the notion of Capcom developing Zelda games, it's proven to be a fine custodian of this classic franchise, honoring the old and constantly adding new and interesting twists to the formula. The Minish Cap does virtually nothing wrong. It’s an excellent and faithful Zelda game, and one of the best Game Boy Advance games to date.
GameSpy (Jan 10, 2005)
The Minish Cap ranks among the top titles in the Zelda series, and it's by far one of the top games available for GBA. Everyone should play through this one. And what better way to make good use of your new DS system (with its lacking library) than by popping this game in? It looks absolutely stunning on the DS's screen. I know that in the next few months people will be talking even more about the upcoming GameCube Zelda game, but personally, I can't wait to see where else Nintendo, Capcom, and Flagship take the franchise.
Tap-Repeatedly/Four Fat Chicks (Jun, 2006)
The Legend of Zelda: The Minish Cap is pretty amazing. I have an Xbox 360 and I just got a shiny new PC. I'm on the cutting edge of technology. But when I think of all the games I've played over the past six months, The Minish Cap—a Gameboy Advance game—rises right to the top of my list. It's just that good.
64 Power / big.N / N Games (Dec, 2004)
Sound und Grafik sind, wie könnte es anders sein, allererste Güteklasse Besonders die Endgegner und 3D Effekte entlocken dem geneigten Spieler immer wieder mal ein anerkennendes Nicken Doch Zelda-Spiele wurden seit jeher nicht durch ihre Grafik oder den Sound berühmt (okay, die Musik mal außen vor), sondern durch ihre Rätseldichte, die vielen Sammelgegenstände und die phantastische Story. Was rede ich hier noch groß herum und verschwende eure Zeit? Geht lieber und kauft euch das Spiel!
Kombo.com (Nov 14, 2004)
If adventure games are your thing, then this one will be going right up your flagpole, and I guarantee you’ll be saluting it.
GamersMark (Nov 20, 2004)
The Legend of Zelda: The Minish Cap is one incredible adventure. While it’s not the longest Zelda adventure around, it surely is amongst the most enjoyable, beckoning players to come back to it over and over again, simply because it’s so damn fun. This is as good as it gets, the total package, and in this long time Zelda fan’s honest opinion, the best 2d Zelda game ever created.
Gamers' Temple, The (2005)
If there is a knock against the game it is that the main quest is a on the short side. There are only four main dungeons and two extra dungeons, and the over world map is surprisingly small. Even though the map does double duty when you are large and small sized, it still feels cramped when compared to the expansive worlds of prior Zelda games. Gameplay can be extended by searching for all of the Kinstones and trying to find all the hidden items and rooms, but the game is such a joy to play that you wish it would last longer than it does.
Lawrence (Jan 14, 2005)
The Zelda formula never gets old. Having such strong and original roots, I am not sure if it ever will. If you've never played a Zelda game before, you owe it to yourself to start here for a pleasant introduction. If you're a fan, there is absolutely no reason you shouldn't be playing right now.
RPGFan (Feb 03, 2005)
Two dimensional adventuring in the land of Hyrule has truly never been better. TMC takes all of the elements that I know and love about my Zelda games, improves on and adds more to them, then moves them to a portable medium and provides a true must-buy title for the GBA. Sporting enough action to keep any adventure fan busy, with enough nostalgic appeal for the hardcore fan and enough creative whimsy to keep us yearning for more, TMC will appeal to just about any audience. An absolute treasure amongst a steadily growing, stellar GBA library, TMC will please you like no other; enjoy.
Game Informer Magazine (Feb, 2005)
There’s always been a certain magic to Zelda games. The classic formula should have gotten old by now, but it hasn’t. Perhaps it’s because we all identify on some level with this shy, unlikely hero. Maybe the games remind us of our own childhood. Or perhaps these titles are consistently of such high quality that we can’t help but love them. Regardless, The Minish Cap succeeds in all these ways – simultaneously embracing its links to the past while offering numerous innovations that keep gameplay fresh, exciting, and a true joy to play.
