User Reviews

There are no reviews for the Game Boy Color release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be -
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.6
Story / Presentation The main creative ideas in the game and how well they're executed -
Overall User Score (11 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Steuerung, Atmosphäre und Sound sind sehr gut gelungen. Für diesen Klamauk verleihen wir Codemasters die big.N-Medaille. Wegtreten!
Video Games (Nov, 2000)
Das simple Spielprinzip begeistert - noch nie hat Krieg so viel Spaß gemacht.
Vu la petitesse des sprites, on pouvait craindre pour la lisibilité de l’écran. Heureusement, il n’en est rien. Le jeu ne nécessitant pas de prouesse technique, la jouabilité parfaite suffit à nous combler.
Total! (Germany) (Oct, 2000)
Da Cannon Fodder ein herrlich einfaches, aber sehr herausforderndes und motivierendes Spielprinzip, stimmungsvolle Grafik und Soundeffekte und endlos viele Level besitzt, solltet ihr euch es auf jeden Fall zulegen. Mehr Langzeitmotivation erhaltet ihr sonst nur bei den Pokémon-Spielen, und da wird ja bekanntlich nicht geballert!
IGN (Feb 20, 2001)
I've been a Cannon Fodder fan since the game hit the Atari Jaguar scene -- but the game feels like it's found its real place on the Game Boy Color. Apparently the game spent a mere six months in the works, and this short development time isn't reflected in the final product -- Cannon Fodder is amazingly complete with so much stuff that's not usual for GBC game design. Though it's a direct conversion of the original design, I would have loved to see the game take one more step and offer a link cable deathmatch between two players -- the design just screams Game Link. Maybe for the GBA? Who knows what the future brings for these soldiers...
Jag gillar Cannon Fodder. Främst för att det är så enkelt men också för att det har ett bra spelupplägg. Rytmen i spelet är idealisk, och det är lätt att anpassa sig till den. Strategi och krig på Game Boy Color har aldrig varit så här kul.
Power Unlimited (Mar, 2001)
Cannon Fodder is een geslaagde tactical shooter met enige diepgang. Jammer van de fantasieloze graphics en de ietwat eentonige gameplay.
While Cannon Fodder is rather hard to find, given the low production numbers for the game, it is one of the finest examples of action-strategy available on the handheld system. Anyone looking for an impressive Game Boy Color title need look no further.