WarioWare: Twisted! Reviews (Game Boy Advance)
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Our Users Say
|Gameplay||How well the game mechanics work and the game plays.||4.3|
|Graphics||The visual quality of the game||4.0|
|Personal Slant||A personal rating of the game, regardless of other attributes||4.2|
|Sound / Music||The quality of the sound effects and/or music composition||4.0|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||4.1|
|Overall User Score (28 votes)||4.1|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Modojo (May 07, 2005)
The bottom line with a game like Twisted! is you have to play it, even if only for a few minutes. The innovative controls (did I mention the rumble?), the huge amount of microgames, and the overall quality of WarioWare Twisted! ranks it right up there with the original, far surpassing even the Nintendo DS version as the most impressive WarioWare title yet. Even those of you put off by the disappointing GameCube version best take a look at Twisted!, because it'll probably be one of the best games you'll play in recent years.
UOL Jogos (Jun 06, 2005)
Fãs de "WarioWare" não tem razão nenhuma para deixar de lado esse título, que potencialmente é o melhor da série.
Lawrence (May 17, 2005)
Wario Ware Twisted is an absolute blast to play. Sure, the main game is short, but the unlockables and sheer addictive quality will make Twisted last longer than any other Wario Ware title to date.
NintendoWorldReport (Nov 10, 2004)
From the looks of it, Nintendo is taking Wario Ware into lots of directions, and very quickly at that. The franchise will already have four games in it by the end of the year, each of which has its own unique twist that makes it different from the rest. It would be absolutely fantastic if Nintendo stuck to this mantra and gave each Wario Ware its own special control mechanism. This kind of innovation is what makes Wario Ware such a captivating franchise, and MaWaRu in particular is a fantastic game. It sticks to its roots while at the same timing bringing something entirely new to the table. It follows in the footsteps of its predecessor and remains one of the best games ever made available on a hand-held system, with an experience that’s also only available on a hand-held system. MaWaRu Made in Wario! is currently available from PGC’s import partners, Lik-Sang and stands an excellent chance of being released in America.
Kombo.com (May 22, 2005)
Wario Ware: Twisted! is simply one of the best Game Boy Advance games to ever grace the system. Its fun and quirky nature will pull you in and won't let you go until you're done with the game, and even then you'll come back for more. Twisted! is a true testament of Nintendo's muscle as a software developer and a glimmer of innovation in this era where there is almost none.
WarioWare: Twisted! really is the best version of WarioWare released to date. The Gyrosensor, though certainly still a gimmick, is a fantastic addition to the series and allows gamers a chance to experience gaming on a totally different and completely matchless level. The quirkiness factor of the game is retained simply because of this fact, as it would be far easier to create a series of micro-games that use only the face buttons and d-pad again. Instead, WarioWare: Twisted! takes that extra step, goes the extra mile to become a unique experience that has to be played to be fully appreciated.
GameZone (Jun 24, 2005)
One of the best games ever for the GBA, and one which will probably be the best game for the GBA this year. With the hours of enjoyment available due to the replayability, plus the wide age range that can play, this is a definite must-have game for everyone's library.
IGN (May 11, 2005)
WarioWare Twisted is not only incredibly innovative, it's an insanely successful design that really shows off the potential of the Game Boy Advance platform. A game like this just wouldn't work on the console format. A must-have for the GBA? Absolutely. It's far more creative, much deeper, and a heck of a lot more fun than previous games in the series, including the Nintendo DS system's WarioWare Touched. IGN's Ratings for Wario Ware Twisted! (GBA)
Christ Centered Gamer / Christ Centered Game Reviews (Jul 22, 2005)
This is a very fun, simple, and silly game that is really a nearly perfect execution of creativity in the Wario Ware formula. It makes really great use of the twist sensor, and the rumble really helps the microgames a lot. The creative uses of the twist along with the GameBoy Advance hardware are really almost surprising the first time you play the game. It also offers a simple distraction that can be played for virtually any length of time, like other games in the series. I think that overall, this game is the best in the series thus far. The original may have a better unlockable (Dr. Wario, etc.) then this one, but the breadth and depth of the game''s features, creativity, and unlockables, which have you coming back for more and more, easily make this the best Wario Ware title, and arguably one of the system''s best games.
HonestGamers (Staff reviews only) (Aug 25, 2004)
Serving up a fresh "spin" on the ever popular micro-game concept, Mawaru: Made in Wario is everything fans of the original could ever hope for, and just a wee bit more besides...