Retro Gamer (Mar 02, 2006)
Capcom has created a great set of new items to delight and confound, the settings are truly wonderful and the ability to shrink yourself in order to complete certain sections of the game is a stroke of genius. If only the main adventure lasted a little longer...
Retro Gamer (Jan, 2005)
Numerous comparisons have already been made to Zelda: A Link to the Past on the SNES, and as this is arguably the best Zelda of all (apart from Ocarina of Time of course), it’s only fitting, as The Minish Cap is simply excellent in every way. Visually the game adopts the style of the recent Wind Waker, with Link and his world possessing a very cartoony feel. The gameplay borders on genius from start to finish and is packed with tons of clever puzzles and intriguing items for you to use. It’s hard to nail down exactly what makes the game so appealing though. Whether it’s the superbly designed quests and dungeons, impressive boss fights, awesome story or just the charm that all Zelda games inherently exude, you can’t help but love it. In a word – essential.
Mygamer.com (Jan 27, 2005)
Zelda fans are going to eat The Minish Cap up. The addicting game play element like fusing kinstones and using each item in new ways will keep the game glued into GBAs. The graphics, especially when zoomed in, are breath taking and the new remixed classic Zelda tunes fit the game perfectly. Unfortunately, the quest seems to end a little short. Since the player will be enjoying the quest so much, gamers will not want it to end. This might be the reason why it seems short. Either way, the Minish Cap needs to belong to every GBA owner as it will recreate an unforgettable gaming experience just like all the Zeldas before it.
Da Gameboyz (2005)
As I have mentioned before, Nintendo is an artist when it comes to publishing their marquee franchises. The Legend of Zelda: The Minish Cap is further testament of how they ensure these types of games continue to please those who matter, the gamers. With great graphics, good sound and a relatively long quest, players will definitely feel as though they have been rewarded once again for purchasing a Nintendo published game.
Game Vortex (2005)
This Zelda game is my personal favorite for the Game Boy line. It’s a fun game all around, not too hard to be annoying, and is real nice on the eyes and ears to boot. Fans of the Zelda series don’t need me to tell them to go out and get this. But if you’re straddling the fence or even within sight of it, then you should get this game. It will be worth the $30 price tag for GBA games twice over.
Wham! gaming (2005)
The Legend of Zelda: The Minish Cap is a great way to start your year on the Gameboy Advance. If you’re not strapped for cash after the holiday season considered trying this handheld marvel out – you won’t be disappointed.
Planet Gameboy.de (Nov 19, 2004)
Endlich mal wieder ein Spiel, bei dem PlanetGameboy.de eindeutig nur Kaufen empfehlen kann. Mit seinem Witz, seinem Charme, seiner Atmosphäre und dem einmaligen Gameplay reiht sich Minish Cap reibungslos in die Riege erfolgreicher Zelda-Titel ein - und hat so viel drauf, dass es für vier bis fünf uninspirierte Lizenzgames gereicht hätte, sie über die Achtzigerwertung zu bringen. Bei soviel geballtem Ideenreichtum verzeiht man gerne die vergleichsweise geringere Durchspielzeit. The Minish Cap ist auf alle Fälle sein Geld wert und für zukünftige Zelda-Ableger auf Handhelds beispielgebend.
Mania (Feb 03, 2005)
Fans of the series and of great action-RPGs in general should quickly don THE MINISH CAP. While it's not the longest or most challenging ZELDA ever, it's more than worth a purchase.
The ease of control, likeable characters, and attainable goals, intriguing storyline and good balance in the gameplay all demonstrate this. It's not without its drawbacks though and anyone who enjoyed the multiplayer aspects of Four Swords will no doubt be disappointed by the lone nature of this latest outing although considering how well crafted the single player adventure is here this is not as bad as it might be. It's also a little shorter than you'd expect and the occasional repetitive nature of some of the sections will infuriate some fans of the series. That said; it looks like Nintendo have done it again and even though Link has now appeared in a fair few games The Minish Cap is likely to guarantee you'll be seeing more of him in the not too distant future. Highly recommended for newcomers and old timers alike.
