Rayman 3 Reviews (Game Boy Advance)
|A fun platform game that will please newbies more than the fans.||Rensch (216)|
Our Users Say
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.9|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||4.1|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.9|
|Sound / Music||The quality of the sound effects and/or music composition||3.8|
|Story / Presentation||The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
|Overall User Score (8 votes)||3.9|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
If you've ever loved a platforming game, you owe it to yourself to play Rayman 3, simple as that. This one's certain to go down as one of the biggest classics to ever hit the system. It's an adventure in every sense of the word. Check it out.
Game Chronicles (Mar 27, 2003)
If you are a fan of the Rayman series or just looking for a great platform title for your GBA then look no further. Rayman 3 is about as good as it gets and is a worthy addition to your GBA game collection.
Game Vortex (2003)
Overall, Rayman 3 provides a great gaming experience, especially for fans of old school platform games. As I've said numerous times before, this is platform gaming at its finest. Although it may prove to be a little too hard for younger gamers, it's still a fun game and well worth the purchase. Hey - it made me change my perspective on the Rayman series, so that has to say something, right?
Game Over Online (Apr 22, 2003)
As the franchise, genre, and the very gamer demographic that it serves matures, Rayman is able to escape the passing of age and will most likely remain timeless for many titles to come.
PGNx Media (Mar 26, 2003)
Overall, Rayman 3 for the Game Boy Advance is a great platformer. It compliments the excellent console versions. It looks and sounds great, and is tons of fun to play. Ubi Soft added great multiplayer modes and GC-GBA connectivity, to make you even happier. A must have for handheld platform gamers and worth at least a look for handheld gamers in general.
Gaming Nexus (May 19, 2003)
On the downside, the levels aren’t as large as the original which was surprising. There seem to be more of them in Rayman 3 but I miss the huge landscapes. Another small letdown is the ease with which you can take down some of the bosses. Ubi Soft probably heard the cries or frustration from the first Rayman (many complained it was too hard at times) so they might have gone a little overboard on the difficulty. When all is said and done though, you’ll spend around 8-10 hours playing through it (unless you’re a hardcore gamer) and many more hours on the multiplayer modes.
Gaming Target (Apr 07, 2003)
Now that the difficulty level is accessible for all players, there’s definitely no reason not to pick up Rayman 3 for the Gameboy Advance. That is, unless you utterly hate platform titles. The gameplay is solid, the graphics are excellent, the features, both with the single and multiplayer game are unique and fun and the extra levels that are unlocked with the GameCube version of the title is just the icing on the cake. Pick this one up when you see it at a game store near you.
IGN (Mar 05, 2003)
The original Rayman was a great Game Boy Advance experience, but its level of difficulty was a real turn-off. The team responsible for Rayman 3 on the Game Boy Advance took what was great about the original game, expanded upon it with new abilities, and created some extra levels revolving around similar designs on the console versions. Add in one of the most thorough attempts at multiplayer and GameCube connectivity in a GBA game, and the result is a wonderfully deep action platformer that offers a lot of fun and challenge on the handheld.
64 Power / big.N / N Games (Feb, 2003)
Selbst als erfahrener Rayman-Spieler wirst du im neuesten Abenteuer des Mannes ohne Arme und Beine so deine Probleme haben. Denn in Rayman 3 ist der Schwierigkeitsgrad so hoch angesiedelt, dass das Spiel dich an einigen Stellen in den Wahnsinn treibt. Trotzdem macht Raymans zweiter Auftritt auf dem GBA richtig Spaß.
Worth Playing (May 07, 2003)
As “all over the place” as Rayman 3 is, it does a great job of presenting a cohesive, and more importantly, enjoyable experience. The developers seemed to borrow from the Rayman franchise in all the right ways; the excellent atmosphere of the original along with its focus on ability-driven gameplay, the entertaining minigames based off some of the console stages -- it all comes together to make a surprisingly fun Rayman game on the go. When you consider the wealth of extra goodies outside the main game in Rayman 3, it becomes brazenly obvious that Rayman 3 is more than worthy of the Rayman legacy and is an excellent follow-up to an already-brilliant foundation. You’d be hard-pressed to have more platforming fun on your GBA, highly recommended.
N-Zone (Mar 27, 2003)
Die Umsetzung auf den GBA ist extrem gut gelungen. Das eigentliche Abenteuer macht natürlich am meisten Spaß. Aber auch zu zweit oder gar zu viert bietet Hoodlum Havoc richtige Mehrspieler-Gaudi. In allen fünf Spielvarianten lässt sich der kleine Racker sehr angenehm durch die kunterbunt gestalteten Welten steuern und bietet dadurch wirklich rasanten Jump&Run-Fun.
VicioJuegos.com (Oct 31, 2005)
En definitiva, Rayman 3 es un dignísimo exponente del género de las plataformas en 2D, pero que a la vez tiene cabida para situaciones muy variadas, que lo hacen divertido y muy adictivo. Es una opción muy a tener en cuenta si os gusta el género, siempre que no os importe su escasa duración.