The Video Game Critic (Nov 07, 2006)
Like the original game, stages are tied together with odd cartoon intermissions which would be downright irritating if they were any longer. You should be able to skip those things, but you can't. Perhaps Nintendo thought the game would be too short without them. Despite its minor irritations, Wario Ware Twisted adds a cool new spin to an already winning formula.
Game Shark (Aug 02, 2005)
While recent events, like Nintendo’s showing at Electronic Entertainment Expo 2005, indicate the Game Boy Advance might be losing some of its thunder to the newer Nintendo DS, WarioWare: Twisted! shows that the little handheld can still provide a lot of entertainment. It is a terrific game with an innovative control scheme that really has to be tried. My only concern is how silly I look while playing it in public. The cool factor goes right out the window. I also sincerely fear if I played Twisted too close to an insane asylum that they might take my weird gyrations for some form of illness and attempt to throw a net over me. The game is good enough that I guess I’ll just have to take that chance.
Gaming Age (May 16, 2005)
WarioWare Twisted is a perfect game to play in short bursts while on a bus or waiting for a plane. The game is insanely fun to play and is one of those rare games where you?ll have a smile on your face the entire time playing it. While the main game can be a bit on the short side, it?s the collectible souvenirs and the immediate replay value that will keep people hooked. Twisted is more fun than Touched due to the motion sensor and the fact that the mini-games are just better designed. I highly recommend picking up Twisted. You won?t find another game like it and it?s easily accessible so it can be played by anyone.
Eurogamer.net (UK) (Jun 08, 2005)
One game even requires that you simply stay still. Again, the slightest twitch sends the balancing act awry, and no other control system could have ever managed that. In many senses WarioWare Twisted is utterly unique, brilliantly implemented and full of surprises. As GBA purchases go, the recommendation comes no higher than this. It may not be the longest lasting game ever, you might rip through the main story modes and roll your eyes at the silly unlockables that are among the most pointless items ever seen in a videogame, but it's a game you'll always remember with a smile - and that's all you can ask from a game.
Armchair Empire, The (Jun 13, 2005)
Fans of the WarioWare series or those that have yet to get on the WarioWare wagon should take WarioWare Twisted out for a spin. The gyro may seem like a gimmick – and it probably is – but that doesn’t make Twisted any less worthy of the WarioWare moniker – it’s fun, challenging, and ever so twisted.
Bordersdown (Nov, 2004)
In short, there's not a centimetre of Mawaru Made In Wario that doesn't (over)flow as a smooth, funny, original and addictive package. What, you REALLY want us to say something bad about it? Okay, you can't play it on a train or in a car because the unit picks up the motion of the vehicle and you just end up punching someone in a desperate lunge to stop a cat from falling off the top of a building. Ah, sod them. The cat's more important.
NintendoWorldReport (May 11, 2005)
What's funny is that these novelty unlockables are just a small part of a game built entirely out of novelty mini-games that revolve around the use of a novelty input device. Yet Wario Ware Twisted feels very much like a full, real game, and it's most definitely worth your real dollars.
GamersMark (Jun 12, 2005)
Everything about WarioWare Twisted! is solid, and fans of the series will be ecstatic with this entry. The innovative controls aren’t the main feature either. The humor is on point and characteristically quirky, the mini-games are both plentiful and enjoyable, and the game doesn’t actually "end" for a good long time. I can’t really think of a GBA title that’s come out recently that’s provided such an amazing amount of content, and such a genuinely good time.
GamerDad (Nov 07, 2005)
Wario Ware games are perfect handheld games because you can play them for one minute or one hour and stop anytime you need to. I did find one difficulty with this portable game that you might not think about. You have to calibrate the game cartridge by staying still so the game knows which way is up. But you can't play this game in a car if you're moving on a rough road because you won't be still enough for the game to calibrate! But that's OK, all that twisting around in the car might make you carsick anyway. But other than that, Wario Ware: Twisted is pure fun.
Planet GameCube (May 11, 2005)
I wouldn't want another sequel based on the spin sensor, but maybe that's because Wario Ware Twisted milks the feature for all it's worth...no more, no less. This game is as good or better than the original Wario Ware, yet completely fresh, and it's absolutely worth your money.