GameSpot (Jan 11, 2005)
If you've been clamoring for a brand-new Zelda adventure that fits in your pocket, you can stop making a fuss now. Link's newest portable appearance, The Minish Cap, is here, and it executes the classic overhead Zelda formula with great precision and delightful whimsy. The basic gameplay is fundamentally identical to that of past games in the series, but the Zelda model is so entertaining, you can hardly call that a negative. The game is a little on the short side if you just plow through the main dungeon progression, but there's a vast array of optional side quests to undertake, and Nintendo and Capcom have also done a great job of coming up with new items and abilities for Link that fit right in with the standard Zelda structure.
Games TM (Nov 04, 2004)
In creating the Minish Cap, Capcom has managed to bring back feelings we haven't experienced since the first time we went adventuring with Link; considering those are the feelings that made us live Zelda in the first place, that can only be a good thing.
RPG Kingdom (Mar 10, 2005)
En conclusion, Zelda The Minish Cap est sans doute l’un des meilleurs épisodes de la série. Le jeu a tout pour plaire : aventure sympa, quêtes à gogo, personnages et graphismes au goût du jour, et puis la fameuse possibilité de parcourir le monde à une autre échelle. En gros, The Minish Cap est un incontournable sur Game Boy Advance. Son seul défaut apparent est sa durée de vie, très courte.
JeuxActu (Nov 24, 2004)
Si The Minish Cap n’est donc pas le meilleur épisode de la série, à cause d’une aventure principale un peu trop courte, il s’agit néanmoins d’un excellent cru. Les plus téméraires d’entre vous pourront toujours tenter de finir le jeu avec 100% des bonus, mais on aurait volontiers échangé quelques dizaines de statuettes contre un ou deux donjons supplémentaires.
Nintendo Life (Sep 03, 2010)
It may not be the longest game in the series — Zelda veterans could easily beat it in a weekend — but Nintendo and Flagship have packed so much content into this tiny cartridge that it's hard to believe it's not a full-fledged console release. With several mini-games and a plethora of sidequests, you'll almost definitely be playing long after the credits have rolled. And what it lacks in a compelling narrative, it makes up for with a charming presentation and some of the best gameplay the series has to offer. It's an essential entry to the franchise, and further proof that in the world of Zelda, the difference between the console iterations and the handheld ones is not the quality — it's merely the size of the screen.
All Game Guide (2005)
The Minish Cap might not break any new ground, but remains a wonderful addition to the saga that is Zelda and is sure to appeal to gamers of all ages.
Though the main quest is short and moderately easy compared to other titles in the series, hundreds of collectable items and side-quests await the die-hard players who strive to exhaust the game completely. Like most Zelda games though, once you complete it, the last thing you'll want to do for a while is go through it all again. In a few years though, when many details of the game slip your mind, The Minish Cap will certainly be worth revisiting again, along with every other game in the huge library of Zelda titles. Nintendo has once again shown us why The Legend of Zelda is one of the greatest gaming legends of all time.
Nintendo Spin (Feb 13, 2005)
If you’re a Zelda fan check this game out. If your not a Zelda fan, check this game out. Nintendo and Capcom have created another great Zelda game, this time in portable form. This game was a return to the series roots and brings back many memories, especially of my favorite Zelda game, A Link to The Past. Nintendo fans are in a great position. The games also a great warm up for the new 3-d Zelda adventure coming to GameCube later this year.
NZGamer (Apr 01, 2005)
When it comes down to it, any Zelda fan, any adventure game fan, hell anyone with a GBA should own this game. If you don't have it already go out now and buy this game, if you don't I will set the Rumour Monkey loose on you, and I haven't fed him since February the 15th. The Legend of Zelda: The Minish Cap is a traditional Zelda game at heart, but with so many new elements in the mix there's no chance you will think you're playing another series re-hash. Thanks to the DS this could easily be the last 2D Zelda title ever released, so as such it is your responsibility to purchase this wonderful game and fill some fat Japanese businessman's pockets with your dirty, probably stolen, money
Gameplanet (Apr 27, 2005)
When it comes down to it, this game should be purchased by everyone who owns a Game Boy Advance or a Nintendo DS. You may play through it the first time a little quickly, but try and 100% the game, and it's tougher than you would think. The games has great graphics, amazing sound, and it's Zelda. What else could you ask for?
