User Reviews

An interesting game, but too short. James Kirk (168) 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.6
Overall User Score (10 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gaming Target (Jan 02, 2002)
With great music from the opening theme on, it’s wise to keep the volume up on this game. Everything you hear suits the atmosphere and a Spider-Man environment. Most remarkable is the fact that the volume level changes according to what room you are in during the dance club stage. In certain spots the music is muffled, while areas within the club are booming with noise. Though small, its presence adds to the already suitable audio department.
GamePro (US) (Sep 24, 2001)
Vicarious Visions (Tony Hawk’s Pro Skater 2) have delivered another stellar handheld title with Spider-Man: Mysterio’s Menace, an addictive side-scrolling platformer with a neat, Choose Your Own Adventure style story line. The plot is standard costumed hero fare. Mysterio has been controlling a rash of crimes throughout the city, and as Spider-Man, you’ll have to zip around NYC and go toe to toe against classic arch villains like Electro, The Scorpion, and The Rhino, while trying to find the fish-bowl headed maniac. Spider-Man boasts some of the sharpest graphics on the GBA so far. The animations are smooth, and the colors are dynamic. Also impressive are the little details, like shattering glass, the swarm of lights that dance along the walls in the night club, bullets ricocheting off of walls, and the hapless fellow who keeps dropping the toilet paper in the bathroom stall.
GameSpy (Nov 01, 2001)
Spider Man: Mysterio's Menace can hold its head high among both GBA games and the ever-growing number of Spider Man games. It offers plenty of exciting, action-packed adventure.
GameSpot (Oct 10, 2001)
Spider-Man: Mysterio's Menace is the latest handheld game to feature Marvel's webslinging hero and the first to land on Nintendo's Game Boy Advance. Thanks to the superior capabilities of the GBA and lessons learned from the two previous Game Boy Color releases, developer Vicarious Visions has fashioned a compelling and challenging action game that isn't merely an evolution from its predecessors--Spider-Man: Mysterio's Menace is seven full levels of original gameplay steeped in old-school trickery.
La jouabilité est au poil, les musiques de qualité. Mais le jeu n’est pas parfait. Les personnages sont légèrement pixélisés et de couleur fade. Les niveaux et sous niveaux sont nombreux et variés : casinos, villes, quartiers portuaires, etc. Ils ne suffisent pourtant pas à garantir une durée de vie confortable au titre, car ils se terminent trop rapidement. Heureusement, la progression n’est pas linéaire, diverses destinations vous sont régulièrement proposées.
GameZone (Oct 18, 2001)
Spider-man: Mysterio’s Menace fits nicely into the Game Boy format. It is a pleasant diversion, full of challenge with excellent graphics. Fans of the web-slinger are sure to delight in this title, while GBA players, in general, will find this an entertaining title.
75 (Oct 03, 2001)
Au final, cette première aventure de Spider-Man est une excellente surprise même si l'on peut reprocher à ce titre de se laisser dévorer trop vite par le joueur. Son gameplay est toutefois d'une excellente qualité et une fois encore Vicarious Vision prouve sa maîtrise en matière de jeu GBA. Les fans du tisseur et les autres devraient trouver leur bonheur avec ce Mystério's Menace bourré de qualités.
Initially, Spider-Man: Mysterio's Menace seems like the greatest comic book game to ever appear on a handheld. Spidey can do it all – swing around, web up villains, and climb on any surface. The animations and graphics, brought to you by the same team responsible for Tony Hawk on GBA, are sharp and smooth as can be. The comic frames that make up the cutscenes are drawn well, and are perfect for the game. Heck, you even get to select which missions you want to take from an overhead map of New York City.
More of the same from Vicarious. Apart from the GBA using fore/background effects that are cool when you're web slinging, this is very similar to last month's GBC game.
Trots att banorna grafiskt sett ser annorlunda ut så är de uppbyggda på ganska likartade sätt. Inget stort problem, men i alla fall märkbart. Ett kul plattformsäventyr är det i alla fall, inte minst om man tycker om serien. Fast varför var de tvungna att använda sig av en så förhållandevis mesig skurk som Mysterio? Kan man hoppas på att uppföljaren heter något i stil med Venom's Vendetta eller i alla fall Carnage's Chocolatecake?
Weniger gut gefiel uns aber die gesamte Atmosphäre des Spiels. Nur selten kommt das Gefühl auf, dass man es mit echten Gegnern zu tun hat. Lemmingen gleich stürzen sich die Ganoven bei Kämpfen auf Hochhäusern in den Freitod. Einzig die wenigen Endgegner für eine echte Herausforderung. Wenigstens liefern Grafik und Sound befriedigende Ergebnisse.