Spyro: Attack of the Rhynocs Reviews (Game Boy Advance)
|Knock Knock Rhynocs||Kayburt (16305)|
Our Users Say
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||3.2|
|Gameplay||How well the game mechanics work and the game plays.||4.2|
|Graphics||The visual quality of the game||4.0|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.7|
|Sound / Music||The quality of the sound effects and/or music composition||4.0|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||3.4|
|Overall User Score (6 votes)||3.7|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
FileFactory Games / Gameworld Network (Dec 01, 2003)
Definitely not an innovation in the adventure genre, but overall polish and well crafted missions make this a worthwhile trip into the Dragon Realm. Purchase is warranted if you need something to tide you over until the next GBA blockbuster hits the shelves. Most certainly a purchase for the younger ones who will spend many hours immersed with Spyro and all his friends.
GamePro (US) (Oct 27, 2003)
Compared to previous GBA Spyro games, the biggest difference is the addition of new collectable abilities (including teleportation and lightning blasts) and magic items, which players can use to uncover hidden levels and mini-games. This RPG-lite twist ultimately becomes the game's best feature, easily outshining the repetitive platform-hopping segments. And with a GBA link cable, the head-to-head Byrd Rescue mode is a blast.
GameSpy (Nov 24, 2003)
Spyro: Attack of the Rhynocs is the strongest of the dragon's GBA appearances. Thanks to the large number of challenges you're presented with, the game plays a lot freer and more open-ended than most platformers -- handheld or console. It can be on the difficult side at times, but if you're willing to put up with the occasionally extra-tough task, you'll be rewarded with one of the better handheld platformers around.
GameSpot (Dec 18, 2003)
Spyro: Attack of the Rhynocs does everything a sequel ought to do. It takes everything that was good in Spyro: Season of Ice and Spyro: Season of Flame, adds in a few new puzzles and abilities, and brings all of these aspects together into an adventure that's larger and more pleasing to the senses than either of those previous games.
IGN (Nov 11, 2003)
The change from action to adventure gives players a lot more to do in this latest Spyro adventure. The collecting aspect is very blatant, though, and goes a little too far in artificially extending the game's length...in some cases it's a drag to continuously revisit the same level over and over to acquire a previously inaccessible item. And even with the new focus in adventuring, the game doesn't feel entirely new or unique since much has been recycled from past Spyro games. Still, even with all that said Spyro's third adventure is a fun and familiar treat on the Game Boy Advance that will last a decent amount of play time...even for experienced gamers.
GameZone (Nov 06, 2003)
Spyro: Attack of the Rhynocs is a great game for the kids. It's a bit too simple for the teen and adult crowd; though I'm sure a few of you will snatch the game from your little brother or sister for a bit.
Kombo.com (Mar 27, 2004)
After the initial quest has ended, there is no real need or want to play through this game again. However the Sgt Byrd multiplayer does add a little more replay to this package. When everything is taken into account Spyro: Attack of the Rhynocs still impressed me, a solid effort from Digital Eclipse. A very well rounded title that deserves all the attention it gets. If you enjoy a relaxed quest, then you really can’t go wrong with this title.
Jeuxvideo.com (Dec 22, 2003)
Le pari semble une nouvelle fois réussi pour l'équipe de Digital Eclipse qui parvient à nous faire plonger volontiers dans un univers enrichi par la présence de deux nouveaux personnages jouables, et d'un nombre incroyable de PNJ et de quêtes à compléter, ce qui est assez surprenant pour un jeu de plates-formes. Les plus jeunes d'entre vous prendront beaucoup de plaisir à guider Spyro dans cette nouvelle aventure.
64 Power / big.N / N Games (Nov, 2003)
Dazu hüpft der kleine lila Drache durch einen mittelmäßigen, doch grafisch sehr schönen Mix aus Adventure und Jump‘n‘Run, in dem er Gegenstände sammeln, Aufträge abholen und diverse dicke Endbosse besiegen muss. Extrawaffen wie z.b. der Eisatem machen euch das Leben ein wenig leichter und sorgen für Kurzweil. Der Sound bewegt sich auf einem “Nicht viel Neues-Niveau. Nett, aber leider nichts Besonderes.
Next Level Gaming (Nov 22, 2003)
Overall I was moderately entertained by this game. I know the history and story of the Spyro franchise, but this game still didn’t wow me. If you enjoyed any of the previous Spyro titles on GBA you may indeed get a kick out this new one. The game is not bad by any means. It is a quality title that carries on the Spyro name and it could be enjoyed by many gamers. The new RPG elements were a nice touch, but it just is not enough for me to enjoy the game any more. You may like it, borrow it from a friend and at least give it a try.
Game Informer Magazine (Jan, 2004)
This is a fetch quest of unparalleled proportions. You must find around a dozen hearts, each of which is obtained by completing a quest to find a handful of random items strewn in random locations, mixed in with other menial collection goals of varying size. This list of tasks is wrapped around an admittedly colorful collection of enemies and environments; but the go-get-this nature of the game, coupled with painful isometric controls and questionable collision, make Spyro’s latest outing a game that shouldn’t be a ride for anyone other than the truly desperate.