Gamer 2.0 (Jan 14, 2005)
Handheld gaming, especially on the Game Boy Advance, has really been at a low in terms of quality during the last year. Thankfully, The Legend of Zelda: The Minish Cap brings new life to handheld gaming. Although the game is a bit short with six main dungeons and should take only about 30 hours to beat the first time, the gameplay additions and unique style definitely makes up for it. The game really isn't that hard either, but that won't stop anybody from playing as you can hit the Select button at any time to get some advice from your trusty cap, Ezlo. If you're longing for a new 2D Zelda adventure, or maybe even just a new Zelda adventure, then you probably shouldn't even think about passing this one up. With the way things are going with technology now (especially with a new focus on the Nintendo DS), this may as well be the last 2D Zelda game'and if that happens, the good thing will be that this era ended on a very high note.
Gaming Target (Jan 26, 2005)
The Legend of Zelda: The Minish Cap is a great start for a new gaming year. Fans of adventure games, Legend of Zelda games, or fun games period may want to check this title out. For a game about shrinking, it grows on you quickly.
Just RPG (2005)
If I sound like a raving fanboy, there is probably more than an iota of truth to that. I am a long-time fan of the Zelda series and The Minish Cap was a must-have for me. But after I played through the game, I was simply awestruck. The game far surpassed my expectations. Even if you’re not a huge Zelda fan, TMC is easy to pick up and has a way of enthralling you right from the get-go. Simply put, Zelda: The Minish Cap is a GBA treasure that’s worth a closer look.
Cubed3 (Nov 17, 2004)
An over-the-top score? I think not – we are talking about the best GBA game on the market so far. We are looking at what can easily be classed as ranking Top 3 out of the whole Zelda series. This is how a game should be made, and if Flagship can produce this amount of quality on such a regular basis, then Nintendo would be foolish not to sign them up for a new DS RPG! Do not even think of hesitating here, you owe it to yourself to buy this…
Bordersdown (Dec, 2004)
Whether Minish Cap will be hailed a classic a decade from now, similarly to A Link to the Past, remains to be seen, but there’s no denying it is a more than worthy successor to the greatest 2D Zelda title, and is a stunning and wondrous game.
PAL Gaming Network (PALGN) (Jul 29, 2005)
To conclude, The Legend of Zelda: The Minish Cap is an excellent portable title that rekindles the reason to play the GBA. A mix of an excellent, tuned presentation, and astonishingly deep yet accessible and highly engaging gameplay shows a side of gaming that has seemingly been shrouded under big budget, loud presentation titles that are prevalent these days. As a Zelda title, it may not live up to the grand nature of other games in the series but given its quirky and unique nature, it finds a place to stand on its own. Any Zelda fans or older GBA/DS owners should not miss this title. It's a shame that after this game, we may no longer see many of these kinds of titles being made.
GameZone (Dec 08, 2005)
Another Zelda game. Ah ... those words are music to my ears. Such a soft and soothing tune that fills me with emotion and excitement from start to finish. The Minish Cap does exactly the same as the last sentence, it starts off as soft and soothing only to drag you through the ringer of emotion and excitement. If you own a GBA then this is a must-have game for your collection. Don’t let it sit on the shelf collecting dust. But I don’t think many of you will let that happen because the game sucks you in and won’t let go.
Gamers new to the series (having apparently just crawled out from under the rocks they've been living under for nearly 20 years) will definitely find Minish Cap to be a fun, accessible introduction to one of Nintendo's most beloved franchises. Long-time Zelda groupies will find everything they've come to love about the series, and then some. For those who weren't paying attention, that means that no matter who you are, you have no excuse to not get this game. It's great, you'll like it, 'nuff said.