Officiel Nintendo Magazine (Feb, 2003)
C'est jouable, beau, amusant, varié et long. Que demander de plus ? Pas grand chose... On trouve même des modes multijoueur excellents !
Entertainment Depot, The (Apr 16, 2003)
Even with some annoying levels and the level selection process, the game still remains a solid release. Advancement be damned! Aside from the minor complaints, and lack of any true progression, Rayman 3 is yet another solid platformer for the GBA and another solid release for the franchise.
Game Critics (Sep, 2003)
My only real quibble with this portable version is the extremely light story. While the developers tried to include dialogue that captured the wit and wisdom of the console counterparts, their efforts ended up falling flat. A note to developers: Just because we're playing the game to pass time on the bus doesn't mean we don't want an engaging story to go along with the gameplay.
Jeuxvideo.com (Feb 24, 2003)
Rayman signe son grand retour dans un jeu qui comblera les nombreux fans du personnage tout en séduisant ceux qui ne le connaissaient pas. Riche et varié, Rayman 3 est un must de la GBA !
GameSpot (Mar 14, 2003)
The game does an excellent job of capturing the old-school, hard-core platforming appeal of the original. Rayman 3 maintains the spirit of the series without fail, delivering a wholly enjoyable and challenging platformer. It's not wildly original or innovative, it's just fun.
HonestGamers (May 01, 2003)
With that said, this is a platformer. Most handheld platformers don't last as long as this one, and have even fewer reasons to replay. So if you're looking for a good handheld adventure that's perfect for a weekend road trip, look no further. Rayman 3 is definitely your game. Just don't go in expecting 50 hours of gameplay and you'll likely be quite happy.
A great game in its own right, Rayman 3 does everything a great 16-bit platformer could do. It plays great, it looks fantastic and it delievers hours of gaming satisfaction. Add some extra connectivity if you have the GCN and you've got one heck of a package here! A definite plus to any collection!
Game Informer Magazine (Mar, 2003)
Ubi Soft has always delivered a high level of quality with its Rayman handheld titles, and Rayman 3 is no different. Not many companies, other than Nintendo, put much effort into making GBA games look this good. Ubi obviously loves the weird little guy and has crafted another challenging, traditional 2D platformer to bear his name. Be sure to check out the cool Mode 7 effects during the water-skiing levels.
Game Informer Magazine (Mar, 2003)
Although I'm loath to chastise a game for being challenging, everyone that plays it should be prepared to repeat levels. Do it and you will be rewarded with beautiful graphics, great sound, and smart level design.
All Game Guide (2003)
The only recommendation for future installments is a scaling camera system that lets players see more of the environment when flying, racing, and jumping, while zooming in for close combat situations, talking with characters, and solving puzzles. Rayman 3 otherwise comes highly recommended.
GameZone (Mar 27, 2003)
This is one of those "it could have been a must-buy if..." types of games. It's a must-play, but only at an affordable price (that is, as a rental). I enjoyed it, and I want to play through it again, which proves it has some replay value.
Daily Game (2003)
While Rayman 3 really doesn’t introduce anything new to the genre, it’s still an enjoyable romp through the bizarre world of Rayman. It’s no award-winner, but still worth picking up if you are looking for one of the better platformer titles around.
GameSpy (Mar 13, 2003)
Rayman 3 offers no gameplay surprises, not enough challenge, and not enough replay value, but it's certainly prettier than most GBA platformers, and it's not a conversion of a ten-year-old Super NES platformer, and perhaps that's enough.
GamesAreFun.com (GAF) (Apr 28, 2003)
Every gamer who loves a good platform romp should definitely check Rayman 3 out. It seems strange saying there’s a lot to like about it, since there’s actually so little, but the variety of modes will have you engrossed for as long as it takes to wrap up this new adventure. With more original ideas and a longer playtime, Ubi could’ve had a smash hit on their hands. Instead, it’s just a short distraction until you can get your hands on the lengthier, better side-scrollers available on the Game Boy Advance.
GamePro (US) (Mar 03, 2003)
The best new features in Rayman Trois are the "Mode 7" 3D races that are actually fun instead of frustrating. The races are flat but fast, and there's a good sense of scale. There's also a cool GameCube link-up (provided you own Rayman 3 for the 'Cube) that adds new stages to the already daunting list of GBA levels. Rayman 3 has audio-visual appeal out le wazoo, but it's still just platforming of the most straightforward kind.
Eurogamer.net (UK) (Feb 28, 2008)
To sum up, you get a twee platformer, multi-player and bonus levels. We weren't overly excited, and doubt you will be. If you're a hardcore Rayman fan and were going to buy them anyway then it's certainly a nice bonus to be able to mess around with, but for anyone else, we'd strongly suggest you stick with the full blown version. £75 for the pair is pushing it a bit, although if Ubi and Nintendo had come up with some kind of value bundle, it'd be a different story, and maybe somewhere down the line this will happen. Taking the game in isolation, it's a very pretty, highly playable, but run of the mill platformer, and no-one's pretending otherwise. Rayman 3 neither comes close to toppling the mighty Mario games, nor gives a compelling argument for the merits of cross console link-up gaming, but platform addicts will be well served. The more demanding gamer won't be.