Payback Reviews (Game Boy Advance)
There are no reviews for the Game Boy Advance release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Game Freaks 365 (2004)
The very good handling of the cars and the impressive physics engine that make things fly around add to the fun. The only thing that is not quite perfect is combat on foot because there is no strafing. Other than that the controls are designed pretty well but you can remap every button if you want to. Payback is a game every GBA and DS owner should have because there is no alternative for a good GTA-like game on Nintendo handhelds. It is an impressive achievement.
64 Power / big.N / N Games (Mar, 2005)
Die 3D Grafik ist relativ flüssig, die Explosionen elefantös und die Fahrzeuge fliegen physikalisch korrekt durch die Luft. Schade nur, dass die Fußgänger aussehen wie Dreck-Knibbel auf dem Display.
DS-x2 (Oct 01, 2005)
While Payback is technically very impressive what it lacks is any real personality and this ends up making the missions, and the whole game, a bit of a chore rather than hugely entertaining, as I'm certain it was designed to be. The lack of any real storyline or purpose doesn't help and makes the whole thing feel a little disjointed without any real aim or direction. The bland missions are another problem and not one of them come close to the inventiveness or indeed humor you'll encounter in GTA. Even so Payback is a solid enough game that showcases just what the GBA is capable of, so if you have the opportunity take them both for a test drive at your local gaming store. As for a recommendation it's all really down to personal preference but there's no doubting that Apex Designs have produced one of the most technically spectacular titles on the GBA to date.
GameZone (Mar 23, 2005)
The first thing I thought of when I first started playing this game was the movie "Snatch" http://www.imdb.com/title/tt0208092/, a quirky English gangster flick that came from out of nowhere in 2000. Why would a GBA game remind me of an obscure sleeper of a movie? Good question. Well first, the game has the same sort of busted keyboard font that spills out information on the bottom of the screen that the movie had. Second, this is a sort of Grand Theft Auto/Getaway game but firmly rooted in the English crime scene, like the movie, and third, like Brad Pitt's character, I just didn't understand what the devil was going on at first.
Cubed3 (Nov 14, 2004)
What is sad is the way in which people will automatically dismiss this as the poor mans GTA, although this is true to an extent, its not quite as clear cut as people think. The biggest concern is the dodgy frame rate issues which often can't be overlooked. Give the game a try though as it does have a host of interesting features, and clearly a lot of effort has been put into making this worth your time.
Eurogamer.net (UK) (Oct 22, 2004)
While handheld gaming fans are busy wondering what Grand Theft Auto is going to be like on the GBA, this week we've been busying ourselves playing, er, Grand Theft Auto on the GBA. Except not. Rockstar hasn't given us code for its handheld car-jacking extravaganza just yet, but fortunately for fans of old school, top-down, mission-based driving antics, ZOO Digital has its own Grand Theft Also due out in mid-November. Say hello to Payback, one of the most brazen attempts to recreate the original DMA Design formula on any platform to date - and easily the most successful of the various handheld efforts we've seen.