Eurogamer.net (UK) (Nov 18, 2004)
Du-du-da-DA! It all comes down to that. Every time you encounter that symbolic fanfare, you've just found something worth cheering. You hear it a lot. And the journey to each salute is deliberately meandering and reliant on your constant adjustment to circumstances. That's the magic of the Zelda series; each game carries you along on a wave of minor victories and the creeping desire to make sure you've pulled back every curtain. The Minish Cap is no different. It strikes exactly the right balance between all the essential elements of a Zelda adventure, introducing a few suitably diverse new fundamentals in the process and bedding them in successfully, and it looks, sounds and handles exactly as you'd presume from what is slightly surprisingly the Game Boy Advance's first "proper" single player Zelda game.
IGN (Jan 10, 2005)
The Legend of Zelda series is no stranger to Nintendo's portable world, as gamers on the go have been enjoying Link's adventures even before the first Game Boy game, Link's Awakening, as far back as a basic handheld Game & Watch title released back in the mid-80s. The latest in the series, Flagship-developed The Legend of Zelda: The Minish Cap, is the first original game in the series for the GBA platformer, and does a wonderful job continuing the legacy of the Legend of Zelda series in a brand new adventure. Though the game may introduce elements that may feel new to the series, but in reality The Minish Cap is essentially much of the gameplay of The Four Swords remixed into a single player experience. But even so, it's a Zelda adventure done right, and fits like a glove within the long line of successful titles in the series across all of Nintendo's gaming platforms.
Project COE (2005)
If you were hoping for a completely new take on this franchise, the Minish Cap probably isn’t the title to deliver. But for any Zelda fan out there who wants to adorn those green tights and wield Link’s sword, you won’t be disappointed. Capcom with Flagship’s help has delivered yet another fantastic title. The most upsetting part of this game is that it is the last one that Capcom will have control over. They have done a fantastic job with the handheld side of the franchise. But rest assured that Nintendo will continue to develop great Zelda titles that will keep gamers of all ages mesmerized by the heroism of one little hero. On the horizon there are certainly a number of titles to look forward to such as the Gamecube Zelda title scheduled for the holiday season of 2005 and the Four Swords adaptation for the Nintendo DS. Yep, there is a good deal of life left in this franchise. Keep it tuned here for the latest Zelda coverage. William, signing out.
Jeuxvideo.com (Nov 12, 2004)
On n'en doutait guère, mais malgré l'aura de mystère qui planait autour de lui, The Legend of Zelda : The Minish Cap frappe très fort. Premier épisode réellement inédit sur GBA, celui-ci rend hommage à la série en multipliant les clins d'oeil aux précédents volets. Regorgeant également de nouvelles idées en tout genre, ce titre est le plus beau cadeau que vous puissiez (vous) faire si vous possédez une GBA !
Ich muß zugeben, daß ich anfangs eher skeptisch war. Ein neues Zelda und dann im Wind Waker 2D Look? Doch meine negative Grundeinstelllung wurde Lügen gestraft und ich verbrachte die nächsten Stunden vergnügt mit meinem GBA SP. Zwar kann das ziellose Herumirren zwischen den Dungeons teilweise etwas frustierend sein, dafür entschädigt aber die zeldatypische Atmosphäre und die geniale Aufmachung etwas. Wer mal wieder Nachschub für seinen GBA (SP) sucht, darf hier gerne zugreifen!
Diehard GameFan (Dec 15, 2004)
This is the first Game Of The Year contender for 2005. This will be 2005’s first must-have. Nintendo wants to start the year with a stormer, and that’s what they’ve got right here. I strongly advise you all to forget waiting the extra month, and buy the import copy RIGHT NOW. Believe me, you’ll be glad you did.