GameSpy (May 26, 2005)
Like the previous entries in the series, WarioWare: Twisted! is an ideal portable game. It's simple enough to pick up and play for a couple of minutes, but engaging enough to keep you enthralled through a long commute or on a cross-country flight. Don't let the fact that it's on an "outdated" portable system deter you -- this is one of the best handheld games you'll play all year.
Mygamer.com (Aug 12, 2006)
Without question, WarioWare Twisted is quite the entertainment package. And just like Kirby Tilt N’Tumble and Boktai before it, Twisted is a game that can only be played on a handheld system. With the Nintendo Wii coming out in the next few months, gamers will be experiencing a new way to play their games by motion sensing tilt control technology. But these gamers should know that games like Kirby Tilt N’Tumble and WarioWare Twisted paved the way for this next wave of revolutionary gameplay. Before the Wii is released, it is recommended that you give Twisted a whirl, because if the Wii is half the fun as this WarioWare game, the gaming community can look forward to a very special treat.
GameSpot (May 13, 2005)
While it would have been nice to see some multiplayer modes or other, more-drastic changes implemented, WarioWare: Twisted! is just about everything you could want out of a WarioWare sequel. The spin sensor feels less like a gimmick and more like a tightly integrated feature that makes the entire game feel inventive and unique. Owners of any of Nintendo's GBA-compatible handheld systems are sure to have a great time with WarioWare: Twisted!.
The use of the gyro technology is much more refined than in Yoshi: Topsy Turvy and the rumble feature creates an extra element of palpability. The entire package is masterfully crafted, and if not for some repetition that occurs in the mini-games and some pointless extras, it would be an undeniable classic. As it stands, it is arguably the best in the WarioWare series and should be purchased by any GBA owner unless, for some reason less fathomable than some of the scenarios in Twisted, you are not a fan of Nintendo’s crazy franchise. I like what Nintendo has done thus far with gyro technology. I really hope they continue to use it in future titles—-when done right, it truly innovates gameplay. Now that you’re done reading, go buy this game.
Game Critics (Jul 13, 2005)
Those who shirk from buying Twisted! because of its quirky production values, one-track design and, crucially, its short core lifespan are those whose preoccupation with value for money and dependable purchases is slowly sapping game design of its freedom and gaming of its ability to showcase the broadest and most experientially distinct body of work of any popular medium. It is telling that it takes a company the size of Nintendo to go out on a limb with this kind of project, and when they scream (via. Wario) "Buy it now and make me rich!" from Twisted!' s back cover, it's hard not to detect some sort of industry-wide yearning on behalf of every designer who wishes people would do just that, so that one day they too might be allowed to make a game like this.
N-Zone (Jul 22, 2005)
Links drehen, rechts drehen, A drücken. Soll ich auch noch Seilchen springen? Wenn Nintendo seine Linie weiter verfolgt, dann gehen wir irgendwann mit dem GBA um den Hals joggen, im Modulschacht die Neuauflage zu Decathlon. Wario Ware Twisted! zeigt in beeindruckender Weise, wie kleine Innovationen ein traditionelles Gameplay perfekt ergänzen können. Prima! Wario Ware Twisted! macht süchtig.
64 Power / big.N / N Games (Jul, 2005)
Der „Twist“ bei der Sache ist jedoch, dabei nur in den seltensten Fällen die Buttons eures GBA zu benutzen. Gespielt wird, indem ihr euren Handheld zur Seite Neigt, im Kreis dreht, an ihm rumruckelt oder auch schon mal im richtigen Moment den A Knopf drückt. Hört sich einfach an, macht aber, auch durch die grobe Masse an Sammel-Items, ABSOLUT SÜCHTIG! Tschuldigung, muss weiter “Twisten“... nur noch eine Minute...
MAN!AC (Jun 03, 2005)
Gravitation macht die Minispiele noch ausgeflippter: Die "Wario Ware"-Titel sind nicht jedermanns Sache. Wer sich aber auf den Minispielwechsel im Sekundentakt einlässt, kann das Handheld nur schweren Herzens aus der Hand legen - kaum zu glauben, auf was für schräge Einfälle die Entwickler kommen! Auch mit dem Gravi-Sensor macht das Kurbeln und Drehen, Schwingen und Schleudern jede Menge Spaß. Ich persönlich hätte mir aber mehr Minispiel mit dem optischen Thema Gravitation gewünscht: Statt Gesicht rasieren und Arm heben passen Bim-Bam-Glocke und Donkey an der Liane besser zum Thema. Letztendlich daddelt Ihr also überwiegend Minispiele im Schema der Vorgänger, nur die - zugegeben originelle - Steuerungsart ist neu.
