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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.5
Graphics The quality of the art, or the quality/speed of the drawing routines 2.8
Personal Slant How much you personally like the game, regardless of other attributes 2.8
Sound / Music The quality of the sound effects and/or music composition 2.9
Overall User Score (8 votes) 2.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
IGN (May 15, 2002)
This Star Wars game isn't exactly the most polished of all the videogames that use the license, but it does have its brief shots. The side-scrolling levels could use a slight tweak or two to make them a bit more challenging and less redundant...they go on far too long with no "checkpoints" for when you bite it during the round. The 3D vehicle levels need serious work, not so much in the gameplay...but in explaining what needs to be accomplished. Not everyone's going to whip out their manuals to learn that "weird, round yellow and red ball = bad...jellyfish circle = good." It's a somewhat enjoyable romp,'s just not a very "clean" Star Wars title.
GameSpy (Jul 17, 2002)
The graphics and the sound may quickly deceive some Star Wars fans. However, don't be fooled by this old Jedi mind trick. The numerous lackluster features that run rampant in Attack of the Clones prove that it's just a reckless padewan with limited knowledge of the Force.
Leider greifen die Gegner oft in Gruppen an und feuern fröhlich drauflos, so dass man sich ziemlich hilflos vorkommt. Außerdem sind die drei Jedis erschreckend träge und steuern sich dementsprechend schlecht. Innerhalb der Level gibt es keine Checkpoints, man muss immer wieder von vom anfangen. Die 3D-Shooter-Level sehen so aus, wie früher Starfox auf dem SNES, spielen sich aber wie die 2D-Scroller - ebenfalls ziemlich mies.
50 (Jun 19, 2002)
L'Attaque des Clones n'est qu'un jeu d'action parmi d'autres sur la portable de Nintendo. Sa réalisation, loin d'être brillante, ne lui permet pas de se distinguer de la concurrence tout comme son intérêt qui aurait gagné à se renouveler plus efficacement au fil des niveaux. Un Star Wars de plus serait-on tenté de dire...
Game Over Online (Jul 17, 2002)
Don't get me wrong, I am a fan of Star Wars, having watched the entire original trilogy when I was younger (albeit, not in the theatres since I was too young or not yet born). I've played most of the Star Wars titles and even though some like the Starfighter series are simple in nature, I'm not particularly against a mass appeal product for Star Wars. The franchise sets itself up for mass appeal. Star Wars games of late have returned to the gaming limelight, producing impressive games like Jedi Knight II or Jedi Starfighter. Even the most mediocre ones, like the Galactic Battlegrounds RTS titles, are fundamentally solid games. On Nintendo platforms, Star Wars has an even better track record with Factor 5's Rogue Leader. But that respectable streak is now broken with this game. Jar-Jar Binks and the Gungans may have been terrible for the movie franchise but Clones' release on the GBA is absolutely abysmal.
Gaming Target (Jul 01, 2002)
Despite having quality music and sound effects as well as a clean-cut visuals within the side-scrolling adventure, Attack of the Clones suffers from a boring 2D design and an underdeveloped feel within its 3D starfighter levels. The goals of each stage are uninteresting and pointless at the same time and the gameplay feels much too disconnected and sluggish. The use of the force will be the only thing that keeps your attention but even that doesn’t warrant a recommendation to play this game. Though it will naturally sell well due to the fact that it is based on Attack of the Clones, its owners won’t know that the game actually contains the power of the Dark Side until it is too late.
GamesFirst! (Jul 26, 2002)
Even though the movie was a bit of a disappointment and Star Wars Episode II: The Game was downright bad, I still find myself anxiously anticipating The Clone Wars and Star Wars Bounty Hunter for the Game Cube this fall. I don’t know if I’ll ever learn my lesson. Star Wars is such a significant aspect of my formative years that I will anticipate almost any new incarnation. Unfortunately, it seems like the anticipation will always be sweeter than the realization.
GameSpot (Jun 03, 2002)
Because it bears the title Star Wars Episode II: Attack of the Clones, this game is likely going to sell well. That doesn't mean that it's worth owning, or that you should be subjected to it, even if you're a huge fan of the film. Certainly, there are worse games sitting on the store shelf. But not many.
This game should come packaged with a blow-up doll of George Lucas. Certainly, this is an obscure idea, but it would allow all of the people who make the mistake of purchasing this game to exact revenge on the plaid-wearing oaf for being so careless with the Star Wars license. I’d beat the thing silly for Jar Jar Binks alone. Of course, I’m sure the fanboys out there would find other uses for it as well.
The Video Game Critic (Jun 30, 2005)
Droids tend to hover just between your slashes and low-kicks, prompting some players to use profanity. Losing a life sends you all the way back to the beginning of each lengthy stage. The 3D stages prove just as frustrating, with heat-seeking missiles that are practically impossible to avoid. The best part of the game is how you can deflect laser bolts back to their source with your light saber. I enjoyed the movie, but this is awful.