The Video Game Critic (Jul 26, 2005)
After so many Zelda episodes, you might expect the formula to be wearing thin, but Minnish Cap introduces some truly innovative new wrinkles, such as rotating a barrel from the inside. Unfortunately, everything doesn't come together perfectly, and it's possible to become terribly stuck. The new feature of "fusing coin pieces" requires you to slash every bush and talk to every person, and it gets old. Even so, the game has a wonderful sense of charm and discovery, making for a pleasant but imperfect Zelda adventure.
Legendra (Apr 19, 2005)
Alors en gros, ce jeu vaut la peine mais, faites attention, ne vous attendez pas à jouer beaucoup, et avoir beaucoup de défis, mais c'est un must pour tout les fans de Zelda.
GamerDad (Nov 07, 2005)
It actually resembles the graphics in Four Swords on the Game Boy Advance. There are nice little touches like Link's hair and cap flopping around when he walks, or shadows of clouds drifting slowly by as you explore Hyrule. When you're small, the close-up graphics look even better. Giant leaves, big shoes on a cobbler's desk, or bookmarks and stamps used as rugs and wall decorations add personality to the hidden Minish world. Plenty of classic Zelda sound effects and music accompany you on your adventure. Play control is also easy, just assign whatever weapons and items you want to the A or B buttons. You can also do a quick roll move with the R button. If there is any problem with Minish Cap, it's that the game is too easy and short, especially for Zelda veterans. Hyrule's overworld is a bit more compact this time around, and dungeon puzzles are a little more straightforward. But if you don't mind going on a "smaller" quest, Minish Cap is still a fun portable adventure.
Jive Magazine (Feb 26, 2005)
Not to give away too much, but there are some quite a few fan winks in the game that really try to stick the series in to main Zelda universe. But of course, who plays Zelda games for the story? So, the final question is, where would one place this game in the Zelda line? Is it better than A Link To The Past? Well…it damn well was going to be. If the game were just one or two dungeons longer and upped the difficulty a bit earlier, I would certainly proclaim it from the highest mountaintop as the best 2D Zelda ever. But unfortunately the game just sort of…ends. Just as things were getting good, you’re given a weak final boss fight and an ending. It just doesn’t seem right, especially as the difficulty was finally picking up.
Pocket Gamer UK (Oct 22, 2005)
But to focus on this, or any other element, is to miss the exquisiteness of the overall Minish Cap experience. It's a rich and uniquely rewarding game-scape, bathed in fairytale overtones and dressed in a level of such charm that video games very rarely achieve. As possibly the last 2D outing for the Zelda series, the Minish Cap can stand proud, displaying the characteristic "it's-what-you-do-with-it-that-counts" grin of something that clearly knows that it punches above its weight.
While those looking for the next epic Zelda title may be a bit disappointed by the game's short length, The Minish Cap does everything that a Zelda game should do. It takes the better elements of previous adventures, adds a generous helping of clever new gameplay, and tops it all off with an entertaining story that holds everything together. Flagship's gamble has paid off; The Minish Cap is a worthy successor to A Link to the Past and unique enough to be called the next great Zelda game.
NintendoWorldReport (Dec 05, 2004)
In many ways, playing The Minish Cap is like trying out a broken roller-coaster ride - one that is highly enjoyable while it lasts, but is over too quickly and gets stuck often, so the excitement quickly gets replaced by frustration. However, when it does move, it gives you a thrilling, almost magical, experience that makes you want to remain seated all the way through to the end.
Gamestyle (Aug 08, 2006)
Indeed, aside from an overfamiliarity that threatens to sterilise the series, our only real criticism is the lack of difficulty for much of the game. It is certainly long enough, with so much to see and do, but it doesn't require near as much skill as we'd have liked - only perseverance. If you're tired of the same old Zelda formula by now, Minish Cap will probably fail to win you over; but it remains a superb, vibrant and beautifully-designed adventure from start to finish, and is a much-welcomed addition to the series.
Game Freaks 365 (2005)
Overall, Minish Cap is my favorite 2D Zelda game, which includes Link to the Past. Of course, I never did like Link to the Past, and I grew to like this game. With an excellent start and ending, the only problems I found with this game were that the middle was boring and that it was too short. I suggest that any Zelda fan should try this out. Anyone who is looking for a fun GBA game, I suggest you get this after its first price drop. While Zelda fans might get angry at me for this review, I am telling the truth. And if telling the truth gets me hate mail, well, then so be it.