Sharkberg (Aug 05, 2015)
All in all, WarioWare: Twisted! is an excellent evolution of an already great formula. While it isn’t quite the breath of fresh air that the first game was, it does well enough with it’s fun twisting and silly microgames to merit a look if you enjoyed the first game. Fun, silly, and challenging with a TWIST?!, Twisted is absolutely worth any GBA owner’s time.
Jeuxvideo.com (Dec 13, 2011)
Cet épisode très mouvementé prouve que la série de l'ami Wario peut décidément s'adapter à tous les styles de jouabilité. Avec 226 mini-jeux, 15 personnages, 21 jeux bonus et une bonne centaine de jouets idiots, Wario Ware Twisted s'impose comme l'un des épisodes les plus réussis de la série.
AllAboutTheGames.co.uk (Sep 24, 2005)
Replay value once you've completed some of the fiendishly difficult challenges can be a bit on the sparse side, but this is yet another title for the GBA that's well worth importing as it looks like it'll be some time before Europeans get their grubby little mitts on its tilting goodness.
Thunderbolt Games (Aug 15, 2007)
Gyroscopy sounds like it shouldn't fit anywhere near a videogame, but then who would've thought that a string of nonsensical microgames sewn together would produce such a fine, albeit quirky product? The learning curve is a cinch, with the A button and some motor control being all that's needed. Mad-cap humour is on par with that seen in other WarioWares: Mega MicroGame$, Mega Party Game$, Touched!, Smooth Moves. And with this highly interactive, jiggling way to play - clearly the portable precursor to the modern innovative wonder known as the Wii - Wario serves up yet another delicious feast that gamers who are never satisfied with their high scores, or who prefer games that revolve around plenty of action and reaction, will no doubt enjoy digging into.
GamePro (US) (Mar 22, 2005)
The controls are laughingly fascinating. The simple gyroscopic mechanics orchestrate surprising things onscreen. To juice the challenge they just toss in a couple of button presses and speed things up. There are 200 insidiously addictive game-lets and be carefulthe longer you sit playing the more likely you are to look like a fidgeting maniac. This version of WarioWare is an odd and amusing challenge. It is simply twisted.
Warioware: Twisted! has a lot to offer and is a must have for fans of the other Wario titles, while a lot of fans will be thrilled that the series is trying something completely different and now have three handheld Warioware games that are all incredibly distinct and unique. It really is up to the gamer to decide just how much they like twisting the GBA (or DS, or Game Boy Player, whichever you prefer), so I highly recommend this to any fan of Warioware, though if you haven't played Warioware before then I suggest you get your bearings with the original title for the GBA before moving onto something more twisted...
1UP (May 11, 2005)
The GBA is presumably one of the last cartridge-based systems the world will ever see, and the built-in gravity sensor is a reminder of why that's not necessarily a good thing. As if it weren't bad enough that disc-based portable games sport load times of epic, sandwich-making length, there's really no way to replicate the experience offered by Twisted! on the likes of PSP (or even as a DS game). Although Nintendo has been visiting the WarioWare well fairly often of late, it still manages to feel fresh and addictive. And it's definitely safe to say there will never be another game exactly like WarioWare Twisted! -- which is all the more reason to take Nintendo's latest for a spin.
Game Informer Magazine (May, 2005)
The new microgames not only introduce a fun motion-based mechanic, but by mixing it with previous incarnations' one-button approach, they add an even crazier dimension to the madness. It's random, wacky, and fun - but it's also just WarioWare all over again.
Gamestyle (Aug 08, 2006)
Ultimately, the game is unique, imaginative, accessible and thoroughly refreshing... and perhaps the last commercial gasp for the ailing GBA; however it's no better or worse than its predecessors - it's just WarioWare... with a twist!
Snackbar-Games.com (Jul 07, 2005)
Now I hate to trash Nintendo products because they have been so good to us in the past, but my first loyalty is to you guys, and I honestly can't recommend anyone to run out and buy this. I know there are fans of the microgames that will probably think I have a screw loose, but that is the beauty of opinions. So there it is-leave this one alone. If you think the game sounds fun despite my lack of enjoyment, then by all means give it a rent and find out for yourself.