Overall The Minish Cap is a strong Zelda title. Classic Zelda elements with new and innovative ones, a good plot and characters, humor, all add up to a great experience. Length of the game makes for a smooth, believable story, and gives replay value. This, the first new Zelda title on GBA is a must-play for fans (old and new) of the ongoing Zelda epic.
videogamer.com (Dec 23, 2004)
The Minish Cap is a great new addition to the already excellent Zelda brand. It could be seen as a bit on the short side, with its easy dungeons and small overworld, but the time spent playing will most certainly be fun. This comes highly recommended.
UOL Jogos (Jan 24, 2005)
Se não fosse comparado com o padrão de qualidade da série "Zelda", "Minish Cap" seria um jogo altamente recomendado. Mas como a maioria dos consumidores devem esperar algo específico de um produto com esse nome, o cartucho pode deixar algumas pessoas decepcionadas.
Video Game Talk (Apr 15, 2005)
While I did thoroughly enjoy The Minish Cap, I don't think it is nearly as strong as A Link to the Past, which is my favorite game from the Zelda series. The biggest issue I had with The Minish Cap was the challenging factor. The game felt a little too easy and too simple at times. Nonetheless, it was still a great experience and if you've enjoyed a good Zelda game, The Minish Cap should do you well. It comes highly recommended.
GamePro (US) (Jan 10, 2005)
The Legend of Zelda: The Minish Cap goes where no game has gone before--to the formative stages of the Zelda series. And Nintendo and Zelda creator, Shigeru Miyamoto, aren't just trying to pull a rabbit out of their hat&they're showing us where the hat (the hero's "Minish" cap) came from in the first place.
Thunderbolt Games (Nov 03, 2009)
The Legend of Zelda: The Minish Cap is a solid entry in the series, and it has lovely presentation and some of the best music and visuals on the Game Boy Advance. It falls down in a few areas - some as a result of design decisions and others with problems inherent in handheld gaming. As a spiritual successor carrying the flame for the 2D Zeldas of old, it doesn’t quite live up to their impeccable reputation, but it’s definitely worth trying for fans of the series and for the kind of prices it can be found nowadays, it would be foolish to miss out.
Game Critics (Dec 29, 2004)
For anyone simply wondering whether or not this game is good, I ought to affirm that yes, it is good. This is a good 2D Zelda game and Capcom have at least done the series justice with a suitably taut and colourful instalment. (Feel free to check the rating at the bottom of this review for a numerical interpretation of this qualitative concept.) But do we really need another good Zelda game? For me, The Minish Cap has marked a point at which I seem to have become blasé to the brilliance of the series, at least in terms of its largely unchanging design foundations. So save for an invigorating Majora's Mask-style departure, I can only hope that it is the technical expertise and sheer spectacle of future Zelda instalments that will help revitalize the experience for me, blinding me to the self-perpetuating game elements and recycled series tropes whose over-familiarity has, in The Minish Cap, dissipated and dulled their own undeniable excellence.
Gamezine (Jan 18, 2005)
Bon ok, cela fait pas mal de temps déjà que le jeu est sorti, mais comme on dit : « Vieux motard que j’aimais ». Enfin bref, passons au test. Déjà, Minish Cap est le premier Zelda original sorti sur GameBoy depuis Link’s Awakening. Bientôt 12 ans, ça ne nous rajeunit pas tout ça. Il est donc évident que cet épisode servira de point de référence pour le test de Minish Cap. Bien qu’il soit relativement différent de son aîné (nous allons le voir plus bas), Minish Cap a la lourde tâche de faire mieux, du moins dans le cœur des joueurs. Alors, pari gagné ?
Cheat Code Central (2005)
The Legend of Zelda: The Minish Cap is an excellent game with great production values. If it had been released a month earlier it would definitely be up for GBA game of the year